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Dragon Quest X Being Developed As An Online Title

QuinQuin ne cede malisRPGamer Staff
edited September 2011 in Latest Updates
Dragon Quest? Online? On the Wii? No, you haven't slid into a parallel dimension, but on the off-chance you have, welcome!

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Comments

  • OcelotOcelot is not declawed RPGamer Staff
    edited September 2011
    I hereby dub this game Dragon Quest X: Legends of Disappointment.
    Becky Cunningham, Staff-at-Large
    Twitter: BeckyCFreelance
  • RalsuRalsu Member Full Members
    edited September 2011
    Ocelot said:
    I hereby dub this game Dragon Quest X: Legends of Disappointment.
    Good call. In the meantime, what's the point of making an online-mandatory title for a system with a horrible online setup? And why not PC? Do Japanese gamers not have PCs?
  • TwinBahamutTwinBahamut Staff Healer RPGamer Staff
    edited September 2011
    I don't understand why people consider the Wii to be a terrible system for an MMO. Square Enix found a lot of success for Final Fantasy XI on the PS2 of all things, and the Wii is far better suited to an MMO than that console.

    I actually have some hope for this game. An MMO is certainly a change for the series, but a lot of what they showed indicated they really want to hold on to many traditions of the series even with that change. It certainly seems to be borrowing a lot of good elements from DQ9. Many elements of the battle system and animations look surprisingly unpolished for a DQ game, but the game is still in development so there is still time for improvement.
  • storino03storino03 Member Full Members
    edited September 2011
    Anyone else disappointed by the DQX news? Online play? Really? I mean, sure they sort of experimented with DQIX on the DS, but this is taking it to another level. Usually online titles lack a robust single player experience (story, music, characters, gameplay) that you would normally get in other games. Sad news indeed.
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  • shoptrollshoptroll Have towel will travel Full Members
    edited September 2011
    This sounds a bit closer to what they were originally talking with IX.

    It's a bit premature to write it off completely at this point. Yeah, friend codes suck. We've heard this before. Aside from Smash Bros. being lag-tastic (let's be honest that was a late addition bowing to fan demand and we didn't have very good implementations of online fighting games at the time) haven't most of the Nintendo online games been fairly decent in terms of lag and stability?

    Since Nintendo is co-publishing this (or at least in the US) they have a vested interest in making sure this works. If this is the title that can demonstrate it is possible to do solid wi-fi play with the Wii (U), then that's a good thing going forward.
    So long & thanks for all the fish!
  • duomaxwell007duomaxwell007 Member Full Members
    edited September 2011
    storino03 said:
    Anyone else disappointed by the DQX news? Online play? Really? I mean, sure they sort of experimented with DQIX on the DS, but this is taking it to another level. Usually online titles lack a robust single player experience (story, music, characters, gameplay) that you would normally get in other games. Sad news indeed.

    First off if anyone read the reports theyd see the game will be just DQ9... a single player game with online play... it isnt an mmorpg... secondly an online game lacking the single player experience, story, music, characters, gameplay... go play final fantasy 11 for more than 5 minutes then come back and say that... the chains of promathia expansion storyline in particular was just as good as any offline FF game storyline...

    Not all MMOS are just a buncha grinding and fetch questswith no substance theres actually a small few (id say less than 5%) thatactually try to capture that single player experince
  • DravDrav A Serious Man Full Members
    edited September 2011
    What an embarrassment.
  • OcelotOcelot is not declawed RPGamer Staff
    edited September 2011
    While it's true that DQ X won't be a full-fledged MMO (and Quin did an excellent job articulating that fact in the article), I think there's a lot of mistrust from gamers in terms of Square Enix's ability to pull off multiplayer gameplay and Nintendo's ability to provide a solid online backbone for the game. Plus, a lot of people were looking forward to having actual characters in their party again, (like DQVIII as opposed to IX, which just had personality-free buddies that you made for yourself) and it doesn't look like that's going to happen here. You'll either be playing with other people or with mindless drones again.

