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RPG Backtrack - Episode 18

Comments

  • JCServantJCServant Certified Polygameist RPGamer Staff
    edited June 2010
    Fun times. I apologize in advance for some of the sound quality issues and whatnot. We experienced some technical difficulties which required a very high degree of editing prowess to fix. I don't think it will happen again. Go, go mighty patches!!
  • NergalNergal The Don Full Members
    edited June 2010
    PHANTASY STAR II IS AMAZING! I'LL NOT HEAR OTHERWISE! PLAY IT NOW!
  • JCServantJCServant Certified Polygameist RPGamer Staff
    edited June 2010
    Nergal has spoken. All must listen. All must obey non-cgi/emoticons/biggrin.gif
  • JuMeSynJuMeSyn Code: Kirin Administrators
    edited June 2010
    Nergal's words carry no legal weight outside Australia and may be disregarded by citizens of other nations without penalty, however.
    It's not what he's eating, but what's eating him that makes it ... sort of interesting.
  • Fowl SorcerousFowl Sorcerous Dread News Editor RPGamer Staff
    edited June 2010
    My room is a not an abyss, I know exactly where everything is. As for your CHA score I'm gonna say its a 38DD.

    and to really throw you for a loop; tetrology is also a valid option for a four-part series, though personally, I will always prefer Douglas Adam's solution with his famous trilogy in five parts.



  • JCServantJCServant Certified Polygameist RPGamer Staff
    edited June 2010
    Nice one, FS. I'll have to remember that one for the next late night D&D session.
  • JuMeSynJuMeSyn Code: Kirin Administrators
    edited June 2010
    Were we THAT hard on PS 1-3? It's like people are shunning what I thought would prove a pretty popular podcast.
    I'll concede I hadn't touched 1 and 2 in years, but 3 is fresh in my head, and what I said stands.
    It's not what he's eating, but what's eating him that makes it ... sort of interesting.
  • NergalNergal The Don Full Members
    edited June 2010
    1 was covered in good detail, with the most notable aspects discussed at length. There could've been a bit more about 2 (including gushing praise non-cgi/emoticons/cool.gif ) but I guess it's hard to talk about games you have played in ages and the only things you remember about them is how damned hard they are. The various updates of 2 made it a bit easier since most include a save anywhere feature.

    I'd like to correct an error I heard in the PS2 section. It wasn't overly major or anything, but the notoriously hard penultimate boss of PS2 (the one in the chest) is Dark Force. Mother Brain comes almost straight after and is comparatively easy.
  • OmbresOmbres Games horder Full Members
    edited June 2010
    Well great cast this time again! But like Nergal say, not enough praise for 1 and 2 LOL
    Just for the info, there were not a multiplayer in shadowrun, we just played together and try to find our way around thinking the best way we could for every occasion.

    For the fight music in the PS3 I think it was coming from the difficulty of the fight, there were 3 of them, one were when you had the disadvantage or when you get surprise, one for when it we were on equal ground and one for when we were stronger and they did change as the fight was going on as enemies was getting weaker.

    Final Fantasy 8... well that one, the story was good, but the way it was made with the junction and all... Was not good because we could not use our spell or else our stat go down and have the draw again! Everything were levelling with us, so the difficulty was there, but not the fun, well not as much fun as other games...

    And thanks for reading me and commenting it non-cgi/emoticons/smile.gif
    Always enjoy all the experience in life, you might gain a level or two.
    image
  • NyxNyx Staff Girly Girl RPGamer Staff
    edited June 2010
    I admit, my knowledge of two wasn't a lot. It's the one I had the least experience with, but I knew all the spoilers for. 1 and 4 are the only ones I've played in great lengths so I went with my experiences and what I knew about them. 3 I will one day play, but I'm in no hurry whatsoever to try it out anytime soon.

    FEAR OUR FF8 PODCAST! Where Nyx will complain about how the women offended her once more.
  • OcelotOcelot is not declawed RPGamer Staff
    edited June 2010
    But... but Nyx, how could you possibly complain about Rinoa, Selphie, and Quistis?

