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Impression - The Elder Scrolls Online

InstaTrentInstaTrent OpinionatorRPGamer Staff
edited February 2014 in Latest Updates
The Elder Scrolls is about to go online for the first time. Will this trip to Tamriel be worth it?

IMPRESSION
"To tell you the truth, I like drinking tea and eating fresh vegetables, but that doesn't fit with my super-cool attitude. I guess I have to accept this about myself."

Comments

  • PawsPaws Purr RPGamer Staff
    edited February 2014
    What little has leaked out of the CBT has pretty much killed what little interest I had in the game as a MMO. That being said, I'm not an ES fan so YMMV.
  • DarkRPGMasterDarkRPGMaster A Witness to Destruction Moderators
    edited February 2014
    The game feels too single-player to warrant a monthly subscription IMO. PvP...I have Guild Wars 2 for World vs World.
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  • scorpio_7scorpio_7 Tactic's Ogre I choose u! Full Members
    edited February 2014
    DarkRPGMaster said:
    The game feels too single-player to warrant a monthly subscription IMO. PvP...I have Guild Wars 2 for World vs World.
    The single player feel is actually what has gotten me into the game, and why I have pre ordered it.

    There are issues though, especially around the lack of loot in the game. Ultimately rewards and drops are too far apart and uncommon. Also like stated before, the opponents lack ai.

    Hopefully they make some changes in that regard for release. Whether or not I make an on going sub will be determinant on them making some fundamental changes.
  • The Last PaladinThe Last Paladin Member Full Members
    edited February 2014
    This preview pretty much hit what I felt for this game exactly. After playing in a few betas, I find that I think the game has potential, but it will have a lot of work on its hands. I don't think this game is good enough for a sub quite yet. I will probably buy the game for the PS4 but I have no desire to pre-order it or anything.
  • Daniel36Daniel36 Member Full Members
    edited February 2014
    I can't wait to run into my buddies Sephiroth666 and Stoner1993 in the world of Tamriel!!
    Oh wait, no I don't.
  • KiralynKiralyn Member Full Members
    edited February 2014
    Yeah, but as a single-player TES fan (and also as someone who played WoW and other MMOs for a while), the idea of not being able to just wander around the world and smack enemies around without a quest involved sounds totally crazy. Why the heck did they do that? What's going to happen when people run out of quests to do?

    (I played WoW mostly as a solo player - running around the world exploring, beating up random monsters for the heck of it, collecting crafting mats - i.e, Random Undirected Activities - filled up a great deal of my time. As it has in several other MMOs I've played around with. And that kind of Wander & Explore gameplay is 90% of what I do in the solo TES games. From both points of view, what the impression described seems less than ideal.)
  • TG BarighmTG Barighm Member Full Members
    edited February 2014
    I do look forward to exploring the other provinces we have yet to see, but other than that, this doesn't sound like a very worthy investment of my time and money. Hopefully they will still be doing betas next month because my datacap is about to jump (still sucky at 100gigs though).
  • OcelotOcelot is not declawed RPGamer Staff
    edited February 2014
    I'm just not sure Zenimax understands that in this particular MMO design, it has alienated an awful lot of the people who are actually fans of the Elder Scrolls games and setting. Yeah, stupid people mean that you have to put limits on what characters are free to do in MMOs, but there was an opportunity here to make something different and interesting. Yet another theme park MMO just isn't going to cut it anymore, particularly when a similar MMO with a far more popular franchise (SWTOR) failed to meet expectations.

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    Becky Cunningham, Staff-at-Large
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  • MobiusZeroMobiusZero Member Full Members
    edited February 2014
    I really like how they are going with the 3 realms metric, which is what will probably get me to try it out, since I was a huge fan of DAoC.

    And it sounds like it will be possible to level without having to do PvE? For me, I play an MMO 100% for the PvP, so if I could NOT have to do a single quest, or NOT have to kill a single MOB, then it's the kind of game I'd be into! (I did the same in SWTOR, actually. Once I hit level 10, I never did PvE again, and got all the way to 50 through PvP, and got all my gear that way, as well, and I thought it was quite awesome.).

