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Final Fantasy X Remake Roars in Like a Lion

OcelotOcelot is not declawedRPGamer Staff
edited November 2013 in Latest Updates
Or perhaps this HD remake roars more like a Ronso? Either way, it's coming next March, and we have some trailers to go along with the announcement.
Becky Cunningham, Staff-at-Large
Twitter: BeckyCFreelance

Comments

  • DravDrav A Serious Man Full Members
    edited November 2013
    Square Enix continues to release trailers that spoil the heck out of the game's plots.
  • DarkRPGMasterDarkRPGMaster A Witness to Destruction Moderators
    edited November 2013
    Drav said:
    Square Enix continues to release trailers that spoil the heck out of the game's plots.
    Because they assume (rightfully so) that everybody and their mom has already played it.
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  • RealityCheckedRealityChecked Member Full Members
    edited November 2013
    With great restraint I'll avoid commenting on both HD remakes and spoilerific trailers (and the statute of limitations on spoilers themselves). I will ask this question b/c I'm curious if anyone has some insight:


    I wonder what SE forecasts for the % of sales to previous players vs. first-time players. I assume >95%?
  • Fowl SorcerousFowl Sorcerous Dread News Editor RPGamer Staff
    edited November 2013
    These games are more then a decade old. we are past the statute of limitations.

    Also, SHODAN is actually evil, the a splinter group of the Illuminati called MJ12 is behind everything and the player character is the spawn of Bhaal deposed Lord of Murder.
  • RealityCheckedRealityChecked Member Full Members
    edited November 2013
    I agree that 10 years is past the SoL, although I am curious what the number would be...two years perhaps?

    I do question the necessity for some spoilers in this trailer. Any trailer will contain some degree of spoilers, and 'clicker beware' is how it must be, but if the point is to show off this game's 'new' features, there are a couple of comments and scenes that could easily be omitted given a bit more thought. Of course, this is only relevant for those who haven't played the game, which brings me full circle to my original question...what % of buyers will be new players?
  • RewindRewind Member Full Members
    edited November 2013
    If you've never played the game and have little knowledge of it, how would you know that these are "spoilers"?
    PSN: TLDragoon
  • MasterChiefMasterChief I didn't learn anything! Full Members
    edited November 2013
    Fowl Sorcerous said:
    These games are more then a decade old. we are past the statute of limitations.

    Also, SHODAN is actually evil, the a splinter group of the Illuminati called MJ12 is behind everything and the player character is the spawn of Bhaal deposed Lord of Murder.
    Jesus dies, man. Jesus dies.
    [SIGPIC][/SIGPIC]
    "What the f--- is a Shakespeare?"
    -Rico Valasquez, showing off why no one likes him.
  • DravDrav A Serious Man Full Members
    edited November 2013
    Rewind said:
    If you've never played the game and have little knowledge of it, how would you know that these are "spoilers"?
    When you play the game and noticed that you already know about half the stuff that is revealed as plot twists.

    Even if RealityChecked's guess that 95% of people interested in this port have already played it is accurate, why ruin it for the 5% who haven't? After all the only thing they really need to show off in the trailer is what the new HD graphics look like; they could practically reuse the original trailers from 2001 with improved graphics for the same effect.
  • OcelotOcelot is not declawed RPGamer Staff
    edited November 2013
    MasterChief said:
    Jesus dies, man. Jesus dies.
    It's only temporary!*

    * Depending on your particular religious viewpoint, of course.

    Kind of like Sin, I guess. Oops, spoilers!
    Becky Cunningham, Staff-at-Large
    Twitter: BeckyCFreelance
  • FrozenbabylonFrozenbabylon POW! Full Members
    edited November 2013
    I've never understood the people who hate spoilers. Your going to play the game or watch the movie anyway. It's more about the journey then the destination, isn't it? I've never met anybody who refuses to see a movie if it gets spoiled, I'm sure they exist, but it's a stupid thing to get hung up on.

    Usually if I get something spoiled, then I want to know how the spoiler fits into the plot and why. Telling me that the kids therapist is a ghost in The Sixth Sense actually tells me nothing. It's all about the context of it, not the actual spoiler.
  • DarkRPGMasterDarkRPGMaster A Witness to Destruction Moderators
    edited November 2013
    Frozenbabylon said:
    I've never understood the people who hate spoilers. Your going to play the game or watch the movie anyway. It's more about the journey then the destination, isn't it? I've never met anybody who refuses to see a movie if it gets spoiled, I'm sure they exist, but it's a stupid thing to get hung up on.