    ::fails to say that with a straight face::
    Becky Cunningham, Staff-at-Large
    Twitter: BeckyCFreelance
  • Sir ErdrickSir Erdrick Overlord Full Members
    edited June 2010
    Good show. This episode made me fire up my Genesis and play my copy of Phantasy Star IV again.

    Regarding the topic of the next show, Final Fantasy VIII was the first game in the Final Fantasy series (that we got here at that point) that I hated. Almost all of my complaints are echoed in the review of the game by the Spoony One (http://spoonyexperiment.com/category/final-fantasy-viii/). That was the first RPG I put down and never picked it up again. One infamous scene (y'all should know which one it is) made me turn the game off and I could never bring myself to turn it on again.
  • JuMeSynJuMeSyn Code: Kirin Administrators
    edited June 2010
    We take pride if our words make Phantasy Star IV see more attention. Lots of people who never played Genesis RPGs may not have tried the game, after all.
    It's not what he's eating, but what's eating him that makes it ... sort of interesting.
  • JCServantJCServant Certified Polygameist RPGamer Staff
    edited June 2010
    Oh hey... BTW...

    As you know, we love comments from the listeners about the games we talk about. You can always write comments here about our upcoming show (in this case, FFVIII) and we'll read them on the show. Furthermore, you can record a 2 minute MP3 and email it to me.

    I think I have another option too, but I need someone to test it. If you add me as a skype friend (jcservant7), you should be able to call and leave me a message (unless I'm online, of course). I should be able to record and save that with my computer. Then, I would add it into the show. If you're interested in trying this out, and have a strong opinion about FFVIII, let me know!
  • TharthanTharthan New Member Full Members
    edited June 2010
    Also, Sam forgot to mention that Lutz (called "Noah" in Sega®'s poor english translation of Phantasy Star 1) appears in Phantasy Star 2, by name. If you forgot where Lutz/Noah appears (In PSII), he is the refugee esper who helps out Eusis (known as "Rolf" in Sega®'s POOR ENGLISH translation of Phantasy Star 2). Also... Langrisser wasn't the first Langrisser game. The Crest of Gaia, for the TurboGrafx (PC Engine in Japan) was. Also, I'm happy to see another Langrisser fan. Another thing, shame on you Phil! How dare you cut someone off and deliberately ignore them. Mike was reading you the Engrish-esque boxart. And Mike, the text adventures (of PSII) and Phantasy Star Gaiden, as well as Phantasy Star Adventure, have been fan translated to english.

    ...

    I'm still not happy with you Phil >non-cgi/emoticons/sad.gif
    I will feel better, as quote the famed writer, "Nevermore, nevermore, quoth the raven, nevermore."
    English: \"'Sup, dude?\"-Myself Japanese:「どうした、ヤツ?」-私自身 (\"Do shi ta, yatsu?\")

    Sorry if my Japanese is not perfect, but at least it's better than Google® Translate's (However, that may just be because people see a game title/famous thing [ex. Bokoujou Monogatari {lit. Farm Story}, is translated by Google®, as \"Harvest\" {Likely because Bokoujou Monogatari's English title is \"Harvest Moon\"})
  • JCServantJCServant Certified Polygameist RPGamer Staff
    edited June 2010
    Thanks for your feedback, Tharthan! Though you probably didn't mean to, you posted this as we were recording the next backtrack, so we were able to read your comments on the air.

    [quote=Quote:]
    How dare you cut someone off and deliberately ignore them.
    Man... You thought I just took away Mike last ice cream on a hot summer day! non-cgi/emoticons/biggrin.gif How dare I, indeed! That seems so unlike me. After reading your letter on air, I mentioned a feedback issue as the reason I cut him off. However, after re-listening to the clip in question, I realized that my rebuttle to your missive was somewhat incorrect. The reason it sounds like I cut him off was most certainly a technical issue, however, not a feedback distortion, par se.

