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RPG Backtrack: Episode 54 - Two-Dimensional Thinking

JuMeSynJuMeSyn Code: KirinAdministrators
edited September 2011 in Latest Updates
Eschewing the trend of three-dimensional gameplay, Vanillaware demonstrates how sticking to two dimensions can be stunning. Thus it is fitting that the studio's games warrant some time for analysis.
Grim Odin Princess Blade.
It's not what he's eating, but what's eating him that makes it ... sort of interesting.

Comments

  • Strawberry EggsStrawberry Eggs The Bemused Administrators
    edited September 2011
    Ugh, Ignition. This probably sounds childish, but I refuse to buy any other poorly-localized Ignition-published games, after what they did to Arc Rise Fantasia. I suppose I could buy Muramasa used.

    I've always been impressed by VanillaWare games, even though I've yet to play a single one. Here's hoping Grand Knights History does well in North America.
    Reincarnation, realization
  • WheelsWheels RPGamer Staff RPGamer Staff
    edited September 2011
    Strawberry Eggs said:
    Ugh, Ignition. This probably sounds childish, but I refuse to buy any other poorly-localized Ignition-published games, after what they did to Arc Rise Fantasia. I suppose I could buy Muramasa used.
    That's fair, didn't they steal both of those games away from XSEED as well?

    You should play Muramasa though, such a beautiful game.
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