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The 2017 Completed Game List

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Comments

  • severinmiraseverinmira Managing Editor RPGamer Staff
    Felt like something handheld and adventury so played through Parascientific Escape: Cruise in the Distant Seas (3DS) past few days. It's decent enough, worth the £4 or so I paid for it, might check out the second and third games at some point.
    "Time is an illusion. Lunchtime doubly so."
    Twitter: severinmira | Xbox Live: Severin Mira | PSN: severinmira (EU) | NNID: severinmira
    Final Fantasy XIV: Sevvi Taubemira (Leviathan)
  • NyxNyx Staff Girly Girl RPGamer Staff
    Fallen Legion: Sins of the Empire (PS4) -- Really enjoyed this one, though very Valkyrie Profile-inspired, it's still missing the strong narrative hold. Still, it was fun, button-mashy and my fingers hurt from playing it. Good, but not great game.
  • OmbresOmbres Games horder Full Members
    Clix wrote: »
    Ombres wrote: »
    ABZÜ

    very great looking game and with perfect ambiance music!

    PS4?

    Ah man, sorry about that, it on PC.
    Always enjoy all the experience in life, you might gain a level or two.
    sig.gif
  • ClixClix Listmaster Full Members
    FFXIV Heavanward - PC (All Patches)

    Now once my wife catches up it's off to Stormblood.

    I have updated your original posting of HW to include the note about all patches. Or did you wish for that to count as a separate completed game entry?
    ClixPsi.png
  • TheAnimeManTheAnimeMan Member Full Members
    Clix wrote: »
    FFXIV Heavanward - PC (All Patches)

    Now once my wife catches up it's off to Stormblood.

    I have updated your original posting of HW to include the note about all patches. Or did you wish for that to count as a separate completed game entry?

    No with the original post was fine for that just made the new notation to make it easier for you to see it.
    sig.gif

    28 years of gaming and still going strong
    and now a mostly annoyed Father with first son. And now a father again to a second son :D

    Winner of the 2015-2016 Fantasy gaming Pool
  • DarkRPGMasterDarkRPGMaster A Witness to Destruction Moderators
    World of Final Fantasy (PS4/VITA) - 100% Platinum Trophy

    Originally when I got this, I was iffy on the whole premise and how everything looks cutesy. It downright drove me insane at first...until I started getting into it, at which point its charm started showing. The entire game was fun and downright hilarious with interactions between characters, and the story was slightly barebones Final Fantasy until towards the end of the game (at which point it got really good). Gameplay wise it's pretty much just catch and train FF monsters, make stacks using them and Reynn and Lann (which gives them all the abilities, stats, and weaknesses combined), and fighting your way through the story. The game surprisingly had some well designed locations and puzzles to go through, and didn't feel like it lagged on. Overall, I say this is a really good game, and I hope we see them make a sequel to it, it deserves it.
    "Yes, because apparently blindly jumping headfirst into a firefight without a grasp on the situation or any combat experience is a sign of genius these days."
  • NyxNyx Staff Girly Girl RPGamer Staff
    Guardians of the Galaxy: The Telltale Series - Episode 3: More Than a Feeling (PS4)
  • severinmiraseverinmira Managing Editor RPGamer Staff
    Whee, finally got round to doing the last dungeon and trial from Final Fantasy XIV: Stormblood (PS4)
    "Time is an illusion. Lunchtime doubly so."
    Twitter: severinmira | Xbox Live: Severin Mira | PSN: severinmira (EU) | NNID: severinmira
    Final Fantasy XIV: Sevvi Taubemira (Leviathan)
  • severinmiraseverinmira Managing Editor RPGamer Staff
    And I also finished Parascientific Escape: Gear Detective (3DS) and apparently I got the gold ending as opposed to the pink and bad endings. Story was a bit better than the first game, though it seemed to be less focused on puzzles, which were a bit less interesting.
    "Time is an illusion. Lunchtime doubly so."
    Twitter: severinmira | Xbox Live: Severin Mira | PSN: severinmira (EU) | NNID: severinmira
    Final Fantasy XIV: Sevvi Taubemira (Leviathan)
  • TheAnimeManTheAnimeMan Member Full Members
    Fire Emblem Fates: Revelations - 3DS

    Not sure why I felt like playing this again but I did and it was still alright. Personally like the two individual stories as well but just can't bear to play it.
    sig.gif

    28 years of gaming and still going strong
    and now a mostly annoyed Father with first son. And now a father again to a second son :D

