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Hands-On Impressions - The Elder Scrolls Online

MacstormMacstorm Ysy St.Administrators
edited October 2012 in Latest Updates
After four hours with The Elder Scrolls Online, it's clear that this project blends the line better than expected. It could very well appeal to Elder Scrolls fans and MMO fans alike.

Hands-On Impression
"The universe is already mad. Anything else would be redundant."
Twitter @FinalMacstorm

Comments

  • DarkRPGMasterDarkRPGMaster A Witness to Destruction Moderators
    edited October 2012
    You're making my love of MMOs rise to the surface here. It sounds like something that could be amazing once it's out, but I agree, the only thing to keep me there would be the no monthly subscription.
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  • PawsPaws Purr RPGamer Staff
    edited October 2012
    We were just saying on the podcast we haven't heard boo about this recently. Nice to see this!
  • ShadowcatShadowcat Member Full Members
    edited October 2012
    as long as it's not another wow clone...honestly can't someone quit copying that and come up with their own MMO concept?
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  • PawsPaws Purr RPGamer Staff
    edited October 2012
    Do you ever stop whining about something you're completely uninformed about? Don't bother answering the rhetorical question, I know the answer.
  • Confessor RahlConfessor Rahl Member Full Members
    edited October 2012
    For me, after The Old Republic, I doubt I will touch another MMO. I was so sure, so convinced that I would like it, and I did. But the grind of the MMO wore me down, as it always does. I'd love to see this game in action, as I love the Elder Scrolls series, but I think I finally know that those types of games just aren't for me. This looks beautiful though.
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  • DarkRPGMasterDarkRPGMaster A Witness to Destruction Moderators
    edited October 2012
    Shadowcat said:
    as long as it's not another wow clone...honestly can't someone quit copying that and come up with their own MMO concept?
    Would you actually read the impression so you can know what you're talking about?
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  • TG BarighmTG Barighm Member Full Members
    edited October 2012
    Looks like they've hardened the game up a bit. It doesn't look as cartoony now.

    I like how they're thinking in terms of design approach, but boy, I can see a lot of potential problems. There is a reason they came up with aggro systems, tagging, servers, linear progression, and all that stuff.
  • MacstormMacstorm Ysy St. Administrators
    edited October 2012
    I share the worries about aggro and tagging, but I love the megaserver idea. Nothing is more annoying than having to figure out what server so-and-so is on or finding a new friend only to have them somewhere else. This megaserver idea is just a flexible shared server (with technology far beyond my comprehension to explain) with the ability to spread out the load and keep people together. That alone sounds fantastic.
    "The universe is already mad. Anything else would be redundant."
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  • TG BarighmTG Barighm Member Full Members
    edited October 2012
    Nothing is more annoying than having to figure out what server so-and-so is on or finding a new friend only to have them somewhere else. This megaserver idea is just a flexible shared server (with technology far beyond my comprehension to explain) with the ability to spread out the load and keep people together.
    Oh, don't get me wrong, I love it too, but combine the usual launch problems with brand new tech that combines every player onto a single server...if something happens, it's gonna be some flavour of epic.
  • PawsPaws Purr RPGamer Staff
    edited October 2012
    It's not entirely new tech; there's a couple MMOs out there using that sort of setup, in part or full.
  • scorpio_7scorpio_7 Tactic's Ogre I choose u! Full Members
    edited October 2012
    Confessor Rahl said:
    For me, after The Old Republic, I doubt I will touch another MMO. I was so sure, so convinced that I would like it, and I did. But the grind of the MMO wore me down, as it always does. I'd love to see this game in action, as I love the Elder Scrolls series, but I think I finally know that those types of games just aren't for me. This looks beautiful though.
    I agree with you 100%... I thought TOR would be the one to hook me, yet after 3 months it was dead in the water for me. This one looks nice, and is definitely shaping up better than I initially expected.

    But... depending on any additional game features added (ie: ai companions, so that I dont have to party with people) will determine if I even try it.
  • MacstormMacstorm Ysy St. Administrators
    edited October 2012
    Well, one thing is that you can solo this game from level one to max. Not sure if that's a selling point or not, but it's doable.
    "The universe is already mad. Anything else would be redundant."
    Twitter @FinalMacstorm
  • TG BarighmTG Barighm Member Full Members
    edited October 2012
    It's not entirely new tech; there's a couple MMOs out there using that sort of setup, in part or full.
    Okay, so maybe it's not that new, but it's new tech for Bethesda, who is also new to MMO's, who is also the creator of some of the buggiest games ever, who may also be using the Gamebryo engine...

    As far as potential for disaster goes, you can't get a better mix than that, but hey, it could end up being a case of "The Producers" ("Where did we go right?").
    I agree with you 100%... I thought TOR would be the one to hook me, yet after 3 months it was dead in the water for me.
    TOR was actually more unique before testers demanded it become more WoW-like.
  • MaudrenMaudren i can post! thanx paws! Full Members
    edited October 2012
    I was going to come in here and whine about "why does this game even exist????" but then I read the article and it does sound pretty interesting, although I have the exact same concerns that have already been posted.

    Still, no matter how good it turns out, I don't know if there will ever be a game worth a monthly fee for me again. We'll wait for the full game and see how it turns out.
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  • SalfurionSalfurion New Member Full Members
    edited October 2012
    I am really enjoying the concept of being able to level up to max, solo. I enjoy playing with others, but I do like me some classical RPG style. I think the use of a megaserver sounds interesting, I hated playing WoW, when a friend would transfer off servers, and we were unable to play together after wards. I hope the game does use the same system guild wars 2 uses, the monthly fees are what is keeping me away from WoW, being a student its rare that I have hours to spend making my monthly subscription worth while. Im excited for this game, I look forward to its release =)
  • PawsPaws Purr RPGamer Staff
    edited October 2012
    Maudren said:
    I was going to come in here and whine about "why does this game even exist????" but then I read the article and it does sound pretty interesting, although I have the exact same concerns that have already been posted.

    Still, no matter how good it turns out, I don't know if there will ever be a game worth a monthly fee for me again. We'll wait for the full game and see how it turns out.
    Maudren gets a gold star for being awesome.
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