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Valkyria Chronicles III Confirmed for PSP

OcelotOcelot is not declawedRPGamer Staff
edited September 2010 in Latest Updates
Fans of Sony's portable device will be happy to hear that the third Valkyria Chronicles game will be repeating the platform performance of the second. Join the Nameless of army squad 422 for some strategy battling goodness.

[Story]

Numeric note: Although the game is being referred to as Valkyria Chronicles 3 in Japan, we're sticking with roman numerals for now. Valkyria Chronicles 2 became VCII when it came over here, and we're anticipationg that the third game may do the same.
Becky Cunningham, Staff-at-Large
Twitter: BeckyCFreelance

Comments

  • flamethrowerflamethrower Member Full Members
    edited September 2010
    The dialogue will ending up sounding like Borg because in Star Trek, Borg "units" refer to themselves and other units by number rather than name.
  • Confessor RahlConfessor Rahl Member Full Members
    edited September 2010
    Its great to see this series blossoming, regardless of the platform.
    [SIGPIC][/SIGPIC]

    www.powerlinemag.com

    "I remember back when FF9 was coming out. People were rejoicing because it was actually a fantasy game and not a sci-fi game like 7 and 8. It's especially hilarious given modern context, with everyone wanking themselves to dehydration at the thought of an FF7 remake." - Masterchief
  • NevegaNevega Where's the Casino??? Full Members
    edited September 2010
    That's a shame, I'd love to another PS3 title in this series.
    CURRENTLY PLAYING:
    Tales of Xillia
    Project X-Zone

    RECENTLY FINISHED
    Ni No Kuni: B+
    Castlevania Mirror of Fate: B-
    Fire Emblem (3DS): B
  • TwinBahamutTwinBahamut Staff Healer RPGamer Staff
    edited September 2010
    I'm certainly happy that the Valkyria series is continuing, regardless of what platform it is on. Of course, now I need to get a PSP even more...
  • Confessor RahlConfessor Rahl Member Full Members
    edited September 2010
    Nevega said:
    That's a shame, I'd love to another PS3 title in this series.

    I'd prefer a PS3 entry myself, and with the way the system is gaining steam, I think there may be one in the future. I must wonder at the lack of a nintendo entry, especially since the graphics aren't THAT crazy, it would certainly be doable. Is there an exclusivity thing going on here?
    [SIGPIC][/SIGPIC]

    www.powerlinemag.com

    "I remember back when FF9 was coming out. People were rejoicing because it was actually a fantasy game and not a sci-fi game like 7 and 8. It's especially hilarious given modern context, with everyone wanking themselves to dehydration at the thought of an FF7 remake." - Masterchief
  • LordKaiserLordKaiser Gaming Freedom Full Members
    edited September 2010
    Sega can shove it! I hate portables...
    Never buy a game published by D3 Publisher that is not WKCII. They cheated on their fans by releasing a game that they didn't support not even for a year and they released a rushed translation.
  • NevegaNevega Where's the Casino??? Full Members
    edited September 2010
    I don't have a problem with portable systems but I believe some games are just better suited for home consoles, VC being one of them.
    CURRENTLY PLAYING:
    Tales of Xillia
    Project X-Zone

    RECENTLY FINISHED
    Ni No Kuni: B+
    Castlevania Mirror of Fate: B-
    Fire Emblem (3DS): B
  • Confessor RahlConfessor Rahl Member Full Members
    edited September 2010
    LordKaiser said:
    Sega can shove it! I hate portables...

    I can't begin to tell you how many fantastic games you are missing out on with that blanket statement :/
    [SIGPIC][/SIGPIC]

    www.powerlinemag.com

    "I remember back when FF9 was coming out. People were rejoicing because it was actually a fantasy game and not a sci-fi game like 7 and 8. It's especially hilarious given modern context, with everyone wanking themselves to dehydration at the thought of an FF7 remake." - Masterchief
  • MiyosakaMiyosaka Member Full Members
    edited September 2010
    I encourage everyone to actually PLAY VCII before you hate on it for being on the psp.

    Battles are still detailed and require heavy strategy, and the story, while definitely more light-hearted than the first, is still good.

