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Oblivion Re-released for its Fifth Anniversary

TwinBahamutTwinBahamut Staff HealerRPGamer Staff
edited July 2011 in Latest Updates
This fifth anniversary gift may be almost four months overdue, but it's the thought that counts, right? It is not like the dark denizens of Oblivion would hold a grudge, after all.

[Link]

Comments

  • DarkRPGMasterDarkRPGMaster A Witness to Destruction Moderators
    edited July 2011
    That price is INSANE!

    ...

    ...I bet Sheogorath is behind this.
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  • shoptrollshoptroll Have towel will travel Full Members
    edited July 2011
    Worth noting that the GotY Deluxe edition lacks the map and voucher for Skyrim, but retails for $5 less on the digital distribution sites.
    So long & thanks for all the fish!
  • JitawaJitawa Member Full Members
    edited July 2011
    I find myself wanting remakes of Morrowind/Oblivion with newer tech for consoles. While both are playable now, a fantastically detailed Vvardenfell with better load times/combat/etc. would be OH-so marvelous...
  • HJ+HJ+ Banned Banned Users
    edited July 2011
    I'd like a version of Oblivion that doesn't suck. But we all know that isn't going to happen.
  • Confessor RahlConfessor Rahl Member Full Members
    edited July 2011
    HJ+ said:
    I'd like a version of Oblivion that doesn't suck. But we all know that isn't going to happen.

    Stupid comment alert.

    I the original and its expansions as they came out, so I won't need this, but that's a hell of a price point for the three people on the planet that haven't played it.
    [SIGPIC][/SIGPIC]

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  • DarkRPGMasterDarkRPGMaster A Witness to Destruction Moderators
    edited July 2011
    HJ+ said:
    I'd like a version of Oblivion that doesn't suck. But we all know that isn't going to happen.

    I'd like to have a version of this comment that doesn't come off as "it sucks because I say it does, and opinions = facts," but we ALL know that isn't going to happen.

    Sorry about that to the mods, I needed to get that out of my system.
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  • HJ+HJ+ Banned Banned Users
    edited July 2011
    DarkRPGMaster said:
    I'd like to have a version of this comment that doesn't come off as "it sucks because I say it does, and opinions = facts," but we ALL know that isn't going to happen.

    Sorry about that to the mods, I needed to get that out of my system.
    Yeah, don't get your hopes up, but it is more likely than getting a version of Oblivion that doesn't suck, at least.
  • The DoomhammerThe Doomhammer Prod with the Prod Full Members
    edited July 2011
    It sucks because its leveling system and level scaling is entirely broken, its dungeon and quest design is dead boring (besides one or two instances), its writing is uniformly atrocious and lacking in character, and the whole endeavor is creatively bankrupt.

    Is that better? (yes i'm still bitter we didn't get the imperial province described in Morrowind.)
  • OcelotOcelot is not declawed RPGamer Staff
    edited July 2011
    The Doomhammer said:
    It sucks because its leveling system and level scaling is entirely broken, its dungeon and quest design is dead boring (besides one or two instances), its writing is uniformly atrocious and lacking in character, and the whole endeavor is creatively bankrupt.
    That's why you get the PC version of Oblivion. You can mod it to high heaven so that the mechanics are better, there are some nifty story-type mods, or you can be like me, ignore the main plot, and play Catgirl on a My Little Pony instead of Oblivion.

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  • RebochanRebochan Who needs Rinoa anyway? Full Members
    edited July 2011
    ....why didn't *I* think of that!? That's BRILLIANT!

    Played the CRAP out of Oblivion for weeks. Haven't really done it again because I basically did EVERYTHING and the idea of doing it again was quite daunting. But it was a fun time. I also modded out everything I didn't like (level system, inventory, scaling).
    "One original thought is worth a thousand mindless quotings." -- Diogenes
  • The DoomhammerThe Doomhammer Prod with the Prod Full Members
    edited July 2011
    That's why you get the PC version of Oblivion. You can mod it to high heaven so that the mechanics are better, there are some nifty story-type mods, or you can be like me, ignore the main plot, and play Catgirl on a My Little Pony instead of Oblivion.
    If I do play it, I mod it. Well, that is to say I play Nehrim instead because it's better, but I used to mod the hell out of Oblivion. Can't stand the unmodded game these days.
  • MinneyarMinneyar Member Full Members
    edited July 2011
    The main quest line's plot is pretty dull, but I thought the Dark Brotherhood was a lot of fun and Shivering Isles was just fantastic. The default leveling and scaling systems are pretty lame, but mods fix that easily. I probably spent over 100 hours in Oblivion, so I can't wait for Skyrim.
  • MaudrenMaudren i can post! thanx paws! Full Members
    edited July 2011
    The Doomhammer said:
    It sucks because its leveling system and level scaling is entirely broken, its dungeon and quest design is dead boring (besides one or two instances), its writing is uniformly atrocious and lacking in character, and the whole endeavor is creatively bankrupt.

    Is that better? (yes i'm still bitter we didn't get the imperial province described in Morrowind.)
    Since when were open world/sandbox rpgs ever known for story telling and writing? They've always been about exploring their highly detailed worlds with a character of your creation.

    Also, the quest design isn't any better or worse than other rpgs. You talk to someone, the game points you in the direction to go, you kill everything in your path, then collect or kill whatever the quest giver needs killed/collected, then return for a reward and/or additional quest.

    I do agree though that the leveling and scaling are absolutely terrible. You're basically punished for leveling up, because the monsters seem like they don't scale according to the player. They seem like they over scale, where as in fallout3/new vegas the enemies scale almost flawlessly with the player.