    Winner of the 2015-2016 Fantasy gaming Pool
  • CronoCrono Member Full Members
    Sunset Overdrive: Xbone. Wow. I was not expecting to love this game so much. I really miss having free time because I'd play all the optional missions, but the gameplay is really fun and it's the perfect mix of crude, silly, and 'splosions.
  • The DoomhammerThe Doomhammer Prod with the Prod Full Members
    edited September 13
    Yakuza Kiwami (PS4)
  • redwing42redwing42 Classic Console Junkie Full Members
    Fallout 4 (XBOX One) I wish that there were more non combat interactions in this game. I was rolling in some maxed out power armor for most of the game, and it would have made sense if some people occasionally said "Maybe I shouldn't mess with this guy," instead of immediately coming after me with their dinky pipe pistol. I also found it strange that several of the systems were dumbed down from Fallout 3, like limb damage and Rad effects. Still, overall I had a good time with this one. Definitely ready to move on, though.
  • ChickenGodChickenGod Overdosing Heavenly Bliss Moderators
    Kritika Online (PC) - Finished the main story line to max level.

    Previously I had never heard of this game until RPGamers tiny little feature on it. Looked at a couple videos and it looked like something I was in the mood for. And boy was I right, as once I asked my cousin to join in, we both got hooked to the game pretty hard. I picked the Catspaw, and he picked the Frost Mage, which has turned out to be a really nice team composition. The game's biggest strengths are easily the battle system and class selection/customization options. Battles are fast paced with tons of skills to use, combos to complete, and feel a lot like a Bayonetta without the Witch Time. This also means playing on the hardest difficulty means you can only take a small number of hits before death, but its not completely filled with 1 shot insta-kills like some action oriented titles can be. Unfortunately Kritika is affected severely by some completely boneheaded design choices. The biggest offenders to me are the inability to trade items with your friends, and the Auction House requiring real money currency (in many cases). Because you can find Legendary items for any class in this game (while the rest of the drops are relegated to yours only), it almost always creates a situation where in the rare instances you do find a Legendary, its not something you can use, and for my cousin and I, we find stuff for each other that unfortunately can't be traded. The game also doesn't do much to teach newcomers about the many different systems in play, and this is made even worse by the fact that online guides are sparse, outdated, and in many cases no longer even apply. There's not a ton of players online either, as opening the party finder almost always results in 0 hits.

    Ultimately Kritika is a game with a really high paced and fun battle system thats hard to recommend because most of the MMO elements are handled way better by other competitors. For me, playing it as a closed box with friends ala Grim Dawn has been and will likely continue to be a lot of fun.
  • 7thCircle7thCircle Proofer of the Realm RPGamer Staff
    edited September 20
    I rolled the credits on Mario + Rabbids Kingdom Battle (Switch). I thought there was going to be a 5th world, but the length felt right, and there are still the world 4 challenges to do plus some ultimate challenges, so I'm not done with it yet.

    It's a really well designed tactics game. For a company that gets dumped on a lot, Ubisoft over the years has consistency made games I've enjoyed. The team I used for all of world 4 was Mario, Rabbid Peach, and Rabbid Yoshi, which was versatile enough to handle any situation. I don't know that the light puzzles or world exploration added anything, though putting short breaks between the battles helped keep me from getting drained or bored, a problem I have sometimes with tactics RPGs. Overall a solid game I think all fans of the genre would enjoy.
    The lesson here is that dreams inevitably lead to hideous implosions.
  • The DoomhammerThe Doomhammer Prod with the Prod Full Members
    Ys VIII: Lacrimosa of Dana [PS4] Lots of fun, but it's a pity about the rather stiff and occasionally nonsensical localization. And the total botching of the simultaneous PC release Falcom were promised, but oh well.
  • 7thCircle7thCircle Proofer of the Realm RPGamer Staff
    The first expansion for GalCiv3 came out earlier this year, but sounded too buggy to be worth my time. After a recent patch seemed to fix things and the expansion went on sale last week, I picked it up and played a game of Galactic Civilizations III: Crusade (PC) on Normal difficulty. It's significantly better than the original version of the game, which I uninstalled a couple years ago due to bugs and horrid AI. The AI was still stupid. A civ that started next to me declared war when it hadn't researched any war technologies yet. I used one fleet with one transport to wipe the civ off the map. After that things were so skewed in my favor, I just roleplayed a good race and spent the game figuring out the new mechanics until I won a tech victory.

