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RPGCast - Episode 266: "It's A SE3cret To Everybody"

sabin1001sabin1001 Man vs. Slime, the fourth type of conflictMadison, WIAdministrators
edited May 2013 in Latest Updates
RPGCast - Episode 266: "It's A SE3cret To Everybody"

What a week. First we learn what really happens at E3. Then Quin gets hungry. After that, Square Enix gets real specific. But Diablo 3 gets broken and then fixed. Following that ordeal, The Lord of the Rings Online turns into Southbeach Towing. Then everybody panics about XSEED and quits playing WoW.

You can find the links to all our stories on delicious: http://delicious.com/rpgamer/266

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Comments

  • QuinQuin これはメタです RPGamer Staff
    edited May 2013
    sabin1001 said:
    Then Quin gets hungry.
    In my defence, I did go and make the best plate of spaghetti bolognese I'd ever cooked.
    [SIGPIC][/SIGPIC]
    befriend (v.): to use mecha-class beam weaponry to inflict grievous bodily harm on a target in the process of proving the validity of your belief system.
  • noodlenoodle Kirby: El Presidente RPGamer Staff
    edited May 2013
    i'm surprised that you didn't add something like "noodle would rather clean up cat barf then play age of wushu."
    [SIGPIC][/SIGPIC]
  • LegendaryZoltanLegendaryZoltan Releaser of Heavy Metal Full Members
    edited May 2013
    I love boobies. I just wanted you guys to know that.

    It blows my mind that you guys don't like the Dragon's Crown art. VanillaWare games having unbelievable 2D art is the one consistent thing about them. You guys don't like it because of the breasts? Come on! What about the dragons and the environments? Do you not like them as well?

    About FFX-2: the final mission is part of the international game which has English dialogue. I don't think they would allow there to be one dungeon where people start speaking Japanese. Also I have a faint memory of possibly having played the international version. So it's probably already on English.

    On a final note: Breasts.
  • PawsPaws BEARSONA RPGamer Staff
    edited May 2013
    I'm not offended by the artwork (particularly since they've treated the guy characters just as lavishly as the women), but I feel like I've grown out of characters that are highly sexualized. It's certainly beautiful art, just not my bag, baby.
  • TG BarighmTG Barighm Member Full Members
    edited May 2013
    I remember you guys saying it was "okay" before because that's just their style, so I'm surprised to see the turnaround. I'm sure you guys saw the Penny Arcade comic about it, right? :P
  • OcelotOcelot is not declawed RPGamer Staff
    edited May 2013
    Much of the Dragon Crown artwork is gorgeous, but I'm so so over characters like the Sorceress. I'm not really into highly exaggerated physical design like the kind in this game as a general rule, but add a lady with dirigibles attached to her chest and falling out of her dress and it just makes me sigh. Since character design is one of the most important aspects of the graphics in an RPG for me, the character designs immediately turned me off the game.

    I say this as a bi woman who enjoys some nice cleavage myself. In fictional characters, however, I want that cleavage to be part of a full package of a character who is first and foremost empowered and created to be an interesting character, not to be eye candy.
    Becky Cunningham, Staff-at-Large
    Twitter: BeckyCFreelance
  • BalanceBalance Member Full Members
    edited May 2013
    First of all, it's truly wonderful to hear from Noodle's cute voice again. Kirby! World of Wushu was awful for her but it was very entertaining. I understand most of the concepts being Scottish born Chinese, but it sounds like an extremely frustrating game. The pills for instance, in Kung Fu fantasy, you can gain superhuman powers from eating special plants and animals ...guess what the pills are made from? Liang is ancient chinese for a measure of weight-the common currency is silver that looks gravel shaped bits but you can have a liang of pork for instance, bigger coinage is shaped in funny hat like ingots and even bigger amounts in promisory notes with the appropriate seals stamped on it.Having so many types of currency is just confusing, should at least streamline it down to two.
    Food of course, is close to religion in China , so it makes a bizarre sense that you get a poison debuff from not eating, some manga/anime characters suffer a huge loss of power when they fail to get sustenance. Being less powerful than the small child of the local Master or their grandpa is also a Martial arts trope. Microstansactions annoy me, I guess Im old school I want a set fee and not having to worry about how ot pay to win. Quinn reminds me that the whole world loves Italian food, I've made tagliatelle mushroom, ham and carbonara for two days in a roll. As another Denizen of the United Kingdom let me comment, America is called fully, the "The United States of America" United Kingdom-shorter-get it right :p.