    Interestingly, I'm a fan of the franchise, too. But when I play it as an MMO, my priorities will be different.
  • DarkRPGMasterDarkRPGMaster A Witness to Destruction Moderators
    edited February 2014
    You don't unlock PvP until level 10. You HAVE To grind to 10 before you can PvP.
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  • AbalonAbalon New Member Full Members
    edited February 2014
    Hi all,

    I decided to register simply due to the fact that i am very dissapointed with the impression piece while the game is still under nda. I strongly encourage anyone on rpg gamer that will be reviewing or doing future beta impressions to ensure at the apsolute mininum to do the pvp, dungeons and aim for around level 15 at least before reviewing the game. I am a avid rpg gamer and love the reviews you guys put up as well as impressions. However I do expect more of your reviewiers/impressionts compared to every other site out there. Given I can not talk about the game yet I will state that this is most fun i have had in a rpg in over a decade and thats from playing over a 100 different rpgs during that time frame. If you do get a chance to play once again I strongly encourage play until you at least get to level 8. You are simply short handing yourselves from one of the best gaming experiences i have ever had the pleasure of participating in otherwise. Once again I respect your opinion and understand the starting areas lead to a bad first impression especially to people seeking to try out the game. I encourage open discussions and cant wait till the nda is lifted :)
  • PawsPaws Purr RPGamer Staff
    edited February 2014
    Awww, RPG Gamer used to be a tabletop website. Now it's for sale.
  • InstaTrentInstaTrent Opinionator RPGamer Staff
    edited February 2014
    Paws said:
    Awww, RPG Gamer used to be a tabletop website. Now it's for sale.
    Their impressionists were quite good though. I know this because I never disagreed with their opinion.

    *wink*
    "To tell you the truth, I like drinking tea and eating fresh vegetables, but that doesn't fit with my super-cool attitude. I guess I have to accept this about myself."
  • AbalonAbalon New Member Full Members
    edited February 2014
    Its honestly not your fault Insta its just infuriating. I honestly wish Zenimax would have set it up in a way that a review can not be posted until public dungeons, pvp has been played and level 15 has been hit. I cant count how many reviews where the reviewer stated they didnt level past say level 5? Now you can argue they should have done a better job hooking people in but it just seems like the comparison between the press impressions and beta testers are like night and day. I am aware that the press beta did not have access to the pvp so maybe thats a part of it. I appreciate all the awesome news and reviews you guys do im just pissed because press nda is off and those of us that have 100+ beta hours cant post any reviews ;( That and it just dosnt seem like people are playing the same game.

    Anyways thanks for your impression. I have no idea how long you played so it is unfair of me to critisze ;( The only construstive I would offer is please do not use the term pay wall in aspect to this game. While Imperials may be a new race your race makes such a minimal diffrence I feel its more of a skin then anything else (until such a time that racial abilites are listed if imperial gives you a gross advantage over other races that feel free to call it a pay wall all you want :). Hope you did enjoy atleast some of the game ;)
  • InstaTrentInstaTrent Opinionator RPGamer Staff
    edited February 2014
    Abalon said:
    The only construstive I would offer is please do not use the term pay wall in aspect to this game.
    I wonder what else I could call a system that blocks me from having or doing something unless I pay real money.
    "To tell you the truth, I like drinking tea and eating fresh vegetables, but that doesn't fit with my super-cool attitude. I guess I have to accept this about myself."
  • AbalonAbalon New Member Full Members
    edited February 2014
    I suppose its more of a difference in opinion I view a pay wall as you need to play 20 dollars to have access to this dungeon, pvp zone something to that effect Neverwinter nights is a good example of this with their content packs. Having access to a race being a pay wall *shrug* it just comes across as exageration i guess? Once again I understand that its more a problem with pr issues and might just be a difference of opinion i kinda view the imperial addition more akin to like a new skin you can get for one of your characters in a rpg that might have a slight change in stats?