    Edit: oh yeah, dark brotherhood and shivering isles were pretty awesome story/quest wise. Quest wise, the thieves guild quest line was a lot of fun. So there are at least 3 really great quest lines in the game.

    Also, Sean Bean plays a character that dies in the game. WHY DOES HE ALWAYS DIE????????
    sup?
  • MasterChiefMasterChief I didn't learn anything! Full Members
    edited July 2011
    Oblivion was one of the first two games I got on the 360 (the other being Perfect Dark Zero), and it's stood the test of time admirably. I might get this if it has a PS3 version and has the smaller DLC packs as well.
    [SIGPIC][/SIGPIC]
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  • DravDrav A Serious Man Full Members
    edited July 2011
    Maudren said:

    Also, the quest design isn't any better or worse than other rpgs. You talk to someone, the game points you in the direction to go, you kill everything in your path, then collect or kill whatever the quest giver needs killed/collected, then return for a reward and/or additional quest.
    Proper RPGs have choices and branching paths. See Fallout 1/2/New Vegas, Arcanum, The Temple of Elemental Evil, Mask of the Betrayer, Dragon Age etc.

    I didn't think Oblivion was terrible, but it certainly wasn't anything great. I enjoyed the Dark Brotherhood and Thieves Guild quests, but even those are just "alright", and nothing else in the game comes even remotely close to matching them in quality. I think the biggest problem with the game is that it completely fails at being a sandbox game, thanks to the retard-friendly quest compass and level-scaled environments. Not much point in exploring when you already know exactly where your objective is, and there's nothing else to find anyway. Terrible writing and a horrible, generic world doesn't help either.
  • MasterChiefMasterChief I didn't learn anything! Full Members
    edited July 2011
    Really, the only thing I didn't like about Oblivion was the lack of faction rivalry. One of the more interesting parts of Morrowind when I played it was the intense rivalry between the Thieves and Fighters' guilds, making it impossible to advance the whole way in both. Hopefully they bring that back for Skyrim.
    [SIGPIC][/SIGPIC]
    "What the f--- is a Shakespeare?"
    -Rico Valasquez, showing off why no one likes him.
  • SiliconNooBSiliconNooB Member Full Members
    edited July 2011
    Don't believe Ondore's lies!! It is actually a ridiculously convoluted process to get the $10 rebate.
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  • MasterChiefMasterChief I didn't learn anything! Full Members
    edited July 2011
    SiliconNooB said:
    Don't believe Ondore's lies!! It is actually a ridiculously convoluted process to get the $10 rebate.

    Isn't that how all rebates work?
    [SIGPIC][/SIGPIC]
    "What the f--- is a Shakespeare?"
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  • RebochanRebochan Who needs Rinoa anyway? Full Members
    edited July 2011
    Eh, I was rather annoyed at how copy-paste the dungeons were. I actually learn that the entire game's dungeons were compiled in a matter of days. They learned a lot from the process and that's why Fallout 3's exploration is better.
    "One original thought is worth a thousand mindless quotings." -- Diogenes
  • FrozenbabylonFrozenbabylon POW! Full Members
    edited July 2011
    I've never played Oblivion before, but lately I've been thinking about getting this package because it's such a good deal, Skyrim rebate notwithstanding. But, reading some of the comments here has dampened my enthusiasm a bit. I'm not so sure about it now, being as I'll be on a console for it and won't be able to mod out anything.
  • Zaku77Zaku77 Member Full Members
    edited July 2011
    The steelbook looks pretty sexy, but I already have the collector's and GOTY. Screw you Bethesda, no more money! Shame!!
    Check out my fledgling youtube channel. It's small now, but if I get more subscribers I will start doing more with it, so stay tuned!

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  • Confessor RahlConfessor Rahl Member Full Members
    edited July 2011
    Frozenbabylon said:
    I've never played Oblivion before, but lately I've been thinking about getting this package because it's such a good deal, Skyrim rebate notwithstanding. But, reading some of the comments here has dampened my enthusiasm a bit. I'm not so sure about it now, being as I'll be on a console for it and won't be able to mod out anything.

    Forget the hate, the game is awesome. It is not groundbreaking, it plays just like Morrowind with a less awesome story, and looks gorgeous.
    [SIGPIC][/SIGPIC]

    www.powerlinemag.com

    "I remember back when FF9 was coming out. People were rejoicing because it was actually a fantasy game and not a sci-fi game like 7 and 8. It's especially hilarious given modern context, with everyone wanking themselves to dehydration at the thought of an FF7 remake." - Masterchief
  • 7thCircle7thCircle RPGamer Staff RPGamer Staff
    edited July 2011
    Frozenbabylon said:
    I've never played Oblivion before, but lately I've been thinking about getting this package because it's such a good deal, Skyrim rebate notwithstanding. But, reading some of the comments here has dampened my enthusiasm a bit. I'm not so sure about it now, being as I'll be on a console for it and won't be able to mod out anything.

    I loved Oblivion, warts and all. Don't know if that helps or hurts your desire to give it a whirl.

    I think like most sandbox games, the world is so huge and there's so much to do with so much repetition that you stop playing when you are sick and tired of it, and that final impression is what lasts. Everyone I know who played it had a blast with the game for a while, but most didn't finish it. For an open world game, the story is fine, the quests are fine, and the copy and paste dungeons are fine -- they're just unusually shallow and bland for a WRPG. Enemy scaling is the big flaw in the mechanics, hurting both the gameplay and the believability of the game's world. Bethesda also dumbed down many of the mechanics from Morrowind in an attempt, as an early 360 title, to appeal to a wider, stupider audience, which was insulting in its lack of subtlety. Just understand before going into it that it isn't nearly as polished or solid as Fallout 3 in any way.
    The lesson here is that dreams inevitably lead to hideous implosions.
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