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Meet Shin Megami Tensei IV's Protagonist

Strawberry EggsStrawberry Eggs The BemusedAdministrators
edited November 2012 in Latest Updates
A fictional country in 1492? The setting may seems unusual for Shin Megami Tensei, but those look like demon-summoning COMPs attached to their arms.

Story
Reincarnation, realization

Comments

  • DravDrav A Serious Man Full Members
    edited November 2012
    Kind of weird that they went with this alternate history stuff when, based on the trailers, it looks like they switch the post-apocalyptic Tokyo pretty quickly.
  • RyumoauRyumoau Member Full Members
    edited November 2012
    Am i the only one in the world who loves Persona 3 and 4, but have absolutely no interest in any other SMT games (main line and side games like Digital Devil Saga)?
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  • Severin MiraSeverin Mira News Director/Reviewer RPGamer Staff
    edited November 2012
    Ryumoau said:
    Am i the only one in the world who loves Persona 3 and 4, but have absolutely no interest in any other SMT games (main line and side games like Digital Devil Saga)?
    I haven't played any SMT games out of the Persona series, but that's more for only getting into it in the last two years. That said, I don't really have any burning desire to try out some of the other games available (I want to at least try out Devil Survivor when it gets over here and this one though so I guess I don't really count in that group).
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  • scorpio_7scorpio_7 Tactic's Ogre I choose u! Full Members
    edited November 2012
    I really enjoyed Nocturne... but the DS game that followed that (Can't remember the title) really bored me to tears. I am not sure if I would return to that type of gameplay again. I enjoy the persona games, but the SMT games got old for me.
  • DarkRPGMasterDarkRPGMaster A Witness to Destruction Moderators
    edited November 2012
    Drav said:
    Kind of weird that they went with this alternate history stuff when, based on the trailers, it looks like they switch the post-apocalyptic Tokyo pretty quickly.
    What if they pull a DDS on us? Or time traveling shenanigans?
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  • freykinfreykin Member Full Members
    edited November 2012
    So far ever since Nocturne came out and I discovered SMT's existence, I've enjoyed every game in the franchise. Some more than others, but they've all been at least what I would consider 'good'.
  • Severin MiraSeverin Mira News Director/Reviewer RPGamer Staff
    edited November 2012
    Having rewatched the original trailer and noticing it includes some bits that were obviously from this period as well as the more apocalyptic one it wouldn't surprise me to see some form of time-screwing.
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  • lolwhoopslolwhoops Member HalifaxRPGamer Staff
    edited November 2012
    I've bought every SMT game that's come out this way since Nocturne so far I've liked them enough to beat them all except Persona 1 so far. I'll be putting more time into it soon, so I will beat it, it just didn't grab me like most of the others. That said, I expect to buy and enjoy this game. I will end up avoiding all information about it soon enough though just because I like to be surprised when I hop into them.
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  • AurianAurian Member Full Members
    edited November 2012
    freykin said:
    So far ever since Nocturne came out and I discovered SMT's existence, I've enjoyed every game in the franchise. Some more than others, but they've all been at least what I would consider 'good'.
    Same for me!
  • Strawberry EggsStrawberry Eggs The Bemused Administrators
    edited November 2012
    Yes, I suspect either time travel, or perhaps the distant future, the walls around Mikado separating the people from the rest of the post-apocalyptic world.
    Reincarnation, realization
  • LOLOttertardLOLOttertard Member Full Members
    edited November 2012
    SMT games for me are a total crapshoot, there are those I really like and those I really hate. I've actually liked some of the spinoffs more than the main installments. I like my difficulty adjustable, though, and am not fond of one-size-fits-all difficulty.
  • SlayerSlayer Member Full Members
    edited November 2012
    This one looks interesting.
    But, when will they put an SMT game on the PS3?
  • omegabyteomegabyte He's just this guy, you know? RPGamer Staff
    edited November 2012
    Slayer said:
    This one looks interesting.
    But, when will they put an SMT game on the PS3?
    If we're lucky, Persona 5 :D

    In the meantime though, Catherine is practically an SMT game. It's got the same sort of themes and style, its just not an RPG.
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  • DravDrav A Serious Man Full Members
    edited November 2012
    Persona 3/4 have pretty radically different themes and style to SMT to begin with though. You would never know Persona 4 had anything to do with Shin Megami Tensei if it wasn't for the familiar demons/spell names. Not that there's anything wrong with that, but playing Catherine isn't the same experience that playing a new, current-gen Nocturne would be.