    You see, for some reason, my voice was recording a few seconds ahead of everyone else's throughout the podcast. I did not realize it until the recording was finished, and I was editing. In many clips, I was able to delete myself out, move a few things around or just leave myself in without having a noticeable impact. However, on the ending where Mike was reading, I was unable to edit out the fact that it recorded my voice over his own before he finished. If I truly cut Mike off during his reading as you assert, Mike most certainly would have addressed such an egregious transgression on my part before we quit recording.

    I hope this restores your faith in our journalistic and professional integrity! Don't worry, Mike and I are friends, and are certainly not afraid to lay out some smackdown if we feel the other is getting out of line. Once again, you can proclaim to your friends, far and wide, that you listen to RPGBacktrack, where we set the standard of excellence in podcasting professionalism for the rest of the internet community!
  • OmbresOmbres Games horder Full Members
    edited June 2010
    [quote=Quote:(Tharthan @ Jun. 29 2010, 10:12 PM)]
    Langrisser wasn't the first Langrisser game. The Crest of Gaia, for the TurboGrafx
    Oh that nice the know I wish we did have more on our side too, well correct me if I am wrong but this was the Warsong game on the genesis!
    It funny to see it change to robot fight!!
    Always enjoy all the experience in life, you might gain a level or two.
    image
  • JuMeSynJuMeSyn Code: Kirin Administrators
    edited June 2010
    Vixen 357 isn't a Langrisser game, it's just made by the same people. Even if I hadn't been thinking of that connection, the robots have 1-10 numbers indicating their HP, even though they have hundreds of HP - somebody liked having a quick indicator of health, I guess.
    Warsong is indeed Langrisser 1.
    It's not what he's eating, but what's eating him that makes it ... sort of interesting.
  • MasterChiefMasterChief I didn't learn anything! Full Members
    edited July 2010
    Playing these on Sonic's Ultimate Genesis Collection is a huge plus. IIRC the originals for Phantasy Star 2 and 3 didn't have save-anywhere functionality, but SUGC lets you save anywhere via its own save state system. Sega Genesis Collection on the PS2 had the same thing, which makes Sword of Vermillion actually playable.
    [SIGPIC][/SIGPIC]
    "What the f--- is a Shakespeare?"
    -Rico Valasquez, showing off why no one likes him.
  • JuMeSynJuMeSyn Code: Kirin Administrators
    edited July 2010
    I never said Sword of Vermilion is unplayable. I said it's a steaming turd that isn't worth playing, and I stand by that.
    It's not what he's eating, but what's eating him that makes it ... sort of interesting.
  • MasterChiefMasterChief I didn't learn anything! Full Members
    edited July 2010
    [quote=Quote:(JuMeSyn @ Jun. 30 2010, 10:58 PM)]
    I never said Sword of Vermilion is unplayable. I said it's a steaming turd that isn't worth playing, and I stand by that.
    Well, there's also that. Didn't mean to say anything related to you about that. Just making a ref to this being something Sega's done before. non-cgi/emoticons/smile.gif
    [SIGPIC][/SIGPIC]
    "What the f--- is a Shakespeare?"
    -Rico Valasquez, showing off why no one likes him.
  • NergalNergal The Don Full Members
    edited July 2010
    [quote=Quote:(MasterChief @ Jul. 01 2010, 4:12 PM)]
    Playing these on Sonic's Ultimate Genesis Collection is a huge plus. IIRC the originals for Phantasy Star 2 and 3 didn't have save-anywhere functionality, but SUGC lets you save anywhere via its own save state system. Sega Genesis Collection on the PS2 had the same thing, which makes Sword of Vermillion actually playable.
    In the original PSII you had to steal an incredibly rare item from a shop to be able to save anywhere (only on the overworld map though IIRC).