    Yeah yeah, the PS3 is better, but be happy the series is continuing at all is how I feel, especially at a high level of quality.
    thanks for reading
  • NevegaNevega Where's the Casino??? Full Members
    edited September 2010
    VCII couldn't have come out at a worse time for me personally. I'll get to it eventually.

    I feel like I've missed out on quite a few good PSP games recently.
    CURRENTLY PLAYING:
    Tales of Xillia
    Project X-Zone

    RECENTLY FINISHED
    Ni No Kuni: B+
    Castlevania Mirror of Fate: B-
    Fire Emblem (3DS): B
  • OyashiroOyashiro NEEDS MOAR UNDERBOOB! Full Members
    edited September 2010
    Confessor Rahl said:
    Its great to see this series blossoming, regardless of the platform.
    This, I'm just glad VC isn't being ignored by Sega.
    Give me Underboob, or give me death!
    [SIGPIC][/SIGPIC]
    "As a gaming enthusiast, people who carry a pro-hacker flag for selfish self-entitled reasons and willfully ignore the damage that rampant piracy does to developers as well as hardware producers don't deserve to enjoy the games and systems that these companies have poured their souls into to produce."

    "A late game is only late until it ships. A bad game is bad until the end of time." ~ David Jaffe
  • DescaraDescara Fly Away Now Full Members
    edited September 2010
    I just want more than 5 units per area and more than 6 units per battlefield. Give me that and I will shut up.
  • Gades_DestroyGades_Destroy Member Full Members
    edited September 2010
    More Valkyria Chronicles is better than no Valkyria Chronicles, especially knowing sega's track record of not making sequals to great games (Panzer Dragoon Saga, Skies of Arcadia, The real shining force and phantasy star games).
  • DescaraDescara Fly Away Now Full Members
    edited September 2010
    http://www.andriasang.com/e/galleries/2010/09/16/valkyria_3_screens/2132426075/

    Screenshots. They've returned to the VC1 Canvas art style.
  • DQ5DQ5 Member Full Members
    edited September 2010
    both the VC3 and WKC PSP trailer can now be downlaoded from the Japanese PSN store XD
  • HJ+HJ+ Banned Banned Users
    edited September 2010
    Miyosaka said:
    I encourage everyone to actually PLAY VCII before you hate on it for being on the psp.

    Battles are still detailed and require heavy strategy, and the story, while definitely more light-hearted than the first, is still good.

    Yeah yeah, the PS3 is better, but be happy the series is continuing at all is how I feel, especially at a high level of quality.

    Battles are not detailed, and they absolutely do not require strategy. You can send Scouts running through gunfire to kill the enemy guarding the base and repeat this process until you reach the area where you need to take out a boss or capture a main base, at which point you just spawn your Shocktroopers (maybe a Lancer too if there are tanks) and flood the enemy. For missions where you need to gather boxes or kill every enemy, you just Scout-rush. This works for virtually every mission the first 60% of the game, story missions excluded. The game actually WANTS you to do this so you can A rank the missions. Even later in the game, all the game does is add gattling towers or V2s to serve as giant roadblocks that force you to bust out your tank/lancer, but even this is not "heavy strategy". You're still just rushing, but now you have another unit leading your force sometimes. I never lost a mission except the first one with Dirk, simply because I tried my usual strategy and it, for once, failed. In fact, this strategy worked for the final battle. I Scout-rushed past most enemies until I reached the final boss' area of the map, after which I simply spawned a sniper and a lancer and took him out effortlessly. The final battle. =/

    That's not the real problem with VC2, though (though it is a problem). The problem is the class system which reintroduces the tedious grinding and micromanaging aspects of SRPGs that VC1 did such a good job avoiding. There's also a terrible lack of map variety and a ton of useless side missions you have to complete to advance the story, making the game stagnate and grow boring extremely fast. It also doesn't help that even if you can overcome the pacing, the story and main characters are terrible and clich
  • MiyosakaMiyosaka Member Full Members
    edited September 2010
    Haters gonna hate.