    And Lastly the great Boobies debate, to love boobs or not, is not the question but using sexy females to sell stuff is not new. Too much of anything will desensitize us whether it be boobies or violence, as we get older, we tend to have an ability to look past the front cover. Which actually leads us to the question- who is the target audience?Is it the 13-24 male demographic? is it because they still make up the largest percentage of the gaming public? I honestly don't know. And, I kinda agree with Manny, E3 is an "industry" show, of course, we the paying public ultimately pays all their wages but it's not the right sort of venue to celebrate our geek identity, there are plenty of other shows that has more for fans to do, as mentioned- PAX.
  • TG BarighmTG Barighm Member Full Members
    edited May 2013
    Too much of anything will desensitize us whether it be boobies or violence, as we get older, we tend to have an ability to look past the front cover. Which actually leads us to the question- who is the target audience?Is it the 13-24 male demographic? is it because they still make up the largest percentage of the gaming public?
    We need to stop assuming teen males are the only people who can't look past sex. Girls are just as guilty. Heck, in my experience, more so. Are there people out there smart enough to not be fooled by such things. Of course! Do those people make up the majority of the population? F**k no.

    They're not targeting "teen males", but shallow people with shallow tastes and that demographic is not restricted to age or gender, nor will it ever go away. You think the adage "sex sells" only applies to the video game industry? It's been around a lot longer than that.
  • riulynriulyn Member Full Members
    edited May 2013
    I have to agree with TG that "sex sells" for the people who pick up games/other media for that reason. In the game industry there are probably too many people who still believe that having "sexy" art is the way to get the biggest sales. I don't disagree that "attractive art" is a major seller of a game, but there are plenty of ways to make art "attractive" without going to the "sexy" (or overly sexualized) route which is overused and frankly pretty boring. I'd love to see more games add "scenery porn" but I'm sure that takes a lot more creativity and effort than making more "sexy" characters.
  • TG BarighmTG Barighm Member Full Members
    edited May 2013
    I agree there is a more tasteful way to do sexy, but that's no reason to bail out on otherwise good games. I'd rather support a good game and tell the developer I could live without the stupid art style than not buy the game and let a potentially good NON-FPS franchise die.
  • OcelotOcelot is not declawed RPGamer Staff
    edited May 2013
    Actually, it's a perfectly good reason to bail on a game. I'm not going to spend my money on something I see as distasteful or exploitative. There are plenty of choices out there for my gaming enjoyment, and there are worse reasons to skip out on a game.

    Some gamers care a lot about combat systems. I can handle a less-than-ideal combat system if I enjoy a game's setting, story, or characters. It happens that character design is my particular bugaboo. If I don't like the way the characters in a game "read" to me, I don't tend to enjoy the game (especially with RPGs and adventure games, but I'll even turn my nose up at action games if the characters either don't interest me or actively repel me). I also feel strongly about objectification in all forms of media, both of men and women.

    I don't have a problem with characters being attractive (although what that means is awfully subjective). It's well known amongst the RPGamer staff that I'm quite fond of Juris from Atelier Ayesha, and that I think Fang from Final Fantasy XIII is smokin' (the screenshots chosen for this Best Graphics award just might have been a cute nod in my direction by Ms. Nyx--or in Noodle's direction in the case of the Snow shot). But there's a line that games can cross in which women (it's almost never men in the case of games, but it is both in the case of advertisements) are portrayed in a way that makes them less people and more a collection of supposedly attractive body parts. That's objectification, it's icky, I'm not supporting it with my money, and that's my perogative.
    Becky Cunningham, Staff-at-Large
    Twitter: BeckyCFreelance
  • lolwhoopslolwhoops Member Full Members
    edited May 2013
    the characters in Dragon's Crown really disappoint me. I just don't see any of them being fun for me to see fighting on screen. They're way too exaggerated for my tastes.
    lolwhoops: a Gamer's Blog
    ^^is my blog! Updates whenever I feel like it! :D
  • PawsPaws BEARSONA RPGamer Staff
    edited May 2013
    A point to be considered: it's easier to tell (and more talked about) when a female character is sexualized, because a) it's still a heteronormative male dominated journalism industry, b) it's ZOMG LOOK AT HER TITS.

