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D&D: Savage tide Setup

chiapetchiapet MemberFull Members
edited October 2012 in Saving Throw Gaming
And here's the setup thread for my other game that I'm moving here. The original can be found at:

Ye Olde Place
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Comments

  • TG BarighmTG Barighm Member Full Members
    edited February 2008
    THE DIRECT LINK TO KIT'S REF. SHEET:

    http://sites.google.com/site/kenosaga/raven



  • SoulweaverSoulweaver Artist - 6 Eyes Studio OrlandoFull Members
    edited February 2008
    I believe he's referring to the encounters in Kraken's Cove, beginning here.

    Oh, and STR and CON stuff for Gandt.
  • TG BarighmTG Barighm Member Full Members
    edited April 2008
    I don't like going back to the BHR forums every time I want to access that direct link to Kit's ref. sheet, so I'm gonna stick it here:

    http://kenosaga.googlepages.com/raven%22kit%22darkstorm%28tg%29
  • bebop007bebop007 Member Full Members
    edited May 2008
    If it's cool I'll just link Keno's site here:

    Kenosaga

    And before I forget, I should post the stat boost stuff for Grove as well.

    Primarily, it's Wisdom (spells, obviously) and Charisma for turn checks.

    Strength wouldn't hurt for melee, I suppose. Besides Gandt, I don't think we really have any of the more heavy armored front liners.

    I, need to get raise dead soon, so we don't have to worry about Gandt being put out permanently.
    \"We're about to stage an attack on technology worthy of being chronicled in an anthem by Rush!\"
  • SoulweaverSoulweaver Artist - 6 Eyes Studio OrlandoFull Members
    edited May 2008
  • TG BarighmTG Barighm Member Full Members
    edited May 2008
    Maybe you should ask Keno to implement the Revivify spell from the Rules Compendium.
  • bebop007bebop007 Member Full Members
    edited May 2008
    <div>
    (Soulweaver @ May 02 2008,10:17)</div><div class="QUOTEHEAD">QUOTE</div><div class="QUOTE">sad.gif</div>
    Oh don't give me those puppy dog eyes.
    \"We're about to stage an attack on technology worthy of being chronicled in an anthem by Rush!\"
  • chiapetchiapet Member Full Members
    edited May 2008
    Just wanted to let you guys know I will be out of town the last 10 days or so of the month of may. I may have internet access, but no guarantees.
  • chiapetchiapet Member Full Members
    edited May 2008
    TG and I have been talking about a new house rule:

    Free At Will Spell for Wizards/Sorcerors (possibly others) - You may select a spell (level based on your Arcane Caster Level) to use at-will from the wizard or sorceror spell list. The spell is still subject to rules regarding casting (won't function in anti-magic field, can't be from a prohibted school, etc). Specialist wizards may opt to forego the normal benefits of specializing and instead choose a second at-will spell.

    Arcane Caster Level 1-5: choose a spell from the 0-Level Spell List (Cantrips)
    Arcane Caster Level 6-10: choose a spell from the 1st-Level Spell List
    Arcane Caster Level 11-15: choose a spell from the 2nd-Level Spell List
    Arcane Caster Level 16-20: choose a spell from the 3rd-Level Spell List

    *********************************
    There might be other things that could be done instead of selecting a new spell when you reach the appropriate caster level. I've not discussed those ideas with TG, but I was thinking someone along the lines of free meta-magic feat added to the existing at-will spell, etc. We'll have to give them some thought, but while I was typing this up I started thinking about the case where a player might have a wizard casting ray of frost, and he and others might come to thinking of ray of frost as part of that wizard's persona, so instead of trading up for another spell when he gets to the next Caster Level set, he instead gets some other boost to the spell, such an increase in damage die, or status effect.

    Of course, Ray of Frost is a bad example, since its damage is always 1d3 and Magic Missile is 1d4+1 with up to 5 missiles, so perhaps the character could instead say his 1st level at-will spell when he reaches that point would be a "frost missile" that behaves like magic missile but does cold damage....

    Something to think about, anyhow
  • TG BarighmTG Barighm Member Full Members
    edited May 2008
    Basically any pure spellcaster, usually arcane (shugenja is a good example of a divine caster who could use this), whose sole purpose in life is to cast spells could prepare a Free Spell.