    To be honest, the more I see of this game, the more apathetic I become. Strange Journey felt like a very unambitious sequel, and at least that game had Kaneko doing the art design. I'm not sure the culture that was needed to produce a game like Nocturne exists at Atlus anymore. Of course, I'll be more than happy to be proved wrong.
  • Zeboyd GamesZeboyd Games Member Full Members
    edited November 2012
    I loved SMT: Nocturne but I wasn't very impressed with Strange Journey. Not sure what to think of this one.
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  • MacstormMacstorm Ysy St. Administrators
    edited November 2012
    omegabyte said:
    If we're lucky, Persona 5
    After P3 and P4 on portables, I much prefer them that way. Now a dual release on PS3/Vita? Sold x 2.
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  • The Last PaladinThe Last Paladin Member Full Members
    edited November 2012
    I would kinda love to keep as much of the new School persona style with the only exception of being able to recruit demons again (though somehow not make it as tedious as they have been in previous installments). The recruiting aspect is one of the main things that really set the Persona games apart from other RPGs and I would love to see a version of it on the consoles.
  • lolwhoopslolwhoops Member HalifaxRPGamer Staff
    edited November 2012
    The Last Paladin said:
    I would kinda love to keep as much of the new School persona style with the only exception of being able to recruit demons again (though somehow not make it as tedious as they have been in previous installments). The recruiting aspect is one of the main things that really set the Persona games apart from other RPGs and I would love to see a version of it on the consoles.
    This post is confusing. Recruiting demons is not what sets Persona games apart from the pack. Main SMT games and offspring like Strange Journey and Devil Survivor focus on recruitment of demons. And then all you would need to do to see demon recruiting on a console would be play Nocturne or if you actually consider Persona style gathering of personas the same thing both Persona 3 and Persona 4 hit home consoles. Even Persona 1 and 2 were on consoles. Did you just not know that? If you did know that then did you love seeing the versions of it on the console?
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  • The Last PaladinThe Last Paladin Member Full Members
    edited November 2012
    Sorry for confusing you. Nocturnal really wasn't that fun of game for me (neither was the Digital Devil saga games that came out around the same time, but that is unrelated) and though the game share some characteristics with the Persona series, it still was not Persona. I was comparing the latest installments of Persona (3 and 4) with Persona 1 and 2 of old. I love everything about 3 and 4 but would rather see them implement the recruiting systems in some shape or form from 1 and 2. I know other installments of Shin Megami Tensei series have done similar recruiting systems, but I really only prefer the Persona series for the most part, so that was what I was comparing to.
  • JungyinJungyin Member Full Members
    edited November 2012
    By "recruiting" in Persona, are you actually referring to the method in which you obtain cards for Persona fusing?
  • Strawberry EggsStrawberry Eggs The Bemused Administrators
    edited November 2012
    Not only do most games in the Megami Tensei metaseries have some form of demon recruitment, it can be argued that it started the monster-catching sub-genre. The first game, Digital Devil Story: Megami Tensei featured negotiating with and recruiting demons, and that came out in 1987, before Pokemon or Dragon Quest V.
    Reincarnation, realization
  • RyumoauRyumoau Member Full Members
    edited November 2012
    I like Persona more for the story and social link aspects. The actual Persona recruitment and combat are the weak links. I really hope if they do decide to make Persona 5 they ditch the tiresome turned based combat for something more exciting. But if they do keep it, i'll be willing to put up with it if the other elements of the game are compelling enough.
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  • lolwhoopslolwhoops Member HalifaxRPGamer Staff
    edited November 2012
    If they change Persona to an action based combat system then it's going to shake the fan base. I don't want action combat, it doesn't need it.
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  • LOLOttertardLOLOttertard Member Full Members
    edited November 2012
    If they make a new Persona game I would rather they not go back to the system of conversation with the enemies to obtain cards to obtain new Personas since I found that aspect impossible to do without cheating or using a guide.
  • The Last PaladinThe Last Paladin Member Full Members
    edited November 2012
    Jungyin said:
    By "recruiting" in Persona, are you actually referring to the method in which you obtain cards for Persona fusing?
    Yep, I really miss the whole conversation aspect during the earlier Persona games, but that system could be tedious also, especially adding in the crazy random encounter rates.
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