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Dragon Quest IX

Strife2Strife2 MemberFull Members
edited September 2010 in Square Enix
My friend gave me a copy of DQIX, and I have to say I am thrilled about some of the minor changes to gameplay: no random encounters (FINALLY), newly bought equipment actually changes the avatar's appearance, and the promised multiplayer function (which I haven't gotten to yet. This is a game that proves that when done right, tradition still works.
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STONE DEAF FOREVER!

Comments

  • CronoCrono Member Full Members
    edited July 2010
    I've been playing this game for 3 days now (yes I know, damn us pirates and such) and after 6 hours so far I have a hard time putting this beauty down. No random encounters is AMAZING. I love being able to head back to town to save before a boss fight and be able to avoid 95% of fights on the way back. Ability system via DQVIII is still sweet, although I'm always afraid to spend points because I fear I'll want something more later. Story, npcs, and world are DQ awesomeness as always. It's just a shame I'll never get to do the multi-player. America!=Japan for this aspect, stop making things local only!

    I've got a party of Minstrel, Monk, Mage, and Priest levels 14-15 so far and just hit the point where you can change classes.
  • TiaelTiael Member Full Members
    edited July 2010
    I've been a DQ fan since the beginning, and I love IX.

    Took some getting used to no random encounters, but I love being able to pick and choose what and when to fight.
    Makes hunting metal monsters for experience and certain monsters for drops a lot funner.

    Love the equipment changing appearance also, and haven't tried the multi-player yet, but probably won't anytime soon.

    I've currently hit <span class="spoiler">Coffinwell and have to go to the Quarantomb soon, but grinding for gold and exp.
    I hear there's Metal Slimes inside the tomb too, is that correct?

    And when do I get Sellma to come to the Quester's Rest for the WiFi shop?</span>
  • CronoCrono Member Full Members
    edited July 2010
    Yes, they are there, and plentiful.
  • DravDrav A Serious Man Full Members
    edited July 2010
    I was going to buy it, but then I remembered that I haven't finished SMT: Strange Journey, or any of the DS games I bought last year (including DQV). I also heard it's kind of easy and linear.
  • Strife2Strife2 Member Full Members
    edited July 2010
    Had my first taste of multiplayer; in a word: AWESOME!
    61-category.jpg

    STONE DEAF FOREVER!
  • SquareSideSquareSide New Member Full Members
    edited July 2010
    I dunno, the characters still have that big head effect to me... when will it end? Never? ok... confused.gif
  • TiaelTiael Member Full Members
    edited July 2010
    Unlocked vocations and now leveling up various ones for my team, then onwards to the Port town.

    Contemplated picking up a dangerous bustier from my DQVC also, but 11,400 is rather expensive at this point, and I can make/buy one later.
  • HyphyKezzyHyphyKezzy The Best Full Members
    edited July 2010
    I was going to buy it, but then I remembered that I haven't finished SMT: Strange Journey, or any of the DS games I bought last year (including DQV). I also heard it's kind of easy and linear.
    This game is going to make it difficult to finish Strange Journey myself, I'm going to have to make sure I play it a bit on weekends or something. But for now DQ IX has firmly replaced it in the ds. This is the second time this year that a game I had high expectations for not only met but exceeded them (first was ME2), which is really rare.

    Just had <span class="spoiler">the king of Stornway open a roadblock for me, so we'll see what's past that bridge this evening.</span>
    Reads street English and speaks in collegiate - Ras Kass
  • JungyinJungyin Member Full Members
    edited July 2010
    I dunno, the characters still have that big head effect to me... when will it end? Never? ok... confused.gif
    It ended with VIII, came back again with IX. Does it really matter that much what they look like?
  • NevegaNevega Where's the Casino??? Full Members
    edited July 2010
    I love this game.

    There's just nothing like a new DQ.