    Usually if I get something spoiled, then I want to know how the spoiler fits into the plot and why. Telling me that the kids therapist is a ghost in The Sixth Sense actually tells me nothing. It's all about the context of it, not the actual spoiler.
    Same here Frozen. It's how I can get spoilered about everything and not really care.
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  • FrozenbabylonFrozenbabylon POW! Full Members
    edited November 2013
    DarkRPGMaster said:
    Same here Frozen. It's how I can get spoilered about everything and not really care.
    High five, spoiler-bros!
  • MasterChiefMasterChief I didn't learn anything! Full Members
    edited November 2013
    Frozenbabylon said:
    I've never understood the people who hate spoilers. Your going to play the game or watch the movie anyway. It's more about the journey then the destination, isn't it? I've never met anybody who refuses to see a movie if it gets spoiled, I'm sure they exist, but it's a stupid thing to get hung up on.

    Usually if I get something spoiled, then I want to know how the spoiler fits into the plot and why. Telling me that the kids therapist is a ghost in The Sixth Sense actually tells me nothing. It's all about the context of it, not the actual spoiler.
    Certain spoilers will rip apart tense moments. Using Killzone: Shadow Fall as an example, if I was told that stage nine would end with
    Spoiler:
    Sinclair killing you to perpetuate the war
    , that would ruin the tension leading up to the end of the stage.

    For many people, the experience isn't the same if it's all been spelled out for them ahead of time, especially moments that are supposed to be big reveals. By contrast,
    Spoiler:
    Viktor's face-heel turn
    is expected in Knack, so it's not as dramatic as
    Spoiler:
    Sinclair's
    in Killzone: Shadow Fall.

    tl;dr version - Part of the fun is those big reveals that spoilers tend to ruin.
    [SIGPIC][/SIGPIC]
    "What the f--- is a Shakespeare?"
    -Rico Valasquez, showing off why no one likes him.
  • RealityCheckedRealityChecked Member Full Members
    edited November 2013
    Frozen and Dark, we'll have to agree to disagree on this one. I admit I'm more sensitive to spoilers than most, and I concur there are degrees of spoilers (as Master mentioned), but to say one would enjoy games as much knowing what's coming is rather hard to imagine.

    Perhaps a future poll topic is in order?
  • TG BarighmTG Barighm Member Full Members
    edited November 2013
    I would be very angry if someone spoiled something for me, moreso if someone disrespected my desire to WANT to be surprised. At least have the bloody decency to ASK whether or not I want the story exposed first. On the flip side, I know better to go into fan forums and expect those people who have played a decades old game to death to use the spoiler function like crazy just for my benefit. It's not fair to them, much like how people who think it's MY problem I don't like seeing stories ruined is not fair to me.
  • ironmageironmage chaotic neutral observer SaskatoonFull Members
    edited November 2013
    The buildup of tension is pretty important to maintaining my interest in a story. If I know how it's going to turn out, it can dilute the experience significantly. One of my favorite anime series killed off the main character (permanently) part way through; later, putting another character I liked in danger was enough to cause me to panic, because I knew the writer was ready to kill *anyone*. If I'd known how the situation was going to turn out in advance, it wouldn't have been anywhere near as effective.

    When I play something through the second time, I often repeat the same pattern of emotional involvement, even knowing the outcome. But if you tell me the outcome in advance of my first playthrough...then I can become preoccupied with trying to anticipate the event in question, and it really will become about the destination, rather than the journey. Is Aeris going to die in this scene? Maybe the next? Oh, there she goes. Huh. (I hate myself for writing that, even now.) Because of the way my memory works, being spoilered really does affect more than just the first playthrough.

    I think the existence of
    Spoiler:
    spoiler tags
    indicates that a lot of people do care about spoilers.

    I think I read somewhere, that in Japan, you can expect spoilers in the mass media only a couple weeks after a game is released. Perhaps S/E's marketing engine is focused entirely on sales to previous players of FFX, and they haven't even considered the effect of spoilers. I don't think new players would care much about all the SD/HD comparisons that we've been seeing...
    Only the livin' have the privilege of sayin' they'll fight ta the last breath.
    And words like conviction and resolve don't mean much to a dead man...
    --Raven (Tales of Vesperia)
  • MacstormMacstorm Ysy St. Administrators
    edited November 2013
    Count me in on the "don't spoil me" list on most things. Some say it's more about the journey than the destination, but I say it's about journey AND the destination. Some people like being surprised by what's coming, even if I can see it coming a mile away. It's that 1% of the time that you think you know what's happening and then it twists and changes completely from what you expected that really gets me. That's one reason I really like whacked out plots that don't make sense, because at least I couldn't see it coming. If you're going to play/watch/read something, why learn the experience before hand? What does it gain you?

