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Ocarina of Time 3D Gets a Release Date

TwinBahamutTwinBahamut Staff HealerRPGamer Staff
edited April 2011 in Latest Updates
The Hero of Time has almost completed his long journey from 1998 to the present. If you are eager to see him again, then you will only have to wait two more months.

[Link]

Comments

  • shoptrollshoptroll Have towel will travel Full Members
    edited April 2011
    Getting this. Very glad my $25 Amazon credit towards a 3DS game before end of June isn't going to waste.

    EDIT: My my, look who's handling the porting. Curious.
    So long & thanks for all the fish!
  • LordKaiserLordKaiser Gaming Freedom Full Members
    edited April 2011
    Everyone who haven't played this game yet you need to buy this because this game was the reason why most people got the N64 other the SM64. It's a great a game and this is the definitive version.
    Never buy a game published by D3 Publisher that is not WKCII. They cheated on their fans by releasing a game that they didn't support not even for a year and they released a rushed translation.
  • UnfortunatesUnfortunates Member Full Members
    edited April 2011
    I've played this game countless times, but I still am getting this game day one as it is one of my favorite games of all time. :) This will be a system seller to many people I am sure. I also would not be surprised if Nintendo does a system bundle with the game.

    EDIT: Just saw your edit shoptroll and I have to say I find this information intriguing. The core game hasn't been touched I am sure. I am completely fine with a different company handling the port, but if they ruin something I will never forgive them.
    PSN ID - Unfortunates
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  • LynxkLynxk New Member Full Members
    edited April 2011
    I wonder about something- If it says "playable in 2D" does it mean its gonna work on a DSLite as well? Or is it a 3DS exclusive?

    **edit**

    NVM that lol. I just saw the 3DS game card and it looks nothing the same. ^^"
  • Zaku77Zaku77 Member Full Members
    edited April 2011
    It's a new system. People need to stop treating it like a 3d DS. It is more powerful, has better graphics, a different top screen size, an extra input (the analog stick). It's not just a 3D DS. It may not be an enormous jump forward, but the graphical jump between GBA and DS wasn't really either.

    On another note, I cannot wait to play this game again for the 6th or 7th time! lol
    Check out my fledgling youtube channel. It's small now, but if I get more subscribers I will start doing more with it, so stay tuned!

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  • NightfoxNightfox Member Full Members
    edited April 2011
    I like how it's Koichi Ishii's company doing the port of Zelda, I was wondering what happened to him after the last Mana games. I know the whole World of Mana project wasn't very well handled, but I still have full faith he'll do this game justice.
    Been dying to get my hands on Zelda 64 since my roommate stole my Master Quest GC disc when he moved out ;(
    http://www.shadowdawngenesis.com - follow progress on the upcoming RPG series Shadowdawn on Xbox Live Indie Games and PC (and wherever else we can take it)
  • DarkRPGMasterDarkRPGMaster A Witness to Destruction Moderators
    edited April 2011
    I am psyched after this info! Now I just need them to give us a few more actual good games before I will be given enough reason to buy a 3DS.
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  • shademaskshademask New Member Full Members
    edited April 2011
    I'm just waiting to see how reliant a lot of the games are on the 3D effect. Last time I tried it in a store with SFIV I got a headache.

    Nintendo's Wii gives me horrible arm/wristaches.
    Nintendo's 3DS gives me eye pain.

    Oh, Nintendo, why must I endure such pain to enjoy your games?
  • SpartakusSpartakus One Knight Stand Full Members
    edited April 2011
    I think I'm the only person alive who never felt the magic in OoT. In fact OoT and SM64 were two of the main reasons why I switched to PS1 after the SNES era. Then as now I loved 2D and sprites and the 3D worlds just ruined Mario and Zelda for me with the blocky edges, plain textures and to my fingers unwieldy controls. I gave them both a second go on the Virtual Console but meh, at that point there were more impressive games out like SMG, Wind Waker and TP and I just wasn't able to motivate myself to play more than halfway through.

