If this is your first visit, be sure to check out the Forum Rules. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.
Welcome to RPGamer's new forums running under Vanilla Forums! If you're run into any odd or strange issues after our software migration please see this thread for details

RPGCast - Episode 141: "Suffer Well"

sabin1001sabin1001 Man vs. Slime, the fourth type of conflictMadison, WIAdministrators
edited August 2010 in Latest Updates
RPGCast - Episode 141: "Suffer Well"

We've got another week of RPGCast awesomeness for you all to take to your mommas. Nothing makes sense when Square Enix makes social RPGs, Pok
image

Comments

  • JuMeSynJuMeSyn Code: Kirin Administrators
    edited August 2010
    I don't know where the title came from, but it's a Depeche Mode song from the Playing the Angel album to me, and always will be.
    It's not what he's eating, but what's eating him that makes it ... sort of interesting.
  • NergalNergal The Don Full Members
    edited August 2010
    JuMeSyn said:
    I don't know where the title came from, but it's a Depeche Mode song from the Playing the Angel album to me, and always will be.

    +100000000000000000000000000000000 respect points!

    I was just coming here to say that too!

    Depeche Mode = <33333
  • Strawberry EggsStrawberry Eggs The Bemused Administrators
    edited August 2010
    I was just saying that there are other ways to capture older Pokemon in the fourth generation. I do agree that it stinks to have such a limited way to transfer your older Pokemon. Still being limited to six for Black and White is ridiculous (and apparently, you just have to play some minigame to get them, not engage them in a battle. :P).
    " I think this is why aging makes humans die! "
  • gdawgtukgdawgtuk Member Full Members
    edited August 2010
    I don't see why they limit the transfer of your old pokemon?! Even if they allowed you to transfer them all at once and maybe limited the amount that you have access to at first, say for example queuing it and giving you access to six new ones an hour (until they all eventually load in), that would be fine with me.
  • ClixClix Never Google Image Search Full Members
    edited August 2010
    RE: Abdul's quest for tactic RPGs.

    ...There's also Fire Emblem. Why does no one remember Fire Emblem...?
  • gdawgtukgdawgtuk Member Full Members
    edited August 2010
    Clix said:
    RE: Abdul's quest for tactic RPGs.

    ...There's also Fire Emblem. Why does no one remember Fire Emblem...?

    I seem to also remember a FANTASTIC game series called "Advance Wars" :D
  • PawsPaws BEARSONA RPGamer Staff
    edited August 2010
    We don't cover AW, and I'd guess in large part because it's not marketed as an RPG, so it wouldn't spring to mind. I know people call it that, but even Nintendo doesn't.
  • KiroLMKiroLM New Member Full Members
    edited August 2010
    Nintendo calls Advance Wars a Strategy game. Atlus calls Disgaea a Strategy game.

    What?
  • PawsPaws BEARSONA RPGamer Staff
    edited August 2010
    http://www.atlus.com/dis/
    A breathtaking and defining strategy RPG from the masters of the genre!
    They've called it an RPG for years. If you're going to be a snotty *******, at least be correct :)
  • KiroLMKiroLM New Member Full Members
    edited August 2010
    I forget your idea of fact checking involves checking the tagline on one website.

    Following your logic, though. Nintendo has only ever called Harvest Moon a simulation game. They mention RPG elements, but the same is true for games like, say, Batman: Arkham Asylum. Castlevania games all have RPGamer pages even though they aren't even close to being called RPGs. Final Fantasy had fighting games that were covered because of the company association, yet Advance Wars is made by the same people as Fire Emblem without the same consideration. Pokemon Snap isn't an RPG, but falls under the same banner, alongside all the Megaman non-portable games (Even though Castlevania II: Simon's Quest is somehow an RPG). River City Ransom was called by Nintendo an Action/Fighting game, not an RPG. Legacy of Kain is listed an RPG, even though you'll be hard pressed to find anyone that lists it as such.

    On the other hand, Advance Wars is not only constantly brought up alongside games like Final Fantasy Tactics and Tactics Ogre (both of which are covered), but follows damn near the same basic battle style of half of the strategy games the site does cover.

