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Final Fantasy XIV Reboot Details Revealed

MacstormMacstorm Ysy St.Administrators
edited October 2011 in Latest Updates
If you've ignored Final Fantasy XIV over the past year, Square Enix is rebooting the game to get it up to par. These changes are coming, just not for a little while.

Reboot Details
"The universe is already mad. Anything else would be redundant."
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Comments

  • QuinQuin ne cede malis RPGamer Staff
    edited October 2011
    In a way, I'm actually pretty surprised by SE's tenacity in this particular situation. While releasing FFXIV in it's state last year was an exceptionally poor move, I at least admire them for making an attempt at fixing these issues at no charge to the end user. Call me cynical about other MMO studios, but most of them that immediatly spring to mind would have started charging people months ago, that, or killed off the game, made a lot of people redundant, and killed off the development studio for good measure (Realtime Worlds, anyone?).

    Regardless of the eventual outcome of this little saga, with an exception made for the idiot who thought that releasing it early was a good idea, I can't really hate SE's actions here.
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  • DarkRPGMasterDarkRPGMaster A Witness to Destruction Moderators
    edited October 2011
    These changes actually make the game interesting to me. I might have to start playing once these changes have been implemented.
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  • shoptrollshoptroll Have towel will travel Full Members
    edited October 2011
    Quin said:
    Regardless of the eventual outcome of this little saga, with an exception made for the idiot who thought that releasing it early was a good idea, I can't really hate SE's actions here.
    Can't agree with you any more. Probably in 5 years this whole event will be looked on as just the longest open beta ever done for an MMO :) It's heartwarming to see a company go to these lengths to fix their product.

    Although I'm really surprised they haven't tried to monetize the game in some way. Even something simple like cheap vanity items would probably recoup some of the losses.
    So long & thanks for all the fish!
  • DarkRPGMasterDarkRPGMaster A Witness to Destruction Moderators
    edited October 2011
    shoptroll said:
    Can't agree with you any more. Probably in 5 years this whole event will be looked on as just the longest open beta ever done for an MMO :) It's heartwarming to see a company go to these lengths to fix their product.

    Although I'm really surprised they haven't tried to monetize the game in some way. Even something simple like cheap vanity items would probably recoup some of the losses.
    Though at the same time implementing something like that may anger the players (MMO players are pickier than you think), and they don't want that either. I have a feeling they're hoping this becomes another FFXI, where once they start charging again they'll get enough money to pay for all of this and gain some profit.
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  • MacstormMacstorm Ysy St. Administrators
    edited October 2011
    If that concept screenshot is anything close to what they actually churn out, I will be really, really impressed.
    "The universe is already mad. Anything else would be redundant."
    Twitter @FinalMacstorm
  • LegendaryZoltanLegendaryZoltan Releaser of Heavy Metal Full Members
    edited October 2011
    I would take what Quin said another level further and say that this is exactly how we should hope all game companies act. I've always believed that Square Enix is a good company and the fact that they take risks and constantly try new stuff just means that they're ambitious and that's a good thing. I've also always believed that they would make this an awesome game and that I would buy it once it comes out on PS3. I ALSO said that Star Ocean 4 is freaking misunderstood awesome game. Looks like I was right on all accounts (wink).