    Just beat the first boss and I can't wait to keep playing.
    CURRENTLY PLAYING:
    Grand Kingdom
    Xenoblade Chronicles X

  • Alex FullerAlex Fuller Managing Editor RPGamer Staff
    edited July 2010
    The more I read about it, the more I want it - do love the changing character models depending on equipment. Of course it's not out here for another week :(
    "Time is an illusion. Lunchtime doubly so."
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    Final Fantasy XIV: Sevvi Taubemira (Leviathan)
  • MonCapitan2002MonCapitan2002 Avatar Captured Full Members
    edited July 2010
    While I am interested in the game, the fact that it is multi-player is a major turn off to me. As such, I may end up passing on the game altogether.
    LordBilbanes.png
    Please help my city grow. Estharopolis - Population | Industry | Transportation | Security | Environment | Business
  • Alex FullerAlex Fuller Managing Editor RPGamer Staff
    edited July 2010
    It appears to be perfectly fine played as a single-player game - just some additional features designed to encourage multi-player interaction but appear to be completely optional and not spoiling anything by not using them. I personally would be unlikely to ever get round to using the multi-player feature.
    "Time is an illusion. Lunchtime doubly so."
    Twitter: severinmira | Xbox Live: Severin Mira | PSN: severinmira (EU) | NNID: severinmira
    Final Fantasy XIV: Sevvi Taubemira (Leviathan)
  • NevegaNevega Where's the Casino??? Full Members
    edited July 2010
    It's kind of difficult to make a final decision on your party. So many options, but I guess the classic party is probably best.

    What an outstanding game so far, I love the new customization options.
    CURRENTLY PLAYING:
    Grand Kingdom
    Xenoblade Chronicles X

  • ZbornakZbornak Member Full Members
    edited July 2010
    While I am interested in the game, the fact that it is multi-player is a major turn off to me. As such, I may end up passing on the game altogether.

    Take any single-player turn-based RPG you've ever played and imagine it had an option to allow other people to control your party members. That's the extent of the multiplayer side of DQ9. It doesn't affect the single-player game at all. Although your party members are created and thus have no personalities, the game doesn't skimp on story. The fact that many previews and ads focused on the multiplayer is simply a marketing tool, and it looks like it worked. If you like the DQ series, you'll like DQ9.
  • TheAnimeManTheAnimeMan Member Full Members
    edited July 2010
    Even I have to say that DQ9 is the best I'm really loving the name of some of hte monsters

    Teeny Sanguini
    Sack Squatch
    among others pure awesomeness
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    28 years of gaming and still going strong
    and now a mostly annoyed Father with first son. And now a father again to a second son :D

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  • Phillip WillisPhillip Willis Certified Polygameist RPGamer Staff
    edited July 2010
    I'm enjoying DQIX. So far, it comes across as a very high quality, retro type of JRPG. I'm not sure it's quite worth ALL the hype it's getting (Visable monsters on the field? Please! Chrono was doing THAT in 1995!). But, it is fun for anyone who's a fan of the series. I do like the variety of monsters and their name. Cute!!
    Co-Host on RPGBacktrack. Follow me on Twitter and sub to my blog if you would like!
  • kazrikokazriko Member Full Members
    edited July 2010
    jcservant wrote: »
    I'm enjoying DQIX. So far, it comes across as a very high quality, retro type of JRPG. I'm not sure it's quite worth ALL the hype it's getting (Visable monsters on the field? Please! Chrono was doing THAT in 1995!). But, it is fun for anyone who's a fan of the series. I do like the variety of monsters and their name. Cute!!

    DQ series is very much the most traditional series around. You're not going to see a new feature in it unless it's been tried for several years in other series. But it's also the single biggest RPG game, possibly exceeding Final Fantasy in many areas. Also one of the highest quality series. Any small improvement brought in is a huge deal in the series.

