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Episode 12: You Got a Friend in Me - Q&A Quest

WheelsWheels RPGamer StaffRPGamer Staff
Episode 12: You Got a Friend in Me - Q&A Quest

This week in Q&A Quest, we have a real talk with Dragon Quest and Tales fans. We also discuss Pokémon and how to catch 'em all.
Ask Wheels- This Week's Episode
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Comments

  • WheelsWheels RPGamer Staff RPGamer Staff
    Sign me up for the Dragon Quest fun train, I may have to stream the fan translation of Dragon Quest V (the PS2 version) and of course heroes when it comes out.
    Ask Wheels- This Week's Episode
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  • smacdsmacd Full Members
    edited April 21
    deleted.
  • bobbywatsonbobbywatson Random guy Full Members
    Great episode, as always!

    I like the little songs between questions! One comment on that though: Is it possible to post the list of songs used in the show notes or on this board, in case somebody wants to track it down? (To be fair, I wish the RPG Backtrack was doing this too).
  • WheelsWheels RPGamer Staff RPGamer Staff
    edited August 2015
    smacd wrote: »
    So I think that the biggest thing you missed in the comparison between Tales and DQ fans, is that not only do DQ fans have a lot more cause for concern- there is already a history of DQ not coming west in the mid 90s. We never got the original DQ5 and DQ6, despite marketing for Dragon Warrior 5 around 93-94. We're currently in the second dark ages. Those of us who are long term fans from the beginning in the 80s, remember the first dark ages and don't like to see it happen all over again.

    You do bring up good points about sales being an issue. I don't have any response, I have no idea how to improve it. I've purchased every single DQ/DW that has come west since day 1. What I do know is that heavy marketing helped both 8 and 9.

    Now, I'm not as familiar with Tales prior to Symphonia, I don't believe we got all the games prior to that. But not being part of that fandom at the time, I didn't see it first hand. But at this point, getting new Tales games seems a lot more likely than getting new DQ games. I just can't argue with a 0 for 8 3DS DQ localizations being quite disheartening.

    I forgot about the marketing for DW5, I wasn't really into the series way back then sadly.

    I'll have more of a response to some of this on the next show but anyway-

    The only thing I can say outside of buying the games, which I've done for all as well, even the silly Wii game, is to encourage others to do the same and try to spread the fandom. Will talk some more about DQ and reply to your comments on that in the next show.

    Tales series history is largely us getting the majority of major entries. The side-entries are by and large mostly garbage so the series has actually had a mostly healthy localization history in the West.
    Great episode, as always!

    I like the little songs between questions! One comment on that though: Is it possible to post the list of songs used in the show notes or on this board, in case somebody wants to track it down? (To be fair, I wish the RPG Backtrack was doing this too).

    Sure I can do that!
    Ask Wheels- This Week's Episode
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  • BudaiBudai Paladin Full Members
    edited August 2015
    Best q&a yet!

    My favorite monsters has always been from ff6. They weren't animated but they were so well drawn.

    I think vesperia is the best tales game, but at this point you can probably get a used 360 and the game(it was on Xbox live for 4 dollars recently) for not an outrageous amount. And you can play lost odyssey for cheap while you're at it.

    Edit - I want to help draw the characters if there ever is a Rpgamer game ;)
  • silktailsilktail mild peril Full Members
    The European names for the Final Fantasy spin-offs aren't particularly confusing:
    "Mystic Quest" was first and is "Seiken Densetsu: Final Fantasy Gaiden" on the Gameboy.
    "Mystic Quest Legend" was next and is "Final Fantasy USA: Mystic Quest" on the SNES. (Pretending to be a sequel.)

    And that's pretty much it for Final Fantasy & its spin-offs until the PlayStation... No "Final Fantasy" brand name to market the games against, no SaGa games in disguise, no skipping numbers to hide missing entries and obvious a lot less fun to be had too. :(


    For likeable unique enemies, you reminded me of the Crawfuls in M&L:Bowser's Inside Story. It's basically a Fawful themed crocodile.
    Although maybe I only like them because of how satisfying it is to vacuum out their teeth and watch them fail to eat their health restoring beans.


    And Bravely Default's name: While it is does seem like someone raided a dictionary for the obscure words, they do kind of make sense in retrospect as they are an instruction for the game. Although it doesn't tell you what you should be defaulting on, which would be a spoiler after all.
    There are probably comparisons to be made with Mass Effect's name. Putting two commonly used words together doesn't really help anyone guess what a Mass Effect is. (Or what does the titular mass, effect???) So it seems like a pretty nonsensical name at first, even if it is made clear when you play the game (which I admittedly haven't).
  • BudaiBudai Paladin Full Members
    edited August 2015
    Question- do you ever think some games have to many skills. The newer tales games to me are starting to get over loaded with them. While entertaining, that battle system was bloated.

    I also read different takes on ff7 remakes, and I often hear the idea that characters standing in a line attacking the enemy just has no place in modern rpgs. If it's fun, I don't see why it has no place, just because the mechanic has been used for years.

    I wanted to clear it up that I wasn't talking just about turn based, but the actual visual style of characters lined up.
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