    But this is really amazing news. They're changing the battle system, the story, and the world. That's the entire game! I think I'm back to "can't wait" status again on this one. Of course, I'll have to wait. . . for at least a year!
  • OcelotOcelot is not declawed RPGamer Staff
    edited October 2011
    shoptroll said:
    Although I'm really surprised they haven't tried to monetize the game in some way. Even something simple like cheap vanity items would probably recoup some of the losses.
    From what I read this morning, they're going to start charging subscription fees soon. We'll see how many people are willing to pay to play while waiting for FF 14 2.0 to come out.
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  • DarkRPGMasterDarkRPGMaster A Witness to Destruction Moderators
    edited October 2011
    Ocelot said:
    From what I read this morning, they're going to start charging subscription fees soon. We'll see how many people are willing to pay to play while waiting for FF 14 2.0 to come out.
    I read that the fees won't be until the PS3 version comes out late next year.
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  • Severin MiraSeverin Mira News Director/Reviewer RPGamer Staff
    edited October 2011
    From here (the update thing linked in the article) -
    Following the results of the development and operations teams’ efforts, together with the release of the overall plans for the game’s future, we will bring the unbilled period to a close between late November and early December of 2011, and thereafter introduce our subscription-based billing system. Further details will be sent to the email address players submitted at the time of their FINAL FANTASY XIV account registration, and will also be posted on the Lodestone at a future date.
    So billing looks to be starting again this year
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  • MacstormMacstorm Ysy St. Administrators
    edited October 2011
    Severin Mira said:
    From here (the update thing linked in the article) -



    So billing looks to be starting again this year
    Yes, they will be billing soon.
    "The universe is already mad. Anything else would be redundant."
    Twitter @FinalMacstorm
  • shoptrollshoptroll Have towel will travel Full Members
    edited October 2011
    LegendaryZoltan said:
    I would take what Quin said another level further and say that this is exactly how we should hope all game companies act.
    This. A thousand times this. It's really unfortunate that only a handful of developers are finanancially sound enough that they can actually focus on improving their games over long periods of time. The sad reality is that some developers just move from one project to the next without really adding much value to the product post-release.
    So long & thanks for all the fish!
  • ClixClix Never Google Image Search Full Members
    edited October 2011
    Would consider playing it. If I wasn't using a laptop. I might get the PS3 version whenever that launches, but that only will happen if I know I'll be living with my current roommate still (as he is the only one I know with a PS3 and I am not buying one of those things).
  • KeerithKeerith New Member Full Members
    edited October 2011
    Ocelot said:
    From what I read this morning, they're going to start charging subscription fees soon. We'll see how many people are willing to pay to play while waiting for FF 14 2.0 to come out.
    Indeed. It looks like they'll start charging late November/early December, and then give another free trial when Version 2 (FFXIV-II?) launches.

    As it stands right now, I'm willing to pay for at least a month to check out what's changed since launch and where the game stands right now, and of course I'll let y'all know what I think. :D With the changes I've read and heard about over the last ten or so months I've already put XIV back on my list of things to look into again - all the new stuff and excitement for Version 2 just bumps it up higher.
  • ShadowcatShadowcat Member Full Members
    edited October 2011
    ok so now they throw out the whole game and start over with the art assets...interesting and I might play if I get done with FFXI...
    FFXI Character name: Shadowneko Server: Quetzalcoatl Main Jobs: lvl 76 THF, lvl 95 Summoner, lvl 39 Dragoon
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  • Confessor RahlConfessor Rahl Member Full Members
    edited October 2011
    Of course I will always hope this game turns itself around but there is no way in hell I will purchase it until the 2.0 comes out.
    [SIGPIC][/SIGPIC]

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  • godreborngodreborn New Member Full Members
    edited October 2011
    is anyone else tired of square-enix either releasing remakes or incomplete projects? square-enix is a disgrace to gaming by using their fan base as nothing more than guinea pigs or test subjects for their incomplete, poor-designed garbage. they seem to think that they can just fix the problems with a sequel or a complete redo. that just showcases square-enix complete lack of quality control or the utter failure of their employees. if there's any game company that should go bankrupt, it's them.
  • DarkRPGMasterDarkRPGMaster A Witness to Destruction Moderators
    edited October 2011
    godreborn said:
    is anyone else tired of square-enix either releasing remakes or incomplete projects? square-enix is a disgrace to gaming by using their fan base as nothing more than guinea pigs or test subjects for their incomplete, poor-designed garbage. they seem to think that they can just fix the problems with a sequel or a complete redo. that just showcases square-enix complete lack of quality control or the utter failure of their employees. if there's any game company that should go bankrupt, it's them.
    Had your Haterade today, I see. You also seem to like to pull out hatred that serves no real purpose.