    The possibility of usage fees is also disheartening, though I seriously doubt they'll make the trip over the ocean even if they're implemented in Japan. Other similar Japanese games that have on-line usage fees have shed those fees when they came over here, because North Americans simply won't buy into them.
    Becky Cunningham, Staff-at-Large
    Twitter: BeckyCFreelance
  • RebochanRebochan Who needs Rinoa anyway? Full Members
    edited September 2011
    I'd like to hear more about the game outside the shrill angry cries of people who whine about games never changing then whine when games try something new.
    "One original thought is worth a thousand mindless quotings." -- Diogenes
  • OcelotOcelot is not declawed RPGamer Staff
    edited September 2011
    I think the problem here is that these were changes that nobody was asking for. What I heard about DQ IX was, "The customization and battle system is fun! Let's try that with a stronger storyline and actual personalities for your companions!" I didn't hear too many people asking for it to pull a Phantasy Star Online. :)
    Becky Cunningham, Staff-at-Large
    Twitter: BeckyCFreelance
  • MacstormMacstorm Ysy St. Administrators
    edited September 2011
    Ocelot said:
    I think the problem here is that these were changes that nobody was asking for. What I heard about DQ IX was, "The customization and battle system is fun! Let's try that with a stronger storyline and actual personalities for your companions!" I didn't hear too many people asking for it to pull a Phantasy Star Online. :)
    You nailed it on the head for me. I've got no problems with having a DQ MMO. More power to them, I might even play it. What I'd love to have though is a DQ with the additions of DQIX, but the story and characters found in DQVIII. Not that an MMO can't have a good story, FFXI did, but it's by no means the main focus.
    "The universe is already mad. Anything else would be redundant."
    Twitter @FinalMacstorm
  • RalsuRalsu Member Full Members
    edited September 2011
    Actually, I am excited by the concept but disappointed with the platform. We knew SE had said long ago that DQX would be a Wii title. I was holding out hope they'd abandon that promise in light of the system's current position in the life cycle. It was just wishful thinking on my part. I don't mean to pick on the Wii or start a console debate.
  • NevegaNevega Where's the Casino??? Full Members
    edited September 2011
    This is bad news for me. DQ8 is my all time favorite game so I was hoping that they'd return to form with this entry but it seems like this will stray too far.
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  • MonCapitan2002MonCapitan2002 Avatar Captured Full Members
    edited September 2011
    I no longer have any interest in this game since it is an online title.
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  • xaviersaintxaviersaint The Old Guy That's New... Full Members
    edited September 2011
    I agree. This is a bad way to go. Now I'm hoping beyond hope that they'll have both online and offline components but I'm not getting that feeling. Sadness indeed if it stays online only.
    Stay Or Shop? - Your friendly cat salesman, Secret Of Mana
  • TheMooseTheMoose Member Full Members
    edited September 2011
    After learning that "Dragon Quest 10 - Rise of the Five Tribes" will be an online game, and the gameplay will deviate from traditional Dragon Quest titles, its seems that Square Enix could suffer severe consequences from consumers and its investors.

    According to the e-zine, Digital Spy, Square Enix stock dropped over 10% on September 6, 2011 in response to fan disappointment regarding the game.

    Although everyone knew that DQ 10 will be released for the Nintendo Wii and Wii-U, fans were still not happy as the game is not being released for higher quality consoles like the PS3 or X-Box 360.

    The main reasons for the investor and fan disappointment include user fees being charged to play Dragon Quest 10 online, gamers will not get full features unless they play online which is a classic case of negative marketing, the game will be online multi-player, and the game play will deviate from previous Dragon Quest titles.

    Due to many flaws regarding Dragon Quest 10, it could be one Dragon Quest title I'll never purchase.

    If Square Enix continues to not listen to its investors and consumers, expect Dragon Quest 10 to be a possible flop.
  • TheMooseTheMoose Member Full Members
    edited September 2011
    Don't worry, investors are already severely punishing Square Enix for not releasing the game for in-demand consoles like the PS3 or X-Box 360, negative marketing tactics as you have to go online to use the game's full features, usage fees to play online, and gameplay deviating from the original Dragon Quest series.
  • TheMooseTheMoose Member Full Members
    edited September 2011
    With two possible flops already, including the Final Fantasy 13 and Final Fantasy 14 failures, and now the possible Dragon Quest 10 failure, maybe end of this RPG giant could be near.
  • flamethrowerflamethrower Member Full Members
    edited September 2011
    DQ9 wasn't a failure. Au contraire, it was extremely successful, well reviewed, the whole bit. In fact, it was the most successful franchise entry ever in terms of copies sold.