    That wasn't my experience with the game at all. True, the game does encourage you to scout rush to get an A rank, but it also encourages you to attack tanks and key soldiers to get items necessary to improve your troops, so in that regard it improves upon VC's "finish this battle in one turn" mentality. All the rest of your complaints about the battles hold true for the original VC. That's just the way the game is set up. It's not fair to criticize VCII without criticizing the original. You could always just flood shocktroopers to dominate scouts and other troopers. It always threw in tanks as roadblocks so you could throw in a lancer. This is not dumbed down PSP gameplay, the gameplay was this dumb on the PS3. The point is, it's fun. Also, if you find micromanaging your team "tedious", okay, but I actually enjoyed that change, as opposed to all individuals of each class being interchangeable.

    If the story isn't your thing, that's fine. It's not really my thing either. But I hate people who say that VC2 is a huge departure from the first one. The first VC is not "Hamlet" people! There was stupid corny stuff in that game too! If anything, this game does a better job at developing its "non-main" characters.

    My point is that VCII is largely faithful to the original, and most of its detractors seem to be placing the original on some pedestal that they feel is untouchable by VCII.
    thanks for reading
  • HJ+HJ+ Banned Banned Users
    edited September 2010
    I wanted to like VC2. I like the PSP, I like the VC universe, I was fully expecting a pleasant experience before playing it. I'm not a hater, I'm a disappointed fan. But I like that you have to call me a hater just because I didn't like the game.

    Actually, the game is really easy, so getting the weapons from killing Aces isn't necessary at all, but most of the time the Aces, being the strongest enemies, will conveniently be blocking your way to main base anyway. I will admit Scouts were equally broken in VC1, but the game required much more strategy as a whole. In VC2, you win defend-missions by going out and slaughtering the enemy army like cattle, but in VC1 you needed to actually bunker down and defend to avoid getting crushed. The maps were also much larger, so Scouts would be left out in the middle of nowhere and serve as cannon-fodder for the enemies in VC1, but in VC2 Scouts can traverse a single map in one turn. Same thing for Lancers, you couldn't just suddenly spawn them and have them march behind the tank since the battlefields were so large. You needed to manage your CP properly or consider using an order to let your Scout/Trooper kill the tank if the base is that far away from the enemy tank. Speaking of orders, these are also completely useless in VC2. There were so many more things about planning to consider in the original.

    As for the micromanaging part, it's not like the people are more unique, classes aside. In the original, every character had rich, detailed models and you could really tell them apart, but in VC2 they all just kinda look the same. The increased character development for other squad members was indeed a positive change though, and I would like them to keep that one. As for the actual story and main cast, though, VC2 is just bad. I'm not saying the original was Shakespeare or even FFT-level good, but the story was still told well with some endearing characters. VC2's cast, however, is the typical clich
  • Severin MiraSeverin Mira News Director/Reviewer RPGamer Staff
    edited September 2010
    As this means I don't have to buy a PS3 to get it, hooray. On the other hand I can see that the series would be able to take advantage of the PS3 to deliver a more complete experience than what they can get on the PSP.
    "My doctor says that I have a malformed public-duty gland and a natural deficiency in moral fibre and that I am therefore excused from saving universes."
    Twitter: severinmira | Xbox Live: Severin Mira | PSN: severinmira (EU), severin-US (US) | NNID: severinmira | Skype: severinmk
    Final Fantasy XIV: Sevirain Kristinger (Leviathan)
  • MacstormMacstorm Ysy St. Administrators
    edited September 2010
    Valkyria Chronicles II isn't problematic because it's on the PSP, it's a problem because of design decisions. It's not a PSP specific issue as much as Sega thinking that's how gamers would want to play on a handheld. VC3 dropping online is a good step in the right direction.
    "The universe is already mad. Anything else would be redundant."
    Twitter @FinalMacstorm
  • WheelsWheels RPGamer Staff RPGamer Staff
    edited September 2010
    LordKaiser said:
    Sega can shove it! I hate portables...

    Sorry, this is where the market for Tactical/Strategy RPGs is, get used to it.
  • Severin MiraSeverin Mira News Director/Reviewer RPGamer Staff
    edited September 2010
    Macstorm said:
    VC3 dropping online is a good step in the right direction.