    Personally, I feel it's that time where old games (older than 8 years old) need to be re-released or remade so the newer gamers can enjoy them, as there are ALOT of old games from SE that haven't seen another release since the original.

    Sequels, it depends on what it is. If it's a sequel after over a decade of waiting (like The Third Birthday) or a sequel for something that needed more expanding on the world or ending (like FFXIII), I can deal with it. If it's a sequel for the sake of being a sequel and milking it, then no way in hell I'll like it.

    Also, name one game that they've released OTHER than FFXIV in the last 5 years that was incomplete. I bet you either can't, or can't even get it to 3.
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  • Confessor RahlConfessor Rahl Member Full Members
    edited October 2011
    I'm not a big fan of the rereleases either. It's a totally legitimate complaint. I don't think any other company does it as much as Squenix. That said, they are releasing some good stuff here and there. Just not like their prime.
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  • imercenaryimercenary Member Full Members
    edited October 2011
    Interesting, but that concept screen? Good GOD!!! Could they fit more bars and numbers in there?
  • LegendaryZoltanLegendaryZoltan Releaser of Heavy Metal Full Members
    edited October 2011
    godreborn said:
    is anyone else tired of square-enix either releasing remakes or incomplete projects? square-enix is a disgrace to gaming by using their fan base as nothing more than guinea pigs or test subjects for their incomplete, poor-designed garbage. they seem to think that they can just fix the problems with a sequel or a complete redo. that just showcases square-enix complete lack of quality control or the utter failure of their employees. if there's any game company that should go bankrupt, it's them.
    Oh come on godreborn. Do you need a hug or something? Using us as guinea pigs is the ONLY WAY TO TEST GAMES. Like I said, Square has always tried new things in their games because that's just their style. They don't prefer to use the same engine or be traditional through every game and that means we're not gonna like everything they release. But their games are neither incomplete nor poorly designed. You just don't like them. And that's fine. "Using us as test subject." For god's sake this isn't
    Spoiler:
    Star Ocean 3


    Edit: Crap. I don't know how to make spoiler code!
    ReEdit: Thank you Dark RPG Master.
  • DarkRPGMasterDarkRPGMaster A Witness to Destruction Moderators
    edited October 2011
    Spoiler code:
    Spoiler:
    text here[/spoiler ]

    Remove the space for the last tag, and it'll come out as
    Spoiler:
    text here
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  • freykinfreykin Member Full Members
    edited October 2011
    imercenary said:
    Interesting, but that concept screen? Good GOD!!! Could they fit more bars and numbers in there?
    Sometimes when I'm visiting my home town for the holidays, I'll go visit a friend of mine who's a WoW addict. When he's raiding, I can hardly tell what is actually happening in the game due to all the extra ui stuff he's got spammed across the screen!

    That said, the concept screen interface looks loads better compared to what I remember it being like in beta. I'd definitely give this a second try once 2.0 comes out.
  • scorpio_7scorpio_7 Tactic's Ogre I choose u! Full Members
    edited October 2011
    godreborn said:
    is anyone else tired of square-enix either releasing remakes or incomplete projects? square-enix is a disgrace to gaming by using their fan base as nothing more than guinea pigs or test subjects for their incomplete, poor-designed garbage. they seem to think that they can just fix the problems with a sequel or a complete redo. that just showcases square-enix complete lack of quality control or the utter failure of their employees. if there's any game company that should go bankrupt, it's them.

    Seems like I have also had my Haterade,

    I am overly disappointed with SE, while I have no issue with remakes (being as they are remaking good games). It is their new products where the issue is. They seem to be producing "dead products" incomplete projects that are just failures. I don't understand why they are trying to support a product that is obviously sub-par. They should move on and begin focusing on creating new, innovative products, that reflect gameplay that players actually want.