    I'm going to agree with Ocelot in that if you want to object to a game, no matter if your reason is "justified," do it with your wallet. I don't think we'll be buying Dragon's Crown (or at least not at full price, which is sad because I really liked Muramasa.) I'm also amused the two women on staff who are open about their sexual preferences are both going "Ummmmm....yikes" :P
  • MasterChiefMasterChief I didn't learn anything! Full Members
    edited May 2013
    The whole Dragon's Crown art controversy seems SO manufactured. Where was all the rage/indignation when Ignition was the publisher?
    [SIGPIC][/SIGPIC]
    "What the f--- is a Shakespeare?"
    -Rico Valasquez, showing off why no one likes him.
  • omegabyteomegabyte He's just this guy, you know? RPGamer Staff
    edited May 2013
    MasterChief said:
    The whole Dragon's Crown art controversy seems SO manufactured. Where was all the rage/indignation when Ignition was the publisher?
    The whole controversy was invented by a single Kotaku story. Nobody gave a damn until that story went up and then it blew up when the character designer was stupid enough to reply to it (and in a really dumb and homophobic way)

    I think Tycho's argument on Penny Arcade was pretty succinct. These characters (and not just the sorceress, all of them) aren't just sexualized, they're the physical embodiment of primal human attributes. It's pretty appropriate considering that, from what I understand about the game, the characters are literal avatars with no real personal story or character to speak of. Personally I think it's the most unique and interesting artwork Vanillaware has created yet.
    "It's okay to fail as long as you learn that you failed!" - Neptune, Hyperdimension Neptunia Victory
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  • smacdsmacd Full Members
    edited May 2013
    Eh.

    I just don't care about oversexualization of women in games. It is neither a selling point, nor anything that would stop me from playing a game. On the other hand, oversexualizing males in a game would definitely stop me from even considering purchasing the game, so I can understand why women generally may find the standard trend of oversexualizing women to be offensive.

    Honestly though, I find pointless inclusion of sexual situations, most of which are rarely tasteful, to be juvenile and almost always detract from the overall package. Fable, Mass Effect, Dragon Age- all would have been completely fine without the "romances", or in Fable's case- the orgies.
  • OcelotOcelot is not declawed RPGamer Staff
    edited May 2013
    Actually, I've given a damn since I first saw the artwork. Didn't like it then, don't like it now. There's no "controversy" except that the game's art director acted like a jerk in response to criticism of his art. It's just people saying, "You know, I don't like this artwork, and this is why." It's what I've been saying since the very beginning. Adriaan disagrees with me, and I understand his point of view. I respect it more than, "I just don't care," in fact. What the artist is doing just doesn't speak to me in that way, though, hence my complete lack of desire to buy the game.
    Becky Cunningham, Staff-at-Large
    Twitter: BeckyCFreelance
  • MasterChiefMasterChief I didn't learn anything! Full Members
    edited May 2013
    Ocelot said:
    Actually, I've given a damn since I first saw the artwork. Didn't like it then, don't like it now. There's no "controversy" except that the game's art director acted like a jerk in response to criticism of his art. It's just people saying, "You know, I don't like this artwork, and this is why." It's what I've been saying since the very beginning. Adriaan disagrees with me, and I understand his point of view. I respect it more than, "I just don't care," in fact. What the artist is doing just doesn't speak to me in that way, though, hence my complete lack of desire to buy the game.
    Heh, I don't frequent Kotaku so I probably just missed it, but yeah, I'd be more offended by art designer being a POS than the art. Personally, I thought it was gorgeous artwork, but without the personality we saw in Muramasa or even Odin Sphere.
    [SIGPIC][/SIGPIC]
    "What the f--- is a Shakespeare?"
    -Rico Valasquez, showing off why no one likes him.
  • PawsPaws BEARSONA RPGamer Staff
    edited May 2013
    Kotaku's article wasn't the only one to discuss the artwork's extreme style, and someone will have to toss me a link to the developer's comment, because I don't recall it being especially homophobic.
  • OcelotOcelot is not declawed RPGamer Staff
    edited May 2013
    Paws said:
    Kotaku's article wasn't the only one to discuss the artwork's extreme style, and someone will have to toss me a link to the developer's comment, because I don't recall it being especially homophobic.
    The artist basically drew some "gay" dwarves and said that since Schrier didn't like the Amazon and Sorceress, he'd drawn something more to Schrier's liking. Basically, "You didn't like my drawings of scantily-clad women, so you must be gay."

    (I will note that Schrier's criticism of the art was pretty immature in itself. I prefer not to call people names like that, especially when writing something official or professional. That, however, doesn't change the fact that the artist's response was also immature and ignorant.)