    I like the punny names, but I wish they wouldn't have renamed Dharma Temple to Alltrades Abbey... Especially for such a silly pun.
  • MonCapitan2002MonCapitan2002 Avatar Captured Full Members
    edited July 2010
    Zbornak wrote: »
    Take any single-player turn-based RPG you've ever played and imagine it had an option to allow other people to control your party members. That's the extent of the multiplayer side of DQ9. It doesn't affect the single-player game at all. Although your party members are created and thus have no personalities, the game doesn't skimp on story. The fact that many previews and ads focused on the multiplayer is simply a marketing tool, and it looks like it worked. If you like the DQ series, you'll like DQ9.
    Unfortunately for them, the multiplayer marketing only turned me off almost completely off this game. If I wanted to play something with others, it certainly would not be an RPG I'd be playing. I like my RPG's to be solo experiences. Fortunately, your comment about the limited extent of the multiplayer flaw is making me consider getting the game again.
    LordBilbanes.png
    Please help my city grow. Estharopolis - Population | Industry | Transportation | Security | Environment | Business
  • TiaelTiael Member Full Members
    edited July 2010
    Yea the multi-player is negligible, it's just the single player campaign, but played with people in close vicinity instead of NPC's you recruit at the Inn.
    There's an entire single player game, plus post game, that could last forever.
  • Phillip WillisPhillip Willis Certified Polygameist RPGamer Staff
    edited July 2010
    I'm playing totally solo, MC2002. I don't really feel like the fact they have MP is 'taking away' from the experience par se. There are a few minor negatives...such as the fact that your other party members are not involved in the story whatsoever, and have no dialogue. This is a bit disappointing after DQVIII. On the other hand, you get to pick their classes, names and look... so they feel more like 'your' party. And, to those familiar with older DQ games, this is simply a call back to older games like DQIII.

    A lot of this game is 'glass half empty / glass half full,' and the opinion seem to fall sharply on whether or not you've enjoyed the series, or this type of gameplay (classic JRPG) in the past.
    Co-Host on RPGBacktrack. Follow me on Twitter and sub to my blog if you would like!
  • Michael BakerMichael Baker RPGamer Staff RPGamer Staff
    edited July 2010
    I agree with you on the homemade characters, JCS. I found myself getting a lot more personally attached to them because I knew they were MINE, and not for anyone else.
  • TheAnimeManTheAnimeMan Member Full Members
    edited July 2010
    It reminds me a lot of Dragon Warrior 3
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    28 years of gaming and still going strong
    and now a mostly annoyed Father with first son. And now a father again to a second son :D

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  • DravDrav A Serious Man Full Members
    edited August 2010
    Didn't think this was worth its own thread, but apparently the new elements they added to Dragon Quest IX (ie the quest system and online play) were inspired by Diablo and TES IV: Oblivion.
  • hoktomasterhoktomaster Member Full Members
    edited August 2010
    Iv just downloaded the new DQIV stuff and now angelo's now staying in the Royal Suites Yay
    I wouldn't even bother to Eat that coz your already dead

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  • ZbornakZbornak Member Full Members
    edited August 2010
    The game sold 132,000 copies in July, according to Nintendo, and was the eighth highest-selling game of the month. I believe that's more copies than DQ4 and DQ5 sold in their entire runs. It looks like Nintendo's marketing push worked :)
  • Gold_guardianGold_guardian Member Full Members
    edited August 2010
    Are any of you guys going to fanexpo? If so don't forget to bring your ds and copy of dragon quest 9 with you xd

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    ~Shining Nova~
  • WheelsWheels RPGamer Staff RPGamer Staff
    edited August 2010
    Zbornak wrote: »
    The game sold 132,000 copies in July, according to Nintendo, and was the eighth highest-selling game of the month. I believe that's more copies than DQ4 and DQ5 sold in their entire runs. It looks like Nintendo's marketing push worked :)

    This made my day, I really want to see the series do well here! :)
    Ask Wheels- This Week's Episode
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  • NevegaNevega Where's the Casino??? Full Members
    edited September 2010
    DQ9 has got nothing on DQ8, not by a long shot. Still liking the game but it feels a little redundant here at the end.
    CURRENTLY PLAYING:
    Grand Kingdom
    Xenoblade Chronicles X

  • wfbwfb Member Full Members
    edited September 2010
    Does anyone know if Tag Mode will work between the US and Japanese versions of the game?
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