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Impression - Final Fantasy X|X-2 HD Remaster

MacstormMacstorm Ysy St.Administrators
edited March 2014 in Latest Updates
Curious if you should pick up the Vita version of the Final Fantasy X|X-2 HD Remaster? Here's a brief rundown of our experiences so far.

Impression
FFX screen captures
FFX-2 screen captures
"The universe is already mad. Anything else would be redundant."
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Comments

  • JCServantJCServant Certified Polygameist RPGamer Staff
    edited March 2014
    Great write up.

    For me, I went with the PS3 version. Why? Because, from what I saw on Amazon's description, FFX-2 must be downloaded (they give you a code), and the requirements listed 8 or 10gb. Ouch. I don't have that much spare room on my current card, and those cards are not a cheap date. I do admit, being able to have it on the go is very appealing, and I will probably pick up a Vita version as well when it drops in price... if I can clear 10gbs on my memory card by then :)
  • MacstormMacstorm Ysy St. Administrators
    edited March 2014
    FFX-2 is 3.4GB, so that's all that's needed for the download. I agree I'd rather have a physical version, but I want it on the go not on the PS3.

    That said, the FFX-2 codes are screwed up right now, so no one can download it anyways.
    "The universe is already mad. Anything else would be redundant."
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  • lolwhoopslolwhoops Member HalifaxFull Members
    edited March 2014
    Honestly, when I get a Vita I'll probably get a digital version of X if I can. X-2 is all right, I enjoy it and everything, but I much prefer X's combat. My favourite in the series. I'm getting the PS3 version soon, so it'll be an extra purchase later for portability.
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  • riulynriulyn Member Full Members
    edited March 2014
    It's nice to see that the two games run relatively well on the Vita. Those would be the versions of the game I would pick up as well if I were to pick them up.
  • scorpio_7scorpio_7 Tactic's Ogre I choose u! Full Members
    edited March 2014
    Since I have moved on to the ps4 I will have to get the vita version. I enjoy portable gaming a great deal so that probably would have been my pick anyhow. I must say I'm looking forward to diving into this.
  • omegabyteomegabyte He's just this guy, you know? RPGamer Staff
    edited March 2014
    Macstorm said:
    FFX-2 is 3.4GB, so that's all that's needed for the download. I agree I'd rather have a physical version, but I want it on the go not on the PS3.

    That said, the FFX-2 codes are screwed up right now, so no one can download it anyways.
    Was gonna say, 10gb sounded way out of whack. That's high even for a modern AAA blockbuster, let alone a PS2 remaster.
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  • InstaTrentInstaTrent Opinionator RPGamer Staff
    edited March 2014
    I picked up the Vita version yesterday. Looks and plays great. The only thing I've noticed are a few loading screens here and there, as well as some on-screen touch controls that I thought were pretty superfluous. It's nice that I can control the timing of Aeon intro sequences with the touch of my finger, but I don't think it makes a ton of sense to touch my screen to save my game or heal my party.
    "To tell you the truth, I like drinking tea and eating fresh vegetables, but that doesn't fit with my super-cool attitude. I guess I have to accept this about myself."
  • JCServantJCServant Certified Polygameist RPGamer Staff
    edited March 2014
    Ah, I see where I made this mistake, LOL.

    Still, irks me a little bit that I have to DL that 2nd game. It's like a tax. Cost for Vita memory is still over $2/gb. Evil.

    Now I know I've read numerous times that one can DL a PSN game twice, or more accurately, (From what I read) on two different devices. I've never been able to find out, for a fact, if deleting a game from a device 'frees it up' in Sony's eyes... and/or if I'm allowed to DL it to the same device over and over. I do know that one can deactivate a device at Sony.com to assist if that becomes a big issue. However, because this process seems so nebulous to me, I've been careful not to delete a game from my PS3, PSP, Vita or PS4 unless I know I'm not going to play it again. Since I enjoy replaying FF games, they FFx-2 would sit on my card forever, forcing me to buy a new, expensive card even earlier. Evil. I'll have to look closer at that sometime soon. I'll eventually get this on Vita when it drops in price, and it would be nice to have that clarified.
  • MacstormMacstorm Ysy St. Administrators
    edited March 2014
    jcservant said:
    Ah, I see where I made this mistake, LOL.

    Still, irks me a little bit that I have to DL that 2nd game. It's like a tax. Cost for Vita memory is still over $2/gb. Evil.