    Here, managed to find an article about it that wasn't totally stupid.
    Becky Cunningham, Staff-at-Large
    Twitter: BeckyCFreelance
  • HyphyKezzyHyphyKezzy The Best Full Members
    edited May 2013
    Woah. What happened here?

    I guess I wasn't paying close enough attention to this cast. Because my whole takeaway was that I miss the days before my friends had families and every night was spent drinking beers and slapping bones and being so familiar with the patterns that I pretty much knew what was in everyones hands three plays in even drunk. Chris should totally learn to play dominoes properly.

    However, to weigh in on this Dragon's Crown game whose name I've heard but otherwise really haven't paid attention to...

    I prefer butts.
    Reads street English and speaks in collegiate - Ras Kass
  • ironmageironmage chaotic neutral observer SaskatoonFull Members
    edited May 2013
    The comments to that article almost contain more information than the article itself. But, as far as I can tell, neither side is really listening to the other.

    As far as I can read the situation, Jason Schreier said (among other things, I can't find the original kotaku article):
    It features the sorceress, one character from the game. As you can see, the sorceress was designed by a 14-year-old boy. Perhaps game development studios should stop hiring teenagers? At least they're cheap, I guess.
    In response, Kamitani tried to make a joke, which backfired:
    It seems that Mr. Jason Schreier of Kotaku is pleased also with neither sorceress nor amazon. The art of the direction which he likes was prepared.
    Kamitani's letter of apology is quoted a little bit down the page on the following link. The context in which he produced the dwarf artwork is rather curious. http://kotaku.com/the-artist-behind-dragons-crown-explains-his-exaggerat-482450927
    Only the livin' have the privilege of sayin' they'll fight ta the last breath.
    And words like conviction and resolve don't mean much to a dead man...
    --Raven (Tales of Vesperia)
  • 7thCircle7thCircle RPGamer Staff RPGamer Staff
    edited May 2013
    Odin Sphere had impossible thunder tits in it too, but no one cared. The difference here is the perception that Dragon's Crown is using the offending art to promote and sell the game, so the appropriate backlash is to not buy it and to loudly tell others not to buy it. The source of the controversy has to do with the way it's being promoted rather than the offensiveness of the art itself, and the vindictive need to punish the offenders.

    Vanillaware games do have hypermasculine, impossibly figured men in them too. The company is uncommonly fair about providing both normal and exaggerated sexy depictions of both genders. Loudly and collectively complaining about only one aspect of one anatomy on one gender in one character's art is the sort of hypocritical outrage that I think does more real world harm to the perception of women than a silly picture in a video game.

    There are official Atelier artworks with naked, underage females depicted in submissive and helpless positions clearly for man-arousal. No one cares about that either because it isn't used to promote the game. That Japanese art style makes me personally feel uncomfortable whereas impossible thunder tits make me giggle to no end.

    That's me addressing the current situation. In case this post ends up next to Ocelot or Paws -- it's not directed at them. Ocelot did mention to staffies that she was disgusted at the sorceress's art several weeks ago. That scale is fine with me. The current scale of the controversy is not, and that's not their fault :)
    The lesson here is that dreams inevitably lead to hideous implosions.
  • DravDrav A Serious Man Full Members
    edited May 2013
    This whole thing is yet more proof that social networking is an elaborate, career-shredding trap. The only winning move is not to play.
  • noodlenoodle Kirby: El Presidente RPGamer Staff
    edited May 2013
    Ocelot said:
    Actually, it's a perfectly good reason to bail on a game. I'm not going to spend my money on something I see as distasteful or exploitative. There are plenty of choices out there for my gaming enjoyment, and there are worse reasons to skip out on a game.
    i don't mind hot looking guys in games, but i'm not one to go pick one up just because it has a hot guy on the front. plus, i agree with oce here. games that just advertise girls with huge boobs turn me off. i imagine the game is just full of boobacious girls and there really isn't any story or good gameplay.
    Ocelot said:
    Some gamers care a lot about combat systems. I can handle a less-than-ideal combat system if I enjoy a game's setting, story, or characters. It happens that character design is my particular bugaboo. If I don't like the way the characters in a game "read" to me, I don't tend to enjoy the game (especially with RPGs and adventure games, but I'll even turn my nose up at action games if the characters either don't interest me or actively repel me). I also feel strongly about objectification in all forms of media, both of men and women.
    I would agree with this as well. Though, I really care about how my character looks. I enjoyed WoW when I played it, but my character was ugly and it kind of turned me off. That sounds shallow, but if I'm staring at my character this entire time, I want to be cute. :P (Though I'm told i could get better looking races later.)
    Ocelot said:
    I don't have a problem with characters being attractive (although what that means is awfully subjective). It's well known amongst the RPGamer staff that I'm quite fond of Juris from Atelier Ayesha, and that I think Fang from Final Fantasy XIII is smokin' (the screenshots chosen for this Best Graphics award just might have been a cute nod in my direction by Ms. Nyx--or in Noodle's direction in the case of the Snow shot). But there's a line that games can cross in which women (it's almost never men in the case of games, but it is both in the case of advertisements) are portrayed in a way that makes them less people and more a collection of supposedly attractive body parts. That's objectification, it's icky, I'm not supporting it with my money, and that's my perogative.
    Fang is awesome. She's pretty hot. Snow is also pretty hot. :P but those are just icing on the cake on top of an awesome game that i want to play more in the future.