    Sword of Vermillion... *shudder* Some memories are best left unremembered. Though I did appreciate its inclusion on the Sega Mega Drive Collection, just to prove PSIII isn't the worst RPG for a Sega system.
  • TharthanTharthan New Member Full Members
    edited July 2010
    [quote=Quote:(JuMeSyn @ Jun. 30 2010, 3:28 PM)]
    The Crest of Gaia isn't a Langrisser game, it's just made by the same people. Even if I hadn't been thinking of that connection, the robots have 1-10 numbers indicating their HP, even though they have hundreds of HP - somebody liked having a quick indicator of health, I guess.
    Warsong is indeed Langrisser 1.
    They have some of the same characters in it, and the story of Langrisser follows up TCOG's storyline.
    English: \"'Sup, dude?\"-Myself Japanese:「どうした、ヤツ?」-私自身 (\"Do shi ta, yatsu?\")

    Sorry if my Japanese is not perfect, but at least it's better than Google® Translate's (However, that may just be because people see a game title/famous thing [ex. Bokoujou Monogatari {lit. Farm Story}, is translated by Google®, as \"Harvest\" {Likely because Bokoujou Monogatari's English title is \"Harvest Moon\"})
  • JuMeSynJuMeSyn Code: Kirin Administrators
    edited July 2010
    Nicely edited to change the subject of my writing. Well done, rubbing in my lack of a Turbo Duo.
    It's not what he's eating, but what's eating him that makes it ... sort of interesting.
  • OmbresOmbres Games horder Full Members
    edited July 2010
    Phantasy Star 2 did have a save anywhere, you just had to have shir at lvl 10 steal the visiophone in the place where you can stock your item in the middle of the first town.
    Always enjoy all the experience in life, you might gain a level or two.
    image
  • Wanderer From YsWanderer From Ys New Member Full Members
    edited December 2011
    I just want to clear up a few things about Phantasy star 2, because it sounded like no of you guys played very far into it.

    You guys mentioned length several times, and it's really not a long game. The only version I know that has an in game clock is the Xbox live Arcade version, and my final save is 20 hours. Yes, I was already familliar with the game, and it takes longer if you fumble your way through, but in this age of the internet and walkthroughs no one should get stuck for very long.

    The other you thing you guys keep bringing up is the grinding issue, and my response is why do you have to grind? There are 3 boss battles in the entire game, Neifirst about 1/3 of the way through the game, and then the 2 final bosses at the very end of the game. So you spend the majority of the game without a forced battle. Just fighting the enemies you come across you should be strong enough to proceed, but if not you can run from battles, or skip them entirely with the menu trick, making it possible to make it Neifirst at level 1 if you wanted.

    Also max level in the game is only 50, and you don't need to get nearly that high to complete the game. I usually aim for level 27 since that is when Amy learns Gisar, and that makes the last battles much easier, but I've done it as low as level 20-21. That's not a lot of levels to grind for, and even though new characters join at level 1, they catch up quickly. I actually took Rolf to max exp(which is way past level 50) on the xbla version, because there was a leaderboard for it, and it only took me another 8 hours of game time. Once you get megid leveling becomes a joke.

    Early on the game can feel difficult because you have a limited amount of supplies. You can only hold so many healing items, can't refill tp etcs But by the time you enter the dam, this goes away, because you can get equipment that can be used as items in battle, and there are 4 of them do the mid level healing spell, giving you free, unlimited healing for the rest of the game.

    Gold is kind of an issue, but only if you feel you need to buy all the equipment from every town. Again there are no bosses in most of the dungeons, so you don't need to be overly prepared, and if you can sneak through a dungeon, and make it to the next town, and the next set of equipment, then you saved yourself some grinding.

    So to sum it up I think most grinding is done for equipment, and maybe some early difficulty, but even with that, the game moves along quickly, and can completed within 20-30 hours.
  • PawsPaws BEARSONA RPGamer Staff
    edited December 2011
    A better way to approach such an old thread would be to PM the author. Thanks!
This discussion has been closed.