    Now I know I've read numerous times that one can DL a PSN game twice, or more accurately, (From what I read) on two different devices. I've never been able to find out, for a fact, if deleting a game from a device 'frees it up' in Sony's eyes... and/or if I'm allowed to DL it to the same device over and over. I do know that one can deactivate a device at Sony.com to assist if that becomes a big issue. However, because this process seems so nebulous to me, I've been careful not to delete a game from my PS3, PSP, Vita or PS4 unless I know I'm not going to play it again. Since I enjoy replaying FF games, they FFx-2 would sit on my card forever, forcing me to buy a new, expensive card even earlier. Evil. I'll have to look closer at that sometime soon. I'll eventually get this on Vita when it drops in price, and it would be nice to have that clarified.
    The way this works is that you can have a set number of systems set as active. I think two PS3s, two PSPs, and it was one Vita, but I think that's also two now. You can download any games to any system you have activated as often as you like. It works without a hitch. The one thing you need to be aware of on Vita is that when you remove a game, it takes your save data with you. You have to back it up to your PC or if you have PS+ you can backup even easier online with just a couple button presses on the system. You can restore them just as easily.
    "The universe is already mad. Anything else would be redundant."
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  • JCServantJCServant Certified Polygameist RPGamer Staff
    edited March 2014
    Ah, that's good to know! Thanks for the clarification. That makes it much easier to bite that bullet, I imagine.

    Yeah, I love the online PSPlus save.
  • MacstormMacstorm Ysy St. Administrators
    edited March 2014
    Also, apparently you can import an Asian version of FFX-2 with English voices and subs for $39.99. http://www.play-asia.com/final-fantasy-x-2-hd-remaster-paOS-13-49-en-70-7g9z.html

    Thanks, Wheels!
    "The universe is already mad. Anything else would be redundant."
    Twitter @FinalMacstorm
  • GrayWolf323GrayWolf323 Member Full Members
    edited March 2014
    I bought both versions, wish it was Cross-Buy but they were two of my favorite RPGs from the PS2 gen so since they were at least Cross-Save I caved and got both
  • Severin MiraSeverin Mira News Director/Reviewer RPGamer Staff
    edited March 2014
    InstaTrent said:
    I picked up the Vita version yesterday. Looks and plays great. The only thing I've noticed are a few loading screens here and there, as well as some on-screen touch controls that I thought were pretty superfluous. It's nice that I can control the timing of Aeon intro sequences with the touch of my finger, but I don't think it makes a ton of sense to touch my screen to save my game or heal my party.
    Don't believe devs get a choice on the save front, think that's forced by the firmware. If that healing thing is controlled similarly to P4G's SOS signals on the front screen then it seems perfectly fine and intuitive to me to me. If it's on the back screen then yeah, bleh. (I wouldn't know how it works yet, it's out here Friday)

    edit - actually there is a choice (P4G does it differently), but the vast majority of games use the standard touch screen save menu.
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  • My_Lost_WingMy_Lost_Wing Member Full Members
    edited March 2014
    jcservant said:
    Ah, I see where I made this mistake, LOL.

    Still, irks me a little bit that I have to DL that 2nd game. It's like a tax. Cost for Vita memory is still over $2/gb. Evil.