    But hey, if you want to try to convince anyone that there exists some sort of internal consistency on what is and isn't covered based on what the PR tagline following the product name on the official website calls the relevant genre, go right ahead. I want to see why Simon's Quest is an RPG :)
  • Strawberry EggsStrawberry Eggs The Bemused Administrators
    edited August 2010
    Umm...how are Tales of Vesperia and Arc Rise Fantasia's battle systems similar? The former has a real-time system and the latter turn-based. :P
    " I think this is why aging makes humans die! "
  • PawsPaws BEARSONA RPGamer Staff
    edited August 2010
    Yeah, because you haven't ever been involved in that conversation before, Kiro. I didn't say it was the sole metric; moreover, you're clearly aware of that and have been called on it before, so stop trolling or you'll be taking a much-needed vacation.
  • MasterChiefMasterChief I didn't learn anything! Full Members
    edited August 2010
    Moving on from the argument, children...

    I remember Doom 3 getting pretty thouroughly savaged for being too dark and having those monster closets, with special derision gained for not being able to use a gun and a flashlight at the same time, something you've been able to do since the original Half-Life, if not sooner. In fact, I remember one of the first mods for Doom 3 being a gun with a flashlight duct taped onto it.
    [SIGPIC][/SIGPIC]
    "What the f--- is a Shakespeare?"
    -Rico Valasquez, showing off why no one likes him.
  • PawsPaws BEARSONA RPGamer Staff
    edited August 2010
    Hahahaha, I remember that. A couple of friends were really into the game when it came out; I got to scare the living crap out of one by sneaking up while he was playing (in the dark) with his dog, which proceeded to lick the back of his neck. It was epic.
  • KiroLMKiroLM New Member Full Members
    edited August 2010
    I'm whiny. Bawww.
  • MasterChiefMasterChief I didn't learn anything! Full Members
    edited August 2010
    KiroLM said:
    Doom 3 had its share of issues, but the biggest one in my head was the complete change of pace. Granted, it would have been Painkiller by ID if they had followed suit, but that might not have been a bad thing. The slow creep was kind of weird when the original Doom had you walking at 300 mph.

    Odd design choice, but it's worth remembering Quake IV was in the pipeline too, so having two very similar games on the market might not have been the best idea either.

    Which reminds me, why the hell isn't Quake IV on Steam? :omg:
    [SIGPIC][/SIGPIC]
    "What the f--- is a Shakespeare?"
    -Rico Valasquez, showing off why no one likes him.
  • KiroLMKiroLM New Member Full Members
    edited August 2010
    Worked in 96!

    I always forget American McGee worked on Quake. What a weird association.
  • MasterChiefMasterChief I didn't learn anything! Full Members
    edited August 2010
    KiroLM said:
    Worked in 96!

    I always forget American McGee worked on Quake. What a weird association.

    96 was such a different time it's not even funny. Back then, those run-n-gun games sold well. Things had changed quite a bit by 2004.
    [SIGPIC][/SIGPIC]
    "What the f--- is a Shakespeare?"
    -Rico Valasquez, showing off why no one likes him.
  • Glowing HyrenGlowing Hyren Member Full Members
    edited August 2010
    The Extra Life ad V.O. guy sounds like he's about to cry.
    Please Donate to RPGamer's Extra Life team!
    http://www.extra-life.org/participant/diceadmiral
  • Fowl SorcerousFowl Sorcerous Dread News Editor RPGamer Staff
    edited August 2010
    I'm going to have to throw down my star wars nerd credentials on this one. None of those races were made up by BioWare. Miraluka have been around since Dark Forces II, Mirialians started to pop up in Ep I and a few characters of that race have gotten some attention in both Clone Wars cartoons, and Pureblood Sith have been around since the Tales of the Jedi comics (y'see the sith were a race that the first dark jedi subjugated, thus making them lords of the Sith).
  • sabin1001sabin1001 Man vs. Slime, the fourth type of conflict Madison, WIAdministrators
    edited August 2010
    I meant they were made up after the movies in various ancillary media based on Star Wars. And yes I include the prequel films in that.
    image
Sign In or Register to comment.