    It's almost a new game in that the expansion changed about as many mechanics as GalCiv3 changed over GalCiv2. I didn't figure out how food worked until about 8 hours in, but the rest was clear enough. It seriously needs an in-game reference because I don't see how newcomers to the series would figure much out through trial and error. It'll take a few more playthroughs on a harder difficulty to see if it's worth keeping permanently installed for whenever I get a 4X itch.
    The lesson here is that dreams inevitably lead to hideous implosions.
  • severinmiraseverinmira Managing Editor RPGamer Staff
    Finished Utawarerumono: Mask of Truth (Vita) last night, thoroughly enjoyed it, improved almost everything I didn't like about Deception. Review up soon :)
    "Time is an illusion. Lunchtime doubly so."
    Twitter: severinmira | Xbox Live: Severin Mira | PSN: severinmira (EU) | NNID: severinmira
    Final Fantasy XIV: Sevvi Taubemira (Leviathan)
  • redwing42redwing42 Classic Console Junkie Full Members
    edited September 25
    Pokemon Picross (3DS) I've finished all puzzles and completed all missions in the normal world, though not in the Alt-world. I did get to the end and run credits, so I'm certainly counting it. Picross is good.
  • jscarpejscarpe RPGamer Staff RPGamer Staff
    edited September 26
    God Wars: Future Past (PS4) A quite good (and lengthy) SRPG. Glad it didn't pass me by.
  • SuccessorMSuccessorM Can't you hear the drums? Full Members
    Fate/Grand Order: The First Grail: A.D. 1431 - The Wicked Dragon Hundred Years' War - Orleans - The Holy Maiden Savior (Mobile - Android)
    Fate/Grand Order: The Second Grail: A.D. 0060 - The Eternal Madness Empire - Septem - The Emperor of Roses (Mobile - Android)

    So this game has managed to keep it's hooks in me and I have managed to beat two more scenarios. The next comes out tomorrow for English, and I'm actually really excited. I would have never thought a free-to-play mobile game would be one of my favorites this year. I really glad I gave this a chance.
  • The DoomhammerThe Doomhammer Prod with the Prod Full Members
    Divinity: Original Sin II [PC] Really good, with some occasional bouts of frustration. Also the ending was... rather buggy for me. I'll probably come back for a second playthrough after some patches.
  • DarkRPGMasterDarkRPGMaster A Witness to Destruction Moderators
    edited October 1
    Guild Wars 2: Path of Fire (PC)

    I was pretty interested in this expansion from that weekend ANET (Arena Net) allowed the playerbase to try out the first new area. Hoo boy, this expansion didn't disappoint compared to Heart of Thorns. The areas are pretty straightforward, and while having some elevation like HoT did, the maps are not just elevation changes. Due to this the new maps feel like they could have easily fit into the original core maps the game has. But at the same time, they feel unique and definitely new due to the addition of mounts, which are also available for use in all other areas upon obtaining them (making finding stuff in the core game all the easier).

    Unlike most other games where mounts are mostly just used to help you move faster, these are used also for platforming. The Raptor is the standard mount, allowing you to move very fast. Unlike other MMOs though, this one also lets you jump much farther, allowing you to jump over breaks in canyons and bridges. The Springer mount lets you jump straight up with massive force so you can jump up mountains and buildings quite easily. The Skimmer mount hovers over the ground, letting you move smoothly over the water and dangerous areas (which it also gets a move speed increase for). The Jackal lets you teleport short distances and use sand portals to teleport you long distances (once you've unlocked the mastery for it). The Griffin is the big one, allowing you to actually fly long distances, but requires you to complete 7 achievement lines only unlockable after completing the game and talking to an NPC in a previously dangerous area (I'm working on this one currently).

    Storywise, it does better than HoT, while still having some of the same problems that expansion had in this department. But overall, I enjoyed this way more than HoT and will most likely use this expansion as an excuse to FINALLY max out all my mastery lines for the core game and the HoT expansion.
    "Yes, because apparently blindly jumping headfirst into a firefight without a grasp on the situation or any combat experience is a sign of genius these days."
  • MacstormMacstorm Ysy St. Administrators
    Danganronpa V3: Killing Harmony (Vita, 31 hours) - Can't comment much without spoiling it, but I liked it better than 2, not as much as 1. Most of that is due to the padding of mini-games in trials that 2 started.
    "The universe is already mad. Anything else would be redundant."
    Twitter @FinalMacstorm
  • ClixClix Listmaster Full Members
    Tales of Xillia 2 (PS3, 64 hours)