    but oce hit the nail on the head with her response imo.
    [SIGPIC][/SIGPIC]
  • TG BarighmTG Barighm Member Full Members
    edited May 2013
    I loved Fang. She was both cool and hot, although Nabaat stole the cake for me. Too bad she was an arse.
    plus, i agree with oce here. games that just advertise girls with huge boobs turn me off. i imagine the game is just full of boobacious girls and there really isn't any story or good gameplay.
    I don't get it. This is the kind of response I generally expect to see from girl gamers, and yet I've encountered far, FAR more women who actually buy games or make game related purchases based on the attractiveness, even unrealistic attractiveness, of the female characters! Heck, some random nurse I ran into at a hospital said just that. Now I doubt every girl I meet is gay, so I'm gonna have to assume most gamers get something out of playing characters that look the way they want to...or something like that. Self-esteem thing I guess.

    I also find that last comment about games with oversexualized characters likely being a poor game with a weak story to be funny. Not because I disagree, but because I can't think of any great game with women in it that didn't have at least one sexualized female character, or a scene depicting her as such. The closest thing I can think of is FF6 based on the concept art, but even that had naked pink Terra.

    it's almost never men in the case of games, but it is both in the case of advertisements
    Meh. It just doesn't work as well for men. Muscles are fine, but when exaggerated they look goofy. Everything else is downright hilarious when exaggerated. For women, exaggeration results in things being more curvy, and that's just more of a good thing. For men, whom are all about chiseled shapes and hard angles, exaggeration results in things becoming more...pointy. Sort of like oversized polygons. It just doesn't work.
  • MasterChiefMasterChief I didn't learn anything! Full Members
    edited May 2013
    I'm not entirely sure I agree with Noodle's comment that "it's never men!" Square Enix is pretty infamous for making "cute/hot guys" in their games. Even after all this time, Tidus' nipples are still intimidating.

    Then of course there's Dante from Devil May Cry who's basically every bishounen cliche ever + every shallow badass cliche ever.
    Honestly, between Japanese development's obsession with cute metrosexuals and western action gaming development's apparent obsession with stupidly bulky dudes, I fail to see the reason this should be an issue.

    Oh wait, boobs are evil and sexist, I'm sorry. No double standard to see here, no sir.
    [SIGPIC][/SIGPIC]
    "What the f--- is a Shakespeare?"
    -Rico Valasquez, showing off why no one likes him.
  • OcelotOcelot is not declawed RPGamer Staff
    edited May 2013
    Again, we're not talking about characters that are meant to be attractive. We're talking about characters that are objectified. Characters that are meant to be little or nothing more than a passive object of sexual desire. Yes, both Japanese and Western developers create male characters that are true to that particular society's preferred vision of male attractiveness. However, you don't see the camera lovingly panning over their biceps or six-packs. Even if they're dressed like barbarians, you don't see "upskirt" shots or shots that linger over their crotch area. You don't see entire physics systems applied to the rippling of their muscles. That's because male characters are still primarily designed for what they can do, not how they look.

    You see all these things applied to female characters that the developers have decided to objectify for the desire of men. Camera pans over various body parts instead of their faces. Upskirt shots (near-ubiquitous in Japan, sadly) and special attacks that remove their clothing (only ever done to men for laughs or to signify that said man is "feminine" and weak). Jiggletech applied to disproportionately oversized breasts to emphasize their bouncing. All of these things de-emphasize the individual dignity and humanity of female characters and reduce them to sex objects. Yes, they are fictional characters and don't actually have humanity, but when this treatment is consistently given to female characters while male characters are depicted as having strength and agency, the message is twofold: 1) women aren't welcome here, this game is for men and 2) we don't value women for their mind or abilities or personalities, just their bodies.