    This DQX entry is taking things a step further with the addition of usage fees. It might be less successful for that reason, but I highly doubt it will be a failure.
  • DarkRPGMasterDarkRPGMaster A Witness to Destruction Moderators
    edited September 2011
    flamethrower said:
    DQ9 wasn't a failure. Au contraire, it was extremely successful, well reviewed, the whole bit. In fact, it was the most successful franchise entry ever in terms of copies sold.

    This DQX entry is taking things a step further with the addition of usage fees. It might be less successful for that reason, but I highly doubt it will be a failure.
    Pretty much this. People thought FFXI would be a flop, and look at it now.

    @TheMoose: Don't go labeling FFXIII as a failure when it sold well commercially, which does not label it as a failure in terms of money. Also, the edit button exists for a reason, use it.
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  • TiaelTiael Member Full Members
    edited September 2011
    Definitely looking forward to this, I've been wanting a DQ MMO for years, and even Horii has been wanting to do one since VII, so I don't know why everyone is in shock.
    It's a natural progression after IX, and I'm sure for DQXI we'll see the classic DQ again.
    image
  • TheMooseTheMoose Member Full Members
    edited September 2011
    Tiael, people are in shock about Dragon Quest 10 due to online usage fees, which is inappropriate since the world is headling for a "double dip" and "lost decade" recession, game being released for the wrong console as opposed to high quality PS3 or XBox 360, negative marketing as you can't access full features unless you play online, and gameplay deviating from traditional Dragon Quest titles.

    In addition, I'm not sure if game play will be in real time like Final Fantasy 12.
  • QuinQuin ne cede malis RPGamer Staff
    edited September 2011
    TheMoose said:
    Final Fantasy 14 failures
    Dammit, I think it appeared too far down page one for me to win that bet.
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  • ZbornakZbornak Member Full Members
    edited September 2011
    While I'm taking a wait-and-see approach until we learn more about the game, I can understand while people are upset. It's been a very frustrating year for fans of JRPGs, especially those in North America. With few releases so far this year, little on the horizon, and the Xenoblade fiasco, it's hard to see DQX as anything other than the final nail in the coffin.
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  • Sharkey360Sharkey360 Member Full Members
    edited September 2011
    Square Enix most likely wants to strengthen its business relationship with Nintendo with DQX.
  • RebochanRebochan Who needs Rinoa anyway? Full Members
    edited September 2011
    TheMoose said:
    game being released for the wrong console as opposed to high quality PS3 or XBox 360
    I'm sorry, the console fanboyism here makes me chuckle. Especially when the game was already announced for the Wii, what, a year ago?
    "One original thought is worth a thousand mindless quotings." -- Diogenes
  • OcelotOcelot is not declawed RPGamer Staff
    edited September 2011
    Far longer ago than that. DQX has been announced for the Wii since... let's see... 2008. Stockholders aren't really "punishing" anybody for anything here, just being their usual panicky selves. "Let's sell off Sony stock because DQX isn't going to be on Sony! Let's sell off Square Enix stock because Dragon Quest X isn't what people were expecting!" Wait, so are you idiots (talking to the stockholders here) saying it'll sell well or poorly? Hedging your bets on both? A-yup.
    Becky Cunningham, Staff-at-Large
    Twitter: BeckyCFreelance
  • EmeraldSuzakuEmeraldSuzaku Member Full Members
    edited September 2011
    I'm not sure how I feel about a PSO-style DQ, which is what this sounds like.

    On the other hand, I wasn't convinced that a PSO-style Phantasy Star would be anything good, and I played the hell out of the first two of those.

    I'm in wait-and-see mode. I'm thinking that, ultimately, it will all be in the execution.
  • godreborngodreborn New Member Full Members
    edited September 2011
    I think the main problem here is that most people, including myself, think dragon quest should be kept traditional. it's alright to change things here and there, but when u change a considerable number of things, it stops being true to the series. I think that's the main reason y capcom changed breath of fire 5 to breath of fire: dragon quarter. gamers expect certain things when they buy a game from a well-known series. a person should be able to instantly know what series the game is from. to strip a game of many of classic elements is not only insulting to gamers but can also destroy franchises. Sonic is an example of this. I guess developers just don't care anymore, so they'll release whatever they want rather than what the fans want.
  • DravDrav A Serious Man Full Members
    edited September 2011
    The main problem is that the video they showed off yesterday looks like ****. Can't wait to run around big empty fields and fight DQ-style battles in real time while only getting to control one character.

    MEANWHILE, AT EIDOS:

    [video=youtube;zYpuzHyEY8Q]
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