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Devil Summoner: Soul Hackers - Staff Review

JuMeSynJuMeSyn Code: KirinAdministrators
edited April 2013 in Latest Updates
In some ways, this game is a quaint reminder of the time when going online meant taking a VR dip into cyberspace. In other ways, it's a Megami Tensei title. Both views are valid.
It's reminding me of Lawnmower Man... weird.
It's not what he's eating, but what's eating him that makes it ... sort of interesting.

Comments

  • Strawberry EggsStrawberry Eggs The Bemused Administrators
    edited April 2013
    So a bit dated, but still enjoyable, huh? My experience with MegaTen is still limited, but I imagine I'll have fun with this one.
    Reincarnation, realization
  • DarkRPGMasterDarkRPGMaster A Witness to Destruction Moderators
    edited April 2013
    I'll need to get this soon then.
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  • pcaballepcaballe Member Full Members
    edited April 2013
    DarkRPGMaster said:
    I'll need to get this soon then.
    Its a lot of fun for a MegaTen game. Interesting story, cool hacking mechanics, funny demon negotiations, plus a very addictive casino (weird I know). The few added in 3D effects seem a little cheap but eh, its a minor problem compared to the depth of the rest of the game.
    “Common sense is the collection of prejudices acquired by age eighteen.”
    -Einstein
  • ChickenGodChickenGod Overdosing Heavenly Bliss Moderators
    edited April 2013
    Although I haven't spent much time with it, so far Soul Hackers is my least favorite SMT. The story has been down right absurd, and I've already lost quite a bit of progress due to the main character getting blitzed in one turn. The demon conversations aren't as interesting as P1/Nocturne and especially P2. The questions demons ask and their responses are limited and just uninteresting read when you've seen this all before. The soundtrack is okay, at least.
    "Looks like Teach just got tenure!" - Teach
  • pcaballepcaballe Member Full Members
    edited April 2013
    ChickenGod said:
    Although I haven't spent much time with it, so far Soul Hackers is my least favorite SMT. The story has been down right absurd, and I've already lost quite a bit of progress due to the main character getting blitzed in one turn. The demon conversations aren't as interesting as P1/Nocturne and especially P2. The questions demons ask and their responses are limited and just uninteresting read when you've seen this all before. The soundtrack is okay, at least.
    Maybe I'm a bit of a fan-boy then. The story keeps me really interested and I started saving constantly to avoid losing data. I'm easily pleased though, so I'd probably make a horrible reviewer :glee:

    My only pet peeve is that the UI is still a bit ugly. I don't think it would have taken much time to modern it up to at least P3 or Strange Journey levels.
    “Common sense is the collection of prejudices acquired by age eighteen.”
    -Einstein
  • JCServantJCServant Certified Polygameist RPGamer Staff
    edited April 2013
    Lol....I am continuing my trek into SMT Strange Journey....first battle... Death magic on protagonist . Game Over. The tradition continues gaming generations later!
  • MoogleGunnerMoogleGunner Member Full Members
    edited April 2013
    ChickenGod said:
    Although I haven't spent much time with it, so far Soul Hackers is my least favorite SMT. The story has been down right absurd, and I've already lost quite a bit of progress due to the main character getting blitzed in one turn. The demon conversations aren't as interesting as P1/Nocturne and especially P2. The questions demons ask and their responses are limited and just uninteresting read when you've seen this all before. The soundtrack is okay, at least.
    Funny, my reaction on playing it has been "My god, I wish Demon Negotiation was as interesting and important in Nocturne as it is here". The story does start out a little absurd (or, more accurately, they just did a poor job introducing the setting), but it gets really good, and the atmosphere is back to early SMT (which is to say, good.)
  • TonbergumTonbergum New Member Full Members
    edited April 2013
    I've only ever played the Persona series so it's good to hear about this series and that there are some positives to trying it out.
  • GrayWolf323GrayWolf323 Member Full Members
    edited April 2013
    based on all the reviews and impressions I think I'll hold off for a sale
  • PimpaliciousPimpalicious Member Full Members
    edited April 2013
    I'm going to wait a while on this one. I still need to play Innocent Sin and preordering SMT IV is definitely more of a priority than this.
  • WheelsWheels RPGamer Staff RPGamer Staff
    edited April 2013
    GrayWolf323 said:
    based on all the reviews and impressions I think I'll hold off for a sale
    They seem to be putting out more plentiful copies of their games these days, but just remember that waiting for a sale of an Atlus title can be a dangerous game and easily go the OPPOSITE route.
  • 7thCircle7thCircle RPGamer Staff RPGamer Staff
    edited April 2013
    Wheels said:
    They seem to be putting out more plentiful copies of their games these days, but just remember that waiting for a sale of an Atlus title can be a dangerous game and easily go the OPPOSITE route.
    That's not the case anymore and hasn't been for years. Check Amazon. About every Atlus USA release from the last 10 years is available for less than initial retail. The few exceptions are a few bucks higher, but were on sale in the past.

