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20 Minutes of Gameplay Footage for Final Fantasy Type-0

Strawberry EggsStrawberry Eggs The BemusedAdministrators
edited May 2011 in Latest Updates
Special fan events seem like good places to show off upcoming games. If you've been wondering what Final Fantasy Type-0's gameplay will be like, this 20 minute video should give you a good idea.

Story
Reincarnation, realization

Comments

  • storino03storino03 Member Full Members
    edited May 2011
    camera looks wonky, like it can't sit still. hopefully it's not as jerky in the final product.
    www.backloggery.com/storino03
  • BleuVIIBleuVII Member Full Members
    edited May 2011
    It didn't look too bad. This game looks like it could be great. What stands to be seen is whether it has personality or not. Are the characters all too cool, or can we relate? If it has an engaging story, this could be an excellent game!
  • SiliconNooBSiliconNooB Member Full Members
    edited May 2011
    That's a big if, but it looks ok.
    Lusipurr.com: One man's monument to himself!
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  • MaddocMaddoc Member Full Members
    edited May 2011
    I'm a little gunshy of new Square-Enix games these days.

    I've been hesitantly looking forward to this one though.
    [SIGPIC][/SIGPIC]
  • VncentValntineVncentValntine Pretty much... Full Members
    edited May 2011
    Maddoc said:
    I'm a little gunshy of new Square-Enix games these days.

    I've been hesitantly looking forward to this one though.

    I used to be pretty excited by Versus XIII, but as of now, I'm not so sure.
  • JagdJagd Member Full Members
    edited May 2011
    I thought it looked pretty nice and rather ambitious. I also like how you can see that the battle system is more modified version Crisis Core's ATB Kai. The game is mix a lot of traditional FF elements while doing something new.
  • SiliconNooBSiliconNooB Member Full Members
    edited May 2011
    I will also echo everyone's hesitant sentiments, FFXIII was a huge slap in the face for me and I don't know if SE still has what it takes to create a classic FF title.
    Lusipurr.com: One man's monument to himself!
    9 out of 10 Dentists recomend UNDERBOOB!
  • JagdJagd Member Full Members
    edited May 2011
    Here's a translated version of the 20 min video:

    part 1: http://www.youtube.com/watch?v=RFuF3nHZF98
    part 2: http://www.youtube.com/watch?v=r4B8HqUUbfY

    Tabata was really very candid and passionate about the game. He bringing together a lot older elements that FF Fans like while still providing something new. Definitely sounds like he knows what he's doing.

    Honestly, see him like that made like any other game. While everyone may not like Type-0 at least he putting a lot effort into it.
  • SpartakusSpartakus One Knight Stand Full Members
    edited May 2011
    Why would they create something classic? This isn't the 90s anymore and XIII sold like cheap beer at Oktoberfest.
    Currently playing:
    Ys: The Ark of Naphishtim | Euro Truck Simulator 2 | Legend of Dragoon
  • sirsniffysirsniffy Member Full Members
    edited May 2011
    I really want to be excited, but I just can't over a Final Fantasy game anymore. I won't be excited about them until Nomura and Kitase are officially fired from the series.
  • Severin MiraSeverin Mira News Director/Reviewer RPGamer Staff
    edited May 2011
    I'm actually pretty encouraged by this myself, looks like the type of game I'll enjoy. Can understand people being on the tentative side, my only possible concern at the moment may be the number of characters resulting in them potentially being diluted a bit too much but that's not exactly something that we can tell now. Gameplay does look entertaining at least.
    "Time is an illusion. Lunchtime doubly so."
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  • Fermat's Last TheoremFermat's Last Theorem Member Full Members
    edited May 2011
    Well, the gameplay does seem to be fluid and quite entertaining, though the camera's a little too "hyperactive" for my taste. And it certainly does look good, but hey, it's Final Fantasy; read: graphics over everything else.

    The world seems to be quite large, promising quite a bit of exploration. I'm definitely getting the Balamb Garden vibe, which isn't a bad thing. If they put in an orphanage subplot wherein everybody actually knows everybody else but just forgot about them, then I'll be upset and might end up killing someone in the operating room.

    I share Severin's concern over the cast. Very few RPGs manage to provide sufficient character development when they feature a lot of characters.
    You see things; and you say, "Why?" But I dream things that never were; and I say, "Why not?"
    - George Bernard Shaw, Back to Methuselah
  • DravDrav A Serious Man Full Members
    edited May 2011
    Looks playable, but about 4 years too late for me to actually give a ****.

    This must be by far the longest a handheld game has ever been in development.
  • shoptrollshoptroll Have towel will travel Full Members
    edited May 2011
    Watching video now. Looks encouraging, although I can see why they've started removing overworld maps. This one doesn't look terribly eye catching, but that could just be the video resolution. I wonder if they would be better served in future games by having a more stylized/exaggerated world map.

    Also, I do not want to see a "Now Loading" screen after a transition effect before a random battle. UMD can go die in a fire.
    ThroneofDravaris said:
    This must be by far the longest a handheld game has ever been in development.

    Depends on whether or not you count Mother 3's N64 incarnation :p
    So long & thanks for all the fish!
  • DravDrav A Serious Man Full Members
    edited May 2011
    From what I've read that's more like a console game, cancelled twice on two different systems, and eventually resurrected as a handheld game.

    I guess you could argue that this started life as a mobile game, but I doubt they had to throw everything out and start again like they did with Mother 3.
  • shoptrollshoptroll Have towel will travel Full Members
    edited May 2011
    ThroneofDravaris said:
    I doubt they had to throw everything out and start again like they did with Mother 3.
    If I'm remembering correctly, this game was originally a card based combat system. So yeah, they tossed a good chunk of the mechanics out when they went to PSP.
    So long & thanks for all the fish!
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