If this is your first visit, be sure to check out the Forum Rules
. You may have to register
before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.
Welcome to RPGamer's new forums running under Vanilla Forums! If you're run into any odd or strange issues after our software migration please see this thread
Kingdom Hearts: Storyline concepts and details [Thar be Spoilers.]
Kingdom Hearts (even with its side stories) has very rich and deep storyline themes, even as they borrow stories from other games and series.
What amazes me is how they manage to simply the entire concepts of Light and Darkness in a way that's both global, and fairly unique to its own way.
I'm particularly intrigued in how they deal with Darkness as both a need to keep in balance and a dangerous element on its own, but to not go as far as to say to have any darkness is innately wrong like some games hold.
How did the Kingdom Hearts saga strike you, if at all? Were the storyline elements too simple/cishe, too obscure, or did they strike the right balance for you at specific points?