    Oh well I'm just making a short story long so suffice to say I won't be getting OoT 3D.
    Currently playing:
    Legend of Dragoon | Dark Souls 2: Scholar of the First Sin | Samurai Warriors 4| Metro: Last Light Redux
  • SpartakusSpartakus One Knight Stand Full Members
    edited April 2011
    Call me nostalgic but I still prefer the first one on the NES, ALttP being a close second. I'd love to see another Zelda game in the style of the second one though, just not as impossibly hard.
    Currently playing:
    Legend of Dragoon | Dark Souls 2: Scholar of the First Sin | Samurai Warriors 4| Metro: Last Light Redux
  • WheelsWheels RPGamer Staff RPGamer Staff
    edited April 2011
    Spartakus said:
    Call me nostalgic but I still prefer the first one on the NES, ALttP being a close second. I'd love to see another Zelda game in the style of the second one though, just not as impossibly hard.

    I must be the only person who prefers the 3D games. Maybe I just played the old ones too much in my youth
    shademask said:
    I'm just waiting to see how reliant a lot of the games are on the 3D effect. Last time I tried it in a store with SFIV I got a headache.

    Nintendo's Wii gives me horrible arm/wristaches.
    Nintendo's 3DS gives me eye pain.

    Oh, Nintendo, why must I endure such pain to enjoy your games?

    Dude, 3DS has a slider to turn off the effect (or adjust it), which means no games will be able to require it as far as I know. It's nice to have options (unlike the Wii issue).
  • shoptrollshoptroll Have towel will travel Full Members
    edited April 2011
    Unfortunates said:
    The core game hasn't been touched I am sure. I am completely fine with a different company handling the port, but if they ruin something I will never forgive them.
    They've hinted that there might be some new content in addition to the redesigned Water Temple. Which would be on par with past refreshes like Super Mario 64 DS and the Super Mario Advance series.
    Wheels said:
    I must be the only person who prefers the 3D games. Maybe I just played the old ones too much in my youth
    The 3D games are fine. They have their place although I think the additional dimension adds a level of complexity you don't have to deal with in the 2D games. I've only played Twilight Princess and I started OoT recently (but got distracted by other games), and my only real complaint so far with the 3D games is that the pacing is vastly different compared to the 2D ones.
    Dude, 3DS has a slider to turn off the effect (or adjust it), which means no games will be able to require it as far as I know. It's nice to have options (unlike the Wii issue).
    I think this is why the box art the accompanied the announcement listed that the game can be played in 2D and 3D. I suspect there might be a handful of games that will require the 3D feature (not sure what that adds to the experience) in the long term, but for now it's 100% optional. Plus games tend to run at a higher framerate with the 3D turned off.
    So long & thanks for all the fish!
  • WheelsWheels RPGamer Staff RPGamer Staff
    edited April 2011
    Pyrofrost said:
    I am almost like you here accept I put the original as a close second, and I also have a lot of love for the second.

    I would like to see a new console or 3DS Zelda release with an over-the-top view

    3D Dot Game Heroes is likely the closest you'll get to that.
  • DeiserDeiser New Member Full Members
    edited April 2011
    Edit: This is a response to Nightfox. I could've sworn I added the poster's quote before I replied O_o

    I don't think it was as much him to be honest. I suspect that after Kingdom Hearts came out, SE probably pressured the guy to change up his game style because it was also action-rpg-oriented (though nothing at all like KH), and that's probably why he went for such odd approaches like the dungeon crawler and... whatever you'd call the PS2 game.
  • NevegaNevega Where's the Casino??? Full Members
    edited April 2011
    I love OOT. One of my all time favorite titles. But I'm not all that excited for this since it's just a port... It's great for those who never played it but it's been available on the Nintendo Marketplace for quite some time. I'm just not understanding why people are hyping this up so much. The 3D is cool and all but this isn't something that will prompt me to buy the system.
    CURRENTLY PLAYING:
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    Ni No Kuni: B+
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  • WheelsWheels RPGamer Staff RPGamer Staff
    edited April 2011
    Nevega said:
    I love OOT. One of my all time favorite titles. But I'm not all that excited for this since it's just a port... It's great for those who never played it but it's been available on the Nintendo Marketplace for quite some time. I'm just not understanding why people are hyping this up so much. The 3D is cool and all but this isn't something that will prompt me to buy the system.