    <div></div><div class="QUOTEHEAD">QUOTE</div><div class="QUOTE">Of course, Ray of Frost is a bad example, since its damage is always 1d3 and Magic Missile is 1d4+1 with up to 5 missiles, so perhaps the character could instead say his 1st level at-will spell when he reaches that point would be a "frost missile" that behaves like magic missile but does cold damage....</div>

    The spellcaster may have to endure through the Free Lv.0 Spell levels. Ray of Frost is worthless after Lv.2, but Touch of Fatigue and Flare may be useful until Lv.5 (should get the Lv.1 Free Spell at 5). Allow a player to apply Metamagic feats or things like Warmage Edge, and players will wonder why they can't do the same with later level spells. It might be okay to apply Metamagic feats though. A Free Metamagic Spell will still take more time to cast, and a Quickenend Free Spell is pointless.

    * * * * *

    Anywho, would anyone like to play a short side-quest or tournament or whatever while Chia is away? I'll probably use the Savage Tide characters just to make things easier, but we could do something else.



  • SoulweaverSoulweaver Artist - 6 Eyes Studio OrlandoFull Members
    edited May 2008
    Re: Spells: I'm all for anything that makes characters more unique.

    Re: Side Quest: Sure. But what can we get done in just 10 days?
  • TG BarighmTG Barighm Member Full Members
    edited May 2008
    It's not so much about making spellcasters more unique, but making them more fun in the face of slow progression. It's too hard to build a good collection of wands and such in a forum setting.


    <div></div><div class="QUOTEHEAD">QUOTE</div><div class="QUOTE">Re: Side Quest: ?Sure. ?But what can we get done in just 10 days?</div>

    I'm thinking a simple survival game will do nicely. Get everyone together and have them fight equivalent CR monsters. Every time one monster is defeated, you move on to a monster 1 CR point higher, and I will focus on using monsters we haven't seen in our games so far. And hey, anyone can play this game. No need for a 3 player minimum or anything like that. If just Kit and Gandt ( I might throw in Jandar just because I didn't get to use him) show up, then that's just fine.

    This would also be a good time to test the new Free Spell house rule, but I will need a spellcaster to do that.



  • bebop007bebop007 Member Full Members
    edited May 2008
    I'd be down for a sidequest/survival thingie in the meantime.
    \"We're about to stage an attack on technology worthy of being chronicled in an anthem by Rush!\"
  • TG BarighmTG Barighm Member Full Members
    edited May 2008
    I've dealt with the image problem. The mini-game is ready to go.



  • TG BarighmTG Barighm Member Full Members
    edited June 2008
    I just remembered a weapon enchantment and feat known as "Fierce Strike" and "Fierce Weapon". They basically add your DEX mod. to damage rolls, and Fierce Strike acts like Power Attack for DEX scores.

    The thing is, I can't remember for the life of me where I saw it last. I looked at the SRD, Complete books and even ran searches at Wizards.

    If anyone knows what I'm talking about and happens to know where I can find it, please post. It would really help Kit out.
  • SoulweaverSoulweaver Artist - 6 Eyes Studio OrlandoFull Members
    edited June 2008
    Those don't sound familiar to me, but Keno will probably let you "invent" a feat like that, if you ask him.

    I guess I'll mention this here, too. ?Keno said this in a PM:

    <div></div><div class="QUOTEHEAD">QUOTE</div><div class="QUOTE">I've seen arguments that you should be able to wear a shield on your back and get a bonus, and I think somewhere I've seen a feat that grants that bonus, but I don't know where. </div>
    But I can't find the feat he's talking about. Anyone know where it is?
  • TG BarighmTG Barighm Member Full Members
    edited June 2008
    I know what you're talking about, but it doesn't work the way you think. All that does is give you the shield's bonus to AC vs. sneak attacks, ambushes, and other flat-footed situations, or something like that.

    It was a pretty popular rule in 2nd edition.



  • bebop007bebop007 Member Full Members
    edited June 2008
    There's a Shield Specialization thing. That might be what TG's talking about.
    \"We're about to stage an attack on technology worthy of being chronicled in an anthem by Rush!\"
  • TG BarighmTG Barighm Member Full Members
    edited June 2008
    Ah, there it is: Shield Ward, PH2. Applies to touch attacks, trips, bull rushes, and all that stuff. Shield Spec. is a pre-req and Gandt has that feat. Not exactly what I was talking about, but still nifty.