    I have recently participated in the SWTOR beta... now there is a good game with true rpg elements. In a market where SWTOR will exist in only a few months... ff14 is nothing in comparison.
  • MasterChiefMasterChief I didn't learn anything! Full Members
    edited October 2011
    imercenary said:
    Interesting, but that concept screen? Good GOD!!! Could they fit more bars and numbers in there?
    Yeah... That 2.0 screen looks mighty busy.
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  • NightfoxNightfox Member Full Members
    edited October 2011
    even though FFXI has permanently trained the 5 race names into my head no matter how much seperate identity FFXIV is trying to have, it's still neat to finally see them address playable male Mithra/Mi'qote and female Galka/Roegadyn.

    I especially appreciate the nods to Romeo and Agrias of the early Ivalice-verse in the cluster of cameo names on the concept screenshot. This game seems to be in good hands now.
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  • Just DougJust Doug Member Full Members
    edited October 2011
    Oh man, I really like the concept art if nothing else. I'm a shameless fanboy so every design that looks like an old FF job makes me smile and helps eliminate my personal quibble of the FFXIV's jobs not being classic FF jobs. I know it might seem like a silly complaint, but references and nods to the series' conventions is one of the things I look for and look forward to in each installment of the series (for the games without job class systems or classic fantasy settings, the nods are often subtler). Thus, seeing things like "Knight" (it will likely be Paladin in English like in FFXI) and "Black Mage" warm my heart.

    As for the path SE has taken with this game, I can only echo the words of those who doubtless know more than I do. Releasing it as quickly as they did was poor judgment (even at the time--that is, pre-release--I felt bad vibes from seeing how compact the alpha/beta schedule seemed to me), but taking these great lengths to fix it when there were several much easier paths they could have taken can only be commended. Even if FFXIV 2.0 flops, at least we can't say they didn't try.
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  • LegendaryZoltanLegendaryZoltan Releaser of Heavy Metal Full Members
    edited October 2011
    If it's not in FF Tactics, they don't need that job. That's my motto.

    ...And now I'm gonna have MY haterade. What the %$!* is SWTOR? You guys are just making up abbreviations now!

    I've got one for you guys. "I love YRP!" You know what I'm talking about? I didn't think so.

    Oh yeah. One more quick question. You guys that talk about Square's poorly designed, incomplete games, can you give some examples? I'm just curious.
  • DarkRPGMasterDarkRPGMaster A Witness to Destruction Moderators
    edited October 2011
    LegendaryZoltan said:
    ...And now I'm gonna have MY haterade. What the %$!* is SWTOR? You guys are just making up abbreviations now!
    Star Wars: The Old Republic
    LegendaryZoltan said:
    Oh yeah. One more quick question. You guys that talk about Square's poorly designed, incomplete games, can you give some examples? I'm just curious.
    I asked them to do that same thing, and they have yet to make any examples.
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  • MaudrenMaudren i can post! thanx paws! Full Members
    edited October 2011
    yeah, when SE painted themselves into a corner lore wise the first time regarding no male mithra, and no female galka, I found that to be completely idiotic.

    AND THEN THEY DID IT AGAIN in ff14. Nice to FINALLY have that issue resolved with the introduction of fully playable races, each with both genders.

    Anyway, 2.0 sounds pretty rad, but hopefully there will be more than 7 jobs at launch.
    sup?
  • OcelotOcelot is not declawed RPGamer Staff
    edited October 2011
    LegendaryZoltan said:
    Oh yeah. One more quick question. You guys that talk about Square's poorly designed, incomplete games, can you give some examples? I'm just curious.
    My guess is that other than this game, people are referring to FFXIII because the towns were "left out." I'm not sure you can call it incomplete when something is left out as a purposeful design decision, but whatever. I personally don't have a hate-on for Square Enix because I'm just not invested enough in it as a company for that kind of thing. Then again, I also have little to no interest in FFXIV... the development decisions Square has made in both online Final Fantasies (forced grouping, lots of grinding, etc.) tend to go in the opposite direction of what I'm looking for in an MMORPG. I don't find that overcrowded interface attractive in the least, and I'm somebody who used to raid in WoW. I played a rogue instead of a healer in that game for a reason... I did just fine with a minimal interface. I want to play a game, not a spreadsheet.
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