    Missed that bit (teach me for skimming through things), there are some games where it's really not worth the effort of trying to get that working (especially at the expense of the 'main' game), VC is one of them.
    "My doctor says that I have a malformed public-duty gland and a natural deficiency in moral fibre and that I am therefore excused from saving universes."
    Twitter: severinmira | Xbox Live: Severin Mira | PSN: severinmira (EU), severin-US (US) | NNID: severinmira | Skype: severinmk
    Final Fantasy XIV: Sevirain Kristinger (Leviathan)
  • WheelsWheels RPGamer Staff RPGamer Staff
    edited September 2010
    Severin Mira said:
    Missed that bit (teach me for skimming through things), there are some games where it's really not worth the effort of trying to get that working (especially at the expense of the 'main' game), VC is one of them.

    agreed, nice to see them give it a go, but most people don't care about multiplayer in turn based games.
  • MacstormMacstorm Ysy St. Administrators
    edited September 2010
    And even more people (at least those not in Japan) don't care about PSP ad-hoc multiplayer.
    "The universe is already mad. Anything else would be redundant."
    Twitter @FinalMacstorm
  • MiyosakaMiyosaka Member Full Members
    edited September 2010
    HJ, sorry if I offended you for saying "Haters gonna hate"... it's just a stupid thing people say on the internet. I didn't mean to call you personally a hater or someone who irrationally complains about videogames.

    I agree that all the character models once deployed look the same as far as build/height goes, and yeah that's probably due to it being on the PS3. I also agree that "defend" missions are poorly done in this game, and that orders are useless (though I didn't really use them in the first game either). In general, I agree with you in that I prefer the large maps of VC and its more intelligent AI. I just don't think it's a big enough deal to write off the game entirely.

    I disagree that the game is really easy - there's certainly some missions that can't be won by just rushing bases with scouts or dominating a map with gunners and a tank (though there definitely are some where you can). I'd like to see anyone call the April story mission easy, or the December missions easy. The reason you can spawn lancers directly behind enemy tanks is because you took that corresponding base. I mean, maybe you should consider that you might just be good at the game, and not quickly label it easy.

    I understand if fans are disappointed about the game being pushed to PSP due to graphical limitations. However, I stand by my point that a lot of them are being too harsh in their criticism of VC2 due to their own mental image of "what could have been". VC2 is what we have, and it does a pretty good job of retaining the original's gameplay on a portable.
    thanks for reading
  • HJ+HJ+ Banned Banned Users
    edited September 2010
    Nah, I know the saying, and you didn't really offend me or anything (I'm hard to offend), it just seemed especially directed at me given the context. No worries though.

    I think I should clarify that I don't really HATE the game, I just consider it below-average (I was especially sick of it by the end), which is still pretty jarring to me since I consider the first one amazing. Perhaps I did seem overly critical of the game before, but that's just because I am bitter that it's not at all "what could have been", as you say. I think I mentioned the story missions before, but I agree, those are fun and do require some strategy.

    Well, the Escort APC missions were a bit challenging sometimes because the APC is sloooow and weak, but other than that I was generally able to just run past the enemies with Scouts, take the right bases and spawn powerful units in the final area and win. If you haven't tried them already, I'd also recommend getting a Mobile Lancer, since they can reach Supply Vehicles or tanks from pretty far away (often with only 1 CP even from a somewhat inconveniently located base), which sped up my pace tremendously. Of course there were some exceptions, though. It should also be noted that I only played 3-4 missions every month depending on what was required, so maybe some of the paid missions from lategame are more challenging.

    With all that being said, it's fine if you like the game and perhaps some people are being overly harsh in judging it, I just wanted to speak for the people who are disappointed with it because I mostly hear people praising it, outside of a select few I talk to who share my sentiments. Moving on from VC2 for a moment, VC3 actually sounds pretty good. It seemingly ditches the high school setting and predictable characters with standard anime archetypes, it tones down the grinding (though it sounds like it still keeps the class system in some form), and it scraps the mission system and returns to the same style of story-progression the original had. I'll still miss the gorgeous graphics from the original, but VC3 does sound like a return to form.
  • DescaraDescara Fly Away Now Full Members
    edited September 2010
    http://www.4gamer.net/games/119/G011916/20100916099/

    Gameplay shown from the TGS playable demo.
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