    Overall, a more enjoyable/interesting experience than its predecessor, but, of course, it is entirely reliant on said game to likely appreciate it. Ironically, for a game built on reused assets, it is far and away more original than the previous game, which was essentially a recycling of various Tales plots. Also, over all, I felt like everyone was more competent this time around. Or, rather, they were as competent as they should have been previously. I have a hard time saying this game is really recommended since it does piggyback on Xilla, which is likely the most mediocre Tales game that I have played.
    ClixPsi.png
  • severinmiraseverinmira Managing Editor RPGamer Staff
    Complete the "story" of Absolver (PS4) yesterday. Took about five hours. Review coming soon, combat is good but the game lacks any meaningful content and direction. Guess it's meant to be about playing online afterwards (which I'll do a bit more of before reviewing fully), but that didn't give me any reason to care about playing it any more.
    "Time is an illusion. Lunchtime doubly so."
    Twitter: severinmira | Xbox Live: Severin Mira | PSN: severinmira (EU) | NNID: severinmira
    Final Fantasy XIV: Sevvi Taubemira (Leviathan)
  • TheAnimeManTheAnimeMan Member Full Members
    Clix wrote: »
    Tales of Xillia 2 (PS3, 64 hours)

    Overall, a more enjoyable/interesting experience than its predecessor, but, of course, it is entirely reliant on said game to likely appreciate it. Ironically, for a game built on reused assets, it is far and away more original than the previous game, which was essentially a recycling of various Tales plots. Also, over all, I felt like everyone was more competent this time around. Or, rather, they were as competent as they should have been previously. I have a hard time saying this game is really recommended since it does piggyback on Xilla, which is likely the most mediocre Tales game that I have played.

    For me it's the exact reverse I enjoyed the first Xillia fun where as the second just felt shoe horned and more like additional content that was missing from the first (for some of it)
    sig.gif

    28 years of gaming and still going strong
    and now a mostly annoyed Father with first son. And now a father again to a second son :D

    Winner of the 2015-2016 Fantasy gaming Pool
  • NyxNyx Staff Girly Girl RPGamer Staff
    Blue Reflection (PS4) -- Review to come soon.
  • ClixClix Listmaster Full Members
    Clix wrote: »
    Tales of Zestiria (PS4) - 55 hours

    Yes, I bypassed ToX2, for now. With all the Berseria hype and the currently airing anime, I was in the mood to finally jump into ToZ. I actually greatly enjoyed it, and I think that I had more fun with it than I did in ToG or ToX. The game does have its problems, sure, but I still had a lot of fun with it, and the cast was far more charming than I was initially led to believe with all the incessant complaining I see for the game across the net.

    On the Alisha controversy, it probably would have worked out a bit better if Lucas and Sergei had also been temp party members before Rose officially joined. Thus, it wouldn't seem as out-of-left-field that Alisha suddenly stops being playable. If each arc had a different guest, it would have probably smoothed things over a bit.

    Addendum:

    + Alisha's Story: The Strength of a Knight DLC - +5 additional hours

    Wow, this was a lot shorter than I was expecting for a $9.99 DLC chapter. After the reaching the half-way mark of the dungeon, I ultimately cheesed it and switched over to Simple difficulty, because all of the Dangerous Encounters were proving to be too much to keep up with. Also, not sure why, by I felt like Alisha was largely doing scratch damage--I am not sure if even Armitization would have helped or not. So, yeah, basically sped through it and avoided most enemies. The drop in difficulty from Normal to Simple is terrifying.

    Overall, for a chapter designed to highlight Alisha and act as some kind of apology or what not, I don't feel like it did that very well. Everyone was extra annoying, and Mikleo was very much missed (since most enemies were weak to water and resisted fire and/or earth). Really, it felt like a whole lot of nothing. Also, coming back to this battle system after ToX2 and ToB, I am shocked at how bad ToZ's battle system is. The camera was horrific most of the time, even after adjusting it. Really, while it worked fine in ToB, I really miss the older Linear Motion Battle System iterations that functioned more like a 3D fighting game instead of the permanent Free Running that might be standard going forward.
    ClixPsi.png
  • MacstormMacstorm Ysy St. Administrators
    SteamWorld Dig 2 (Vita, 5 hours) - I didn't care for the original Dig, but loved Heist enough to give Image & Form another shot with Dig 2 and I'm glad I did. Dig 2 is amazing, just plain amazing.
    "The universe is already mad. Anything else would be redundant."
    Twitter @FinalMacstorm
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