    Good choice for Gandt, although I think he may want to look into feats and abilities that improve his defenses against spells, or those that improve his chances to go first in a round.

    And I found the enchant in Arms and Equipment: Fierce weapon, trade your DEX mod. to AC for a bonus in melee damage. Nice because you don't trade Atk, but a little risky because Kit is a "doding fool" as Soulweaver put it.



  • bebop007bebop007 Member Full Members
    edited June 2008
    Where was that feat? I checked the big feat index, but got nada.
    \"We're about to stage an attack on technology worthy of being chronicled in an anthem by Rush!\"
  • TG BarighmTG Barighm Member Full Members
    edited June 2008
    I meant enchant, but you're right about the feat creation thing. You shouldn't need a weapon enchant to take the time to aim and strike an enemy with deadly precision.



  • SoulweaverSoulweaver Artist - 6 Eyes Studio OrlandoFull Members
    edited June 2008
    I think that's what Weapon Finesse and Sneak Attack are supposed to accomplish, but I like the sound of that as a feat.

    <div></div><div class="QUOTEHEAD">QUOTE</div><div class="QUOTE">Good choice for Gandt, although I think he may want to look into feats and abilities that improve his defenses against spells</div>
    There's gotta be something better than Iron Will, but I don't even know where to begin looking. Maybe there's some kind of armor enchantment that adds spell resistance?
  • TG BarighmTG Barighm Member Full Members
    edited June 2008
    Well, Hold Person was a Will save, so I figured you'd want to avoid that situation in the future, but yeah, there are Spell Resistance items too, and I believe there are a few Wondrous Items that specifically protect the wearer from mind-attacks. I know there is an SR 19 enchant for shields I plan to get for Kit.

    <div></div><div class="QUOTEHEAD">QUOTE</div><div class="QUOTE">I think that's what Weapon Finesse and Sneak Attack are supposed to accomplish</div>

    Sort of, but Weapon Finesse is kind of like Weapon Specialization for the low STR, high DEX types, and Sneak Attack works on Flat-Footed targets.

    But there's no real point in continuing this because Kit doesn't have an unplanned Feat slot until Lv.15, so it will stay at "Fierce Strike should be a feat" for now. thumbs-up.gif
  • TG BarighmTG Barighm Member Full Members
    edited June 2008
    How is are treasure gathering ability so far? Are we missing a lot of treasure on the island? I ask because it it has been awhile since we've found anything worthwhile, and we haven't gathered a hoard of loot that usually results from long forays between towns.

    Really appreciate an answer here. I would like to know if we've been too cautious or what not.

    **Speaking of missed treasure, Kit should have a Cold Iron Dagger.



  • chiapetchiapet Member Full Members
    edited June 2008
    No, you haven't really missed anything. This chapter is a low treasure chapter, unfortunately. I added the dagger.
  • FiremystFiremyst Daddy Dragon II RPGamer Staff
    edited June 2008
    I don't think the designers would weigh everyone down with loot on a long trek like this.
    Founder, RPGamer
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  • SoulweaverSoulweaver Artist - 6 Eyes Studio OrlandoFull Members
    edited July 2008
    I'll be on vacation until the 25th. I'll try to pop in and post Gandt's actions every now and again, but I'm not sure what my internet situation is going to be.

    So, what do you guys want me to bring you back from Turkey? biggrin.gif
  • TG BarighmTG Barighm Member Full Members
    edited July 2008
    <div></div><div class="QUOTEHEAD">QUOTE</div><div class="QUOTE">I don't think the designers would weigh everyone down with loot on a long trek like this. </div>

    Loot doesn't have to weigh a lot, nor does it have to appear in enormous quantities of "lesser" gear. Besides, that's what Bags of Holding are for.



  • bebop007bebop007 Member Full Members
    edited July 2008
    Before I forget, I'm gonna be out of town from tomorrow til next Tuesday.

    Not a large amount of time, expecially with the weekend, but I'd thought I'd give a heads up.



    \"We're about to stage an attack on technology worthy of being chronicled in an anthem by Rush!\"
  • chiapetchiapet Member Full Members
    edited July 2008
    Okay, thanks.
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