    Also to be honest Insta I cant wait for the nda to be lifted and the game to come out. I am either hoping for 1 of 2 things game becomes a huge hit and everyone loves it. Or game comes out and people that dont like or care for it just stop talking about it and move on to whatever they want. You have to agree that the amount of hate the game is getting is obsurd compared to any other game launch in memory. Its like star wars old republic x100(just look at some of the reddit post last week). Once again i do'nt expect all positive and glowing impressions/reviews because the negatives will help the company to improve the product for the rest of us.
  • goateguygoateguy Member Full Members
    edited February 2014
    Paws said:
    Awww, RPG Gamer used to be a tabletop website. Now it's for sale.
    Wait what? RPGamer is for sale?
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  • MacstormMacstorm Ysy St. Administrators
    edited February 2014
    goateguy said:
    Wait what? RPGamer is for sale?
    Nope, RPGamer is not, but RPG Gamer is.
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  • PawsPaws Purr RPGamer Staff
    edited February 2014
    People like to credit us with more Gs than we have.
  • The Last PaladinThe Last Paladin Member Full Members
    edited February 2014
    Abalon said:
    Its honestly not your fault Insta its just infuriating. I honestly wish Zenimax would have set it up in a way that a review can not be posted until public dungeons, pvp has been played and level 15 has been hit. I cant count how many reviews where the reviewer stated they didnt level past say level 5? Now you can argue they should have done a better job hooking people in but it just seems like the comparison between the press impressions and beta testers are like night and day. I am aware that the press beta did not have access to the pvp so maybe thats a part of it. I appreciate all the awesome news and reviews you guys do im just pissed because press nda is off and those of us that have 100+ beta hours cant post any reviews ;( That and it just dosnt seem like people are playing the same game.
    You know, I see this argument a lot from the defenders of the game. The MMO genre has a very narrow window of opportunity in the first place to impress gamers, especially one that is going to require you to pay a monthly fee. If the game is not appealing or catches one eyes off the back, most gamers are not going to bother playing it at all. So to say that the NDA should have forced people doing these reviews/previews to play the game until they hit the dungeons and PVP portion before they can talk about it is a tad bit silly to me considering the time it takes to get to either portion of those games (and other issues that I can't talk about that PVP had because of the NDA) because these are first impression, meaning the main portion of the game mechanics you're going to be spending a good portion playing before you even get to those other aspect of the game. It is NOT the reviewers fault that this game did not impress people, it is Zenimax's inability to do so that is at fault here.

    Anyways thanks for your impression. I have no idea how long you played so it is unfair of me to critisze ;( The only construstive I would offer is please do not use the term pay wall in aspect to this game. While Imperials may be a new race your race makes such a minimal diffrence I feel its more of a skin then anything else (until such a time that racial abilites are listed if imperial gives you a gross advantage over other races that feel free to call it a pay wall all you want :). Hope you did enjoy atleast some of the game ;)
    A paywall is offering services that people may want for money that they will not otherwise get in the game. With the Imperial edition you don't just get a new race with new racial abilities that can be played anywhere, you also get the Imperial horse and we all know how much it cost in game to buy a horse. This package is the very definition of a paywall.
  • OcelotOcelot is not declawed RPGamer Staff
    edited February 2014
    Actually, this conversation highlights the difference between veteran MMO players and players who don't usually play MMOs but are considering this one because of its setting. Veteran MMO players are going to want to know the full nitty-gritty of the game and all its many traditional MMO elements. People who mostly play single player games have an entirely different set of questions about TESO, and I say this as an MMO vet myself. It's awfully difficult to write an impression that will please both groups, since too much MMO talk will leave the single-player people's heads spinning, while the MMO crowd really wants to know all that detail... and many of them want to know that TESO is a lot like the MMOs they have played and loved before.

    People who are mostly into the single player TES games, on the other hand, want to know if they can freely explore the world, if they can freely build their characters the same way they can in Morrowind or Skyrim, etc. A lot of the hallmarks of the Elder Scrolls games are in direct opposition to the way most modern MMOs are built. Things like PvP and multi-player dungeon runs are secondary considerations for a lot of these players. Unlike people who are MMO vets first and foremost, these players generally want to know how much TESO isn't like Everquest or World of Warcraft. This game involves a clash of two very different kinds of players, and it sounds like it's going to please the MMO vets a lot more than the TES vets... and people who fall in both categories will probably just have to try it out for themselves.
    Becky Cunningham, Staff-at-Large
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  • PawsPaws Purr RPGamer Staff
    edited February 2014
    Thanks Ocelot, that's a good description. And I think it reinforces as a MMO vet myself I'll be skipping this one for now.
  • AbalonAbalon New Member Full Members
    edited February 2014
    Oh I agree there are starting issues but if you start looking at the redit and some of the newer post level 10 reviews the diffrence in opinion is night and day. Paladin I agree with you on the horse but that aside the imperial edition complaining makes me sad to be a gamer there are much better thing to gripe about then a race. At no point in mmo history can I recall where a race was so imbalanced that it is pay to win. The horsey is a valid argument though as a speed bonus does technicly give you a distinct advantage over other players. I just don't agree with the imperial race argument is all.

    Ocelot that is a good point what i want to say i guess is if you are a veteran mmo player. I felt the game was a great experience then again im pretty sure i did almost everything you could. (ive been playing mmos for almost 14 years now, this is probably the best experience ive ever had with a mmo starting out? I cant comment on end game as that cant be tested. I am almost a huge elder scrolls fan i think over 800 hours in skyrim alone? Will be interesting to see how well the game goes. From the 200 people we got together for our guild i can a good 80 of us are having trouble going back to other games due to withdrawal symptoms ;(.