    Now I know I've read numerous times that one can DL a PSN game twice, or more accurately, (From what I read) on two different devices. I've never been able to find out, for a fact, if deleting a game from a device 'frees it up' in Sony's eyes... and/or if I'm allowed to DL it to the same device over and over. I do know that one can deactivate a device at Sony.com to assist if that becomes a big issue. However, because this process seems so nebulous to me, I've been careful not to delete a game from my PS3, PSP, Vita or PS4 unless I know I'm not going to play it again. Since I enjoy replaying FF games, they FFx-2 would sit on my card forever, forcing me to buy a new, expensive card even earlier. Evil. I'll have to look closer at that sometime soon. I'll eventually get this on Vita when it drops in price, and it would be nice to have that clarified.
    I agree. That is pretty evil. I never did like it when companies combine both digital and physical copies in their collections a la the god of war collection. I wonder if that even makes any sense from a pubic relations or marketing perspective because consumers may think that the company is cutting costs, being lazy, or both. I don't know if that's the image I want to project to my consumers. Anyway, I would also like a clear answer to that two DLing a game twice on PSN, especially because of YLOD's. Back I September, my 80 gig ps3 YLODed and I got a new one. I previously had legend of mana downloaded on my old ps3 and my psp. I was able to download legend of mana to my new ps3. I do not know if that counts at the third one because I downloaded legend of mana to my psp from my old ps3. Very confusing.
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  • LordKaiserLordKaiser Gaming Freedom Full Members
    edited March 2014
    I wanted the CE but my GPU card decided to overheat... So no more FFX in a while... :(
    Never buy a game published by D3 Publisher that is not WKCII. They cheated on their fans by releasing a game that they didn't support not even for a year and they released a rushed translation.
  • omegabyteomegabyte He's just this guy, you know? RPGamer Staff
    edited March 2014
    FYI, if you buy digitally, even on the Vita, you get both games as a package, even though they download separately. Total for both games is 6.1gb
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  • ShayminShaymin The Gratitude Pokemon Full Members
    edited March 2014
    So, uh, how do you send the save from Vita -> PS3 or vice versa? It's not as simple as doing the upload to the cloud, right?
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  • MacstormMacstorm Ysy St. Administrators
    edited March 2014
    There's a manage save data option on the start menu. It's hard to see at first as it's small, but it's there.
    "The universe is already mad. Anything else would be redundant."
    Twitter @FinalMacstorm
  • AngelonightAngelonight Member Full Members
    edited March 2014
    I am loving this game all over again.
    I only have one tiny wish that they would have done.
    I remember when the first generation PS3 was released it had all the ports for the old memory cards, and after that there was a cord so you could copy your PS2 card to your PS3 HDD.
    I wish they would have implemented that feature again so that if you still had a PS2 save file of X you could load your collected Albehd primers from the PS2 version to the PS3 version.
    That would have been so cool. Well back to Spira.
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  • omegabyteomegabyte He's just this guy, you know? RPGamer Staff
    edited March 2014
    Angelonight said:
    I am loving this game all over again.
    I only have one tiny wish that they would have done.
    I remember when the first generation PS3 was released it had all the ports for the old memory cards, and after that there was a cord so you could copy your PS2 card to your PS3 HDD.
    I wish they would have implemented that feature again so that if you still had a PS2 save file of X you could load your collected Albehd primers from the PS2 version to the PS3 version.
    That would have been so cool. Well back to Spira.
    Likely wouldn't have been possible anyways. FFXHD is based on the International re-release, which has a bunch of added content. Save files probably wouldn't be compatible.

    I'm having a blast playing the game again too. At the Mi'hen Highroad now, after managing to beat the Luca Goers in the blitzball tournament (surprisingly easy once you know how, actually.)
    Spoiler:
    As soon as you get the ball, spam the square button like crazy and just keep passing between teammates, especially Tidus. It's possible to hold onto the ball for the entire 5 minutes in this way, as the opposing team will never get more than one blocker in place, and unless it's their midfielder, they're easily charged past by anyone on the team. Then, in the second half, get Tidus the ball, swim as close as you possibly can to the net, and use the Jecht shot. After scoring, go back to passing until time runs out.
    Only thing I wish they had changed so far is adding in a scene skip function. Makes the game feel more dated than it ought to.
    "It's okay to fail as long as you learn that you failed!" - Neptune, Hyperdimension Neptunia Victory
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  • SpartakusSpartakus One Knight Stand Full Members
    edited March 2014
    Been playing this since wednesday and I'm about 20 hours in at Macalania Woods. I'm pleased with the new graphics and sound, though I consider it a strange decision not to include the Japanese voices this time and the loading times seem to actually be longer than on PS2. Neither of these gripes are much of an issue for me, but it's puzzling nevertheless.

    Does anyone else think the optional content in this game is a tad too much on the inaccessible side? I played with the idea of going for 100% completion this time but looking into the humongous time commitment needed for just one of several steps that are necessary to stand a chance against the Dark Aeons, I gave up on the idea. I liked how in FF4-9 you could complete all the optional stuff while still finishing the game in a "full-time working adult with a girlfriend"-friendly 50-60 hours. It's not just a question of time either, as some of this stuff is just dull busywork with no challenge involved (like having to capture 10 of each fiend from each area).

    Oh well, at least I'm going to get all the Aeons, defeat the Ultima/Omega Weapons and get a few of the less time-consuming Celestial Weapons, and then call it a day.
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  • TheAnimeManTheAnimeMan Member Full Members
    edited March 2014
    The Monster catching one was in the original game as well though. It's really not that bad late game. Though I will admit first time through I beat the game at 120+ hrs with a nearly maxed out sphere grid
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  • SpartakusSpartakus One Knight Stand Full Members
    edited March 2014
    My main problem with the monster hunting is not the difficulty or the time required, but revisiting all the locations just to get into random battles with every single monster in the game feels less like having fun and more like work, which raises the question of why I shouldn't just do some overtime at the office instead and actually get paid to be bored.

    That particular criticism wasn't aimed at the remaster though, as I played the international version the first time around which had the Dark Aeons and all.
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  • CidolfasCidolfas Member Full Members
    edited March 2014
    Yeah, the monster hunting wouldn't be that bad except for the fact that there are a few (probably less than 10) monsters who are incredibly rare and will almost never show up. Getting 10 of them is an enormous slog.
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