    People are excited because it's portable, has the master quest (not available on virtual console), and because the graphics are updated.
  • OcelotOcelot is not declawed RPGamer Staff
    edited April 2011
    I can confirm that the graphics look better on the actual 3DS than they do in the screenshots. The characters in particular look nice and smooth.
    Becky Cunningham, Staff-at-Large
    Twitter: BeckyCFreelance
  • shoptrollshoptroll Have towel will travel Full Members
    edited April 2011
    Ocelot said:
    I can confirm that the graphics look better on the actual 3DS than they do in the screenshots.
    That was true of the old DS as well. The problem is that the developers/publishers often blow up the image captures to a resolution that's bigger than a pinhead for easier display on a PC screen. Once you shrink them back down to the native resolution everything looks fine.
    So long & thanks for all the fish!
  • PawsPaws Purr RPGamer Staff
    edited April 2011
    Because it came up on Twitter:
    image
  • OcelotOcelot is not declawed RPGamer Staff
    edited April 2011
    I have no response to that cross stitch except <3
    Becky Cunningham, Staff-at-Large
    Twitter: BeckyCFreelance
  • NightfoxNightfox Member Full Members
    edited April 2011
    Deiser said:
    Edit: This is a response to Nightfox. I could've sworn I added the poster's quote before I replied O_o

    I don't think it was as much him to be honest. I suspect that after Kingdom Hearts came out, SE probably pressured the guy to change up his game style because it was also action-rpg-oriented (though nothing at all like KH), and that's probably why he went for such odd approaches like the dungeon crawler and... whatever you'd call the PS2 game.

    I'll go on record and say I actually enjoyed Children of Mana, and didn't think the story was too bad at all - it did enough to hook me, but then I'm a sucker for the mythology of that world, especially if it deals with the once titular Mana Sword. Heck, I even appreciated Heroes of Mana for trying to add a precursor to the story of Seiken Densetsu 3 (where is a rerelease of THAT?!) despite its not-so-wonderful AI problems.

    As for the supposed coup de grace title Seiken Densetsu 4 / Dawn of Mana, well, I'm with you in believing the higher ups pressured him into copying KH's success. I just never understood who thought it was even remotely a good idea to full reset the character at the start of each section...
    In any case, Nintendo made a good choice with Capcom in the past for the handheld Zeldas, and I have faith they picked the right team again this time. Will be interesting to see how much of Ishii's influence is used in the redesigned areas.
    http://www.shadowdawngenesis.com - follow progress on the upcoming RPG series Shadowdawn on Xbox Live Indie Games and PC (and wherever else we can take it)
  • silktailsilktail mild peril Full Members
    edited April 2011
    Oh, I'm sure they announced the European release date at the same time, I thought you might have updated this to include by now. That will be the 17th of June according to Nintendo's web site.
    Was someone annoyed we get it 2 days earlier? ;)

    Although admittedly I'm more interested in the DQ6 release, until I hear more on the improvements to Zelda.
  • shademaskshademask New Member Full Members
    edited April 2011
    Wheels said:

    Dude, 3DS has a slider to turn off the effect (or adjust it), which means no games will be able to require it as far as I know. It's nice to have options (unlike the Wii issue).
    You haven't seen Myamoto's latest conference, I see. The one where he gushes about how the new Mario will rely heavily on the system's 3d to gauge jump perspective and distance. Yes, you can adjust away the 3D, but games like that Mario title, Dream Trigger and others become exercises in frustration if you do.

    This is the reason I'm taking a wait and see approach to the system. Myamoto has a habit of forcing usage of gimmicks into his later games- Spirit Tracks, with its forced, awkward implementation of the microphone, is a prime example of this, or the deliberate removal of Classic Controller support from NSMBWii and DKC Returns solely to force the "shake the controller" movements into the game.
  • VncentValntineVncentValntine Pretty much... Full Members
    edited April 2011
    shademask said:
    I'm just waiting to see how reliant a lot of the games are on the 3D effect. Last time I tried it in a store with SFIV I got a headache.

    Funny thing actually, when I tried the 3ds in-store I too got a headache, but after i bought it and played it at home, for some reason the screen was different (in store: i had to crank the 3d down, at home: the 3d was cranked all the way up). My friend thought the same... maybe it had to do with the in-store one being fixed?
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