    Anyways thanks for the good discussion and I highly encourage anyone that gets into the beta to give it a try for a weekend.
  • smacdsmacd Full Members
    edited February 2014
    Ocelot said:
    People who are mostly into the single player TES games, on the other hand, want to know if they can freely explore the world, if they can freely build their characters the same way they can in Morrowind or Skyrim, etc. A lot of the hallmarks of the Elder Scrolls games are in direct opposition to the way most modern MMOs are built. Things like PvP and multi-player dungeon runs are secondary considerations for a lot of these players. Unlike people who are MMO vets first and foremost, these players generally want to know how much TESO isn't like Everquest or World of Warcraft. This game involves a clash of two very different kinds of players, and it sounds like it's going to please the MMO vets a lot more than the TES vets... and people who fall in both categories will probably just have to try it out for themselves.
    You nailed most of it here. I haven't played any MMOs since I gave up EQ (currently 174 months clean of MMOs). And yes, this is the first new MMO I'm seriously considering, though I'm really waiting til the game actually comes out before I look deeply into it. However my questions aren't necessarily "how is this different from popular MMOs", as my reason for avoiding MMOs is mostly that I dislike people in general and that I know how much of a time suck they are. So my question is- how much content is in this game, and can I successfully play this game solo- can I play this game, in a series I adore above pretty much all others, without other people ruining it for me? If I do play it, can I play it with just my friends? (Can I even convince my friends to play?). How much of my time will be sucked into this? (Will my fiancee leave me?). Things like PvP are not only secondary, but completely inconsequential as long as they are optional. What I'm looking for is a Massively Single Player Or Small Group Of My Friends RPG set in the Elder Scrolls universe.
  • AbalonAbalon New Member Full Members
    edited February 2014
    Smacd Lets put it this way if there wasnt a single other person playing the game I would still gladly play this for a couple hundred hours. Now it is a mmo element so obviously some grouping is needing for dungeons/pvp ect But the single player element is amazing. Will you sink a ton of time into the game? Yes I cant count how many times i skipped sleep or lost track of time. Other people have a very mininmal impact as far as questing/exploration and your enjoyment of the game. Unfortunatley the game is still under nda so i cant discuss details but I hope that answers your questions. Yes you should be able to convince your friends to play. Good example is a grouped with my friend for most of last beta we still had a blast. I defintly think you can easily play the game solo or with a small group of friends.
  • TG BarighmTG Barighm Member Full Members
    edited February 2014
    (TG: Check out Teksavvy if it's available in your area. I've got 300 gigs a month from them with my basic DSL service. Used to be 200 but when the big telecoms tried to force 25 gig caps on the entire industry, Teksavvy raised it to 300 in celebration of that attempt being thwarted. )
    Oh, I'm considering it.

    So my question is- how much content is in this game, and can I successfully play this game solo- can I play this game, in a series I adore above pretty much all others, without other people ruining it for me? If I do play it, can I play it with just my friends?
    I feel the same, but I can't find a consistent answer. Some people say it's got the traditional Elder Scrolls gameplay. Others say it doesn't. VanOrd over at GameSpot often describes it in such a way to make it sound generic, but then says it's so pretty you still feel like it's worth exploring the world. I've seen some impressions say there are random dungeons and forts you can explore like in the standard games, so you don't have to run the same level-up dungeons over and over again. And then someone else counters it by saying it has the usual zone progression thing most MMOs have.

    So...yeah. Definitely going to try before I buy this one.
  • KiralynKiralyn Member Full Members
    edited February 2014
    The Last Paladin said:
    A paywall is offering services that people may want for money that they will not otherwise get in the game. With the Imperial edition you don't just get a new race with new racial abilities that can be played anywhere, you also get the Imperial horse and we all know how much it cost in game to buy a horse. This package is the very definition of a paywall.
    Eh. I'd call it at most a cash grab and/or "buying gold/power" (since you can get "mount" in-game for gold, the $ you pay bypasses that & gives you a unique skin). To me, a "paywall" is when you reach a point in a game, and in order to play further at all, you have to pay. You know "Congrats on reaching lv 20! Group dungeons are now available - once you buy the Dungeon Key for $20!" (D&D Online, in the early f2p days, for example - there were only so many quests, especially past lv10. To really go much further, you needed to buy additional quest areas.)

    Paywall - you cannot progress past the wall unless you pay. How does not having the imperial mount skin, or having to save up in-game gold for a mount (the usual way most people will get a mount) stop your progress?
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