    TG, I've heard you say that about women (the ones you've met choose games based on women they find attractive) several times. Both men and women choose games according to what they think about the playable characters (why do you think a lot of Western men don't like the men in JRPGs? They don't fit Western masculine standards), but women in particular have been groomed by things like fashion magazines to care about how they and the women around them look. Of course there's a fantasy element for women to portray a character who looks the way they'd like to look, just like there's a fantasy element for men to play characters who look and act badass. However, the huge diversity of character preferences you'd find in the female population is in no way reflected by the video game industry. I know I personally get excited when I see a female character that appeals visually to me because it's so rare outside the realm of games that allow you to create your own avatar. I can't speak for the women you've met, but that's very well what you're encountering.

    MasterChief, boiling down the objections of women and allied men who care about this issue to "boobs are evil and sexist" is both reductionist and offensive. As people who have breasts, like breasts, enjoy the various functions our breasts provide, etc., that's absolutely not the point. The point is, why should breasts be the focal point for characters in a game that's about defeating monsters and saving the world? Isn't Lara Croft a better character in the latest game, in which she has breasts that are properly proportioned to her body type and weren't the main focus of the advertising campaign as they were in previous iterations? She still has nice breasts that you can admire if you'd like to, but they're part of a character who is in a story in which she primarily demonstrates her heroic will to survive and determination to rescue her comrades.

    As a note, I think the bland, muscled male marine characters common in FPS games also suffer from lazy design that's meant to pander to a particular male audience. I think it'd be really interesting if more male characters were allowed to show fear and vulnerability along with the heroics they perform... you know, like actual heroes of both genders.

    I'd go into how advertising objectifies men, but this post is already way too long.
    Becky Cunningham, Staff-at-Large
    Twitter: BeckyCFreelance
  • PawsPaws BEARSONA RPGamer Staff
    edited May 2013
    ^ She's said it far better than I can. Boobs are awesome.
    Also, let's not forget the thing that kicked off the conversation in the podcast was the sexificiation of both the male *and* the female characters in Dragon's Crown. It's just easier for the internet to notice the phenomenon because HEY LOOK HUGE TITS.

    Gay dwarves rock.
  • TG BarighmTG Barighm Member Full Members
    edited May 2013
    However, you don't see the camera lovingly panning over their biceps or six-packs. Even if they're dressed like barbarians, you don't see "upskirt" shots or shots that linger over their crotch area. You don't see entire physics systems applied to the rippling of their muscles
    Well, THAT'S not true. Maybe it doesn't happen as much in video games, but it does happen. I remember Virtua Fighter 3 advertising its new graphics engine. That was nothing but men flexing their muscles. Happens a lot in anime too, although their version of pandering is unisexual and we don't notice a difference.
    but women in particular have been groomed by things like fashion magazines to care about how they and the women around them look.
    You should give women more credit. It's not like every attractive woman out there is so dumb they can't tell models aren't real. Some women just want to look attractive. Not because society says so, but because instinct drives us to reproduce and to do that it helps to look sexy. The magazines are a useful reference for that. And being sexy also has many health benefits. Yes, there are a lot of people out there who can't see beyond the physical, and yes, there are bullies who like to make the less endowed feel worse about themselves. And let's not forget about the lazy game designers giving us cheap thrills. Those people suck, but they're not going away.

    Anyway, sex sells. Always been that way. It's really just a "catch a sucker" scheme. Wasn't much different before magazines and movie stars. Probably not gonna change. You can continue raising your stress levels and fretting about it, or you can roll your eyes and say "oh, that silly world!" and enjoy a fun game. All I'm saying is stop worrying about not being a sucker and focus on whether or not the game is any good. Maybe someone will make a breast reduction mod for Dragon's Crown.

    And just fyi, I've shaken the hands of those fashion designers who design those scandalous outfits you hear about (my sister organizes fashion shows). All women. Their bosses are women too, so don't think it's just some man telling them what to do. Just wanted to point out empowered, intelligent woman can be just as responsible for all of this. It's not just sleazy men designing characters for other men.
    It's just easier for the internet to notice the phenomenon because HEY LOOK HUGE TITS.
    Huge tits is nothing new. We already went through that with Lara Croft. I think this was more a case of internet trolls being trolls. The fact there were boobs involved was just a coincidence.
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