    Radiant Historia caused a scare. Other than that, Atlus has been reprinting games faster than people can notice and complain about it.

    I'm with Pimpalicious -- I own Innocent Sin but haven't been in the mood for a 90s SMT game since I bought it. Eventually I'll play that and then get Soul Hackers later.
    The lesson here is that dreams inevitably lead to hideous implosions.
  • OcelotOcelot is not declawed RPGamer Staff
    edited April 2013
    Not to mention that even if there's never a sale, Soul Hackers is on the eShop, so you can always buy it at the original listed price.
    Becky Cunningham, Staff-at-Large
    Twitter: BeckyCFreelance
  • WheelsWheels RPGamer Staff RPGamer Staff
    edited April 2013
    Ocelot said:
    Not to mention that even if there's never a sale, Soul Hackers is on the eShop, so you can always buy it at the original listed price.
    Good point, forgot about eShop!
  • GrayWolf323GrayWolf323 Member Full Members
    edited April 2013
    Wheels said:
    Good point, forgot about eShop!
    Nintendo needs to get a proper account system before I'll buy anything off eshop, as much as I would like to have my 3DS games digitally the whole if you lose your system we won't give you your games back without a police report is BS
  • JCServantJCServant Certified Polygameist RPGamer Staff
    edited April 2013
    I'm not a big fan of the eShop system at all either. I refuse to buy anything there that's more than a few bucks for that reason. I buy all my 3DS games on Carts.
  • GaijinMonogatariGaijinMonogatari RPGamer Staff RPGamer Staff
    edited April 2013
    OK, question here. Were you able to finish the Amami Bypass (Speed Demon) side-quest? Because that one kept glitching on me last year. Never did finish it on my 3DS playthrough.
  • JuMeSynJuMeSyn Code: Kirin Administrators
    edited April 2013
    I never even found that one. Admittedly, getting riddled to annoying levels in the primate lab kept me from looking too hard for other side quests, but all that title is making me think of is the Michael Jackson song. Not sure what the trigger was or if it just happened and I needed to wander into it.
    It's not what he's eating, but what's eating him that makes it ... sort of interesting.
  • GaijinMonogatariGaijinMonogatari RPGamer Staff RPGamer Staff
    edited April 2013
    Triggers from a conversation thread in the Bath Forum online. Talk to a guy there and then meet him out in the "street". You can do it once the area around the factory and Krypto plant opens up (tracking Moowis in his robot form). The side-quest starts at that end of the bypass and ends by the airport, but when I played it (3DS) the game freezes at the point where I transit between the two areas. I've played it on the PSX version so I know what's supposed to happen, though. Unfortunately, wasn't able to find a way around the bug before the quest locks out post-Mayone.
  • JungyinJungyin Member Full Members
    edited April 2013
    I was able to finish the Amami Bypass side-quest as soon as it was available after the second Vision Quest, the area around the factory apparently opened up early by accepting the quest. Boss was a little tricky until I smartened up and took the Sly demon out of my party, also wonder if leaving the guy in the middle alive ended up making the fight easier. Maybe the glitch occurs if you start it too late?
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