    One of my friends from college would read every little leak or spoiler about the SW prequel trilogy before we'd go see them. He knew every little details and it drove me nuts to hear him hinting at things. It was like sitting with someone who's already watched a movie and would go "oh, watch this part. this will be good." Screw that, let me experience it myself.
    "The universe is already mad. Anything else would be redundant."
    Twitter @FinalMacstorm
  • ultranessultraness Member Full Members
    edited November 2013
    Frozenbabylon said:
    I've never understood the people who hate spoilers. Your going to play the game or watch the movie anyway. It's more about the journey then the destination, isn't it? I've never met anybody who refuses to see a movie if it gets spoiled,(punctuation fail) I'm sure they exist, but it's a stupid thing to get hung up on.

    Usually if I get something spoiled, then I want to know how the spoiler fits into the plot and why. Telling me that the kids therapist is a ghost in The Sixth Sense actually tells me nothing. It's all about the context of it, not the actual spoiler.
    Spoilers ruin the journey, not just the destination, and comma splices are terrible, too.

    Anyway, to hell with the FFX remake. It's worthless if Square-Enix isn't replacing the awful English voices, the one aspect of the game that actually needs a makeover.
  • FrozenbabylonFrozenbabylon POW! Full Members
    edited November 2013
    ultraness said:
    Spoilers ruin the journey, not just the destination, and comma splices are terrible, too.
    Oh, To hell with you. If you can't come up with a better retort than lolusukatgrammarlol then don't bother.
  • TheAnimeManTheAnimeMan Member Full Members
    edited November 2013
    Macstorm said:
    One of my friends from college would read every little leak or spoiler about the SW prequel trilogy before we'd go see them. He knew every little details and it drove me nuts to hear him hinting at things. It was like sitting with someone who's already watched a movie and would go "oh, watch this part. this will be good." Screw that, let me experience it myself.
    And this is why DarkEiraStar hates going to the movies with me, at least certain ones
    I am bad and that is good, I will never be good and that's not bad, there's no one I'd rather be than me - Wreck-it-Ralph

    27 years of gaming and still going strong
    and now a Proud if slightly annoyed Father :D
  • DarkRPGMasterDarkRPGMaster A Witness to Destruction Moderators
    edited November 2013
    ultraness said:
    Spoilers ruin the journey, not just the destination, and comma splices are terrible, too.
    Not really. For example, I can tell you about the epic final battle of Bayonetta...but that doesn't mean you know how it gets there or how it looks. That's the difference, the knowledge doesn't change that it's a completely different experience to see/play that spoiler.
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  • TG BarighmTG Barighm Member Full Members
    edited November 2013
    but that doesn't mean you know how it gets there or how it looks.
    Aye, but then you can figure it out which could turn an otherwise clever and/or subtle story or major plot-twist into an "oh...that's what's gonna happen. Blah...".
  • TyphoTypho Knight Errant Full Members
    edited November 2013
    The way I look at it is like this. An unexpected (an unspoiled) plot twist can contribute to a great first experience with a game, or any story based media really. But, great games will stand on their own and will hold up during further replays, perhaps even lending themselves to further analysis after knowing what inevitably happens.

    Still though, that initial unexpected plot twist can trigger an emotional attachment to a game that otherwise wouldn't exist if it had been spoiled. Robbing somebody of that can therefore cause their enjoyment to be less than it once was otherwise.

    Now, that being said, I do think there is some reasonable statute of limitations, which FFX in my opinion falls well outside of.
  • DravDrav A Serious Man Full Members
    edited November 2013
    I can sort of see where people who think spoilers aren't an issue are coming from. Typically you pick up a paperback of some classic novel — a Penguin edition or whatever — you'll often find that the foreword outright spoils numerous plot elements for the sake of critical analysis. Why would the editor put something like this at the beginning of the novel if they didn't think that, by and large, foreknowledge of plot elements was on the whole irrelevant to one's enjoyment of the novel? Similarly, the tragedies of Classical Greece were all based on Greek legends, or in one case recent history, so it was fairly likely that the audience already knew how things were going to play out as soon as they knew which characters were involved. What really matters was how well the tragedians managed to dramatize the events, and the quality of the poetry invoked by the actors. And knowing how the plot played out didn't necessarily mean you immediately understood the conceit of the play: the tone of Euripides' Orestes is very different to Aeskylus' Libation Bearers despite being based on the same legend.

    But... we're not talking about literature here; we're talking about a video game story. At best, Final Fantasy X has a plot on par with a decent anime: not especially memorable and certainly nothing worthy of deeper analysis, but enjoyable enough that you can sit through it for the 5+ hours of cutscenes required to see things play out. And, well, when you're dealing with a just-kind-of-ok story you want to get as much mileage out of it as possible, and a big part of that is being able to run with the ebb and flow of the plot without foreknowledge of where you're going. So while I agree that there is no point in avoiding spoilers on a message board where you can generally expect that everyone has already playing the game, I don't think Square Enix have cause to spoil plot points in their advertising, which is being consumed by a broader audience who could easily have never had a chance to play it.
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