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The 2018 Completed Games List

135

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  • SuccessorMSuccessorM Can't you hear the drums? Full Members
    Pokemon Ultra Sun (3DS)
    It is honestly amazing how much I grew to hate this game. You'd think an "improved" version of Sun/Moon would be just as good if you enjoyed them already. However, this was not the case for me despite really enjoying them originally. Every change is implemented to incompletely that it just picked and picked at me. Team RR is fun, but the story implications are laughable and this incarnation of Giovanni seems only to exist to pander to those who thinks he is the best evil team leader.

    Civilization VI: Rise and Fall (PC via Steam)
    I just wanted a Science victory with Japan with the new rule-set and changes, instead the AI decided each and every Civ hated me, so I had to change all my plans and went Domination Victory. I apologize for nothing!
  • MacstormMacstorm Ysy St. Administrators
    The Witcher III: Wild Hunt - Hearts of Stone (PS4, DLC, 9 hours) - At first I couldn't figure out what everyone loved about this, but by the end it all came together beautifully. A great piece of DLC content.
    "The universe is already mad. Anything else would be redundant."
    Twitter @FinalMacstorm
  • NyxNyx Staff Girly Girl RPGamer Staff
    edited March 5
    Miitopia (3DS) - I beat this in forty hours through there is still a lot of content to explore after the fact. I'll be writing a review for this one since we don't have one. Overall, I liked it!
  • DarkRPGMasterDarkRPGMaster A Witness to Destruction Moderators
    Secret of Mana (PS4) - 100% Platinum Trophy

    A trip through memory lane with some new paint attached to it, this game was a 1:1 remake. Meaning everything (in all its horror and glory) was transferred to the new game. However they did add voices to all dialogue, a quick switch for weapons, shortcuts you can use for weapons/items/magic, etc. I liked running through the game in this form, but again, a lot of what annoyed me about the original SNES version was here.

    The ring menu, the 'stamina' system, the need to grind for the final weapon orbs, etc. The final weapon orbs is a real big personal peeve of mine, since you need one of every weapon type except for the axe and gloves, which you need two of. This is especially stupid on the axe and gloves since there are two bosses here that don't drop weapon orbs that one of each could have easily been added to.

    Overall, I'd say this is worth a play for anybody who is a fan of the original. If you wonder about the crashes though, I only ever saw them while grinding for spell/weapon levels or for the rare equipment drops, so those won't really pop up much (if at all) if you're just going from start to finish without grinding.
    "Yes, because apparently blindly jumping headfirst into a firefight without a grasp on the situation or any combat experience is a sign of genius these days."
  • OmbresOmbres Games horder Full Members
    Gemini Strike(iOS)

    a nice shooter, that have a nice twist on explaining why you have multiple life.
    Always enjoy all the experience in life, you might gain a level or two.
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  • MacstormMacstorm Ysy St. Administrators
    The Witcher III: Wild Hunt - Blood and Wine (PS4, DLC, 17 hours) - Despite what others said about this, I much preferred B&W to Hearts of Stone. It felt like a nice complete package and was fun the whole way through.
    "The universe is already mad. Anything else would be redundant."
    Twitter @FinalMacstorm
  • gaijinmonogatarigaijinmonogatari RPGamer Staff RPGamer Staff
    Shantae: Half-Genie Hero (Vita), 8:57, 97% completion
  • IzlimakIzlimak New Member Full Members
    edited March 15
    flOw and Expansion Pack - PS3

    5/10 - Can only recommend this game if it's on sale for very cheap, although it has cross buy. Short campaign, no replay ability. Six axis controls can be frustrating. Music is great though, easy to pick up and play, and the organisms look cool as they grow.
  • lolwhoopslolwhoops happy accident HalifaxRPGamer Staff
    Pokemon Ultra Sun (3DS) - I enjoyed it more than the original Sun, but only just. I liked the little changes, but flying between worlds is dumb. Why would anyone want to use gyro controls? They're awful. If I had to recommend one 3DS pokemon, it would probably be this one. My Team:

    Sgt Peckers the Decidueye - Leaf blade, false swipe, spirit shackle, pluck
    Mcpl Bubble the Vaporeon - ice beam, scald, shadow ball, muddy water
    Lt Surge the Raichu - psychic, thunderbolt, nasty plot, charm
    Cpl Grimes the Muk - crunch, poison fang, poison jab, knock off
    Mcpl McBurn the Magmar - confuse ray, feint attack, fire punch, flamethrower
    Lt Patootie the Ribombee - pollen puff, dazzling gleam, quiver dance, roost

    Muk was useless, to be honest. He can hit for a lot of damage, but he's slow and only has not bad defense. The move spread just didn't cover a lot of weaknesses. I didn't even use it during the pokemon league. I would've liked to evolve magmar, but I like him and it's the first time I used a magmar, so it was all right.
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  • ClixClix Listmaster Full Members
    lolwhoops wrote: »
    Pokemon Ultra Sun (3DS) - I enjoyed it more than the original Sun, but only just. I liked the little changes, but flying between worlds is dumb. Why would anyone want to use gyro controls? They're awful. If I had to recommend one 3DS pokemon, it would probably be this one. My Team:

    Sgt Peckers the Decidueye - Leaf blade, false swipe, spirit shackle, pluck
    Mcpl Bubble the Vaporeon - ice beam, scald, shadow ball, muddy water
    Lt Surge the Raichu - psychic, thunderbolt, nasty plot, charm
    Cpl Grimes the Muk - crunch, poison fang, poison jab, knock off
    Mcpl McBurn the Magmar - confuse ray, feint attack, fire punch, flamethrower
    Lt Patootie the Ribombee - pollen puff, dazzling gleam, quiver dance, roost
    Muk was useless, to be honest. He can hit for a lot of damage, but he's slow and only has not bad defense. The move spread just didn't cover a lot of weaknesses. I didn't even use it during the pokemon league. I would've liked to evolve magmar, but I like him and it's the first time I used a magmar, so it was all right.

    Aww, you should have hit up one of the many Gen VII players here, like me, to get help evolving Magmar. I am always willing to help out another RPGamer trainer.
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  • TheDoomhammerTheDoomhammer Prod with the Prod Full Members
    Monster Hunter World (PS4)
  • DarkRPGMasterDarkRPGMaster A Witness to Destruction Moderators
    Ratchet & Clank (PS4) - 100% Platinum Trophy

    Went into this expecting another goofy Ratchet and Clank adventure, was not disappointed. This is basically a reboot, but changes things up enough to keep you guessing as to what happens next. Gameplay is nothing new for fans of the series, but I still had lots of fun with this game. Can't wait to see the next big adventure from the duo.
    "Yes, because apparently blindly jumping headfirst into a firefight without a grasp on the situation or any combat experience is a sign of genius these days."
  • Joshua CarpenterJoshua Carpenter RPGamer Staff RPGamer Staff
    Forgot to post one the other day and finished a new one to boot.

    Mercenaries Saga 2: Order Of The Silver Eagle (Switch) Playing 1 and 2 back-to-back there is a sense of progression between the two games that's interesting to see. No radical changes, but there are small changes that keep the combat fresh.

    Into the Breach (PC) - The new game from the makers of FTL. This was good; really enjoyed the incredibly small scale and quick combat. The rogue-like elements will probably have me back for more runs with different sets of mechs and it was a little bit easier than FTL (I successfully finished the game on first playthrough on easy). A very good game.
  • hoktomasterhoktomaster Member Full Members
    Monster Hunter World ps4
    I wouldn't even bother to Eat that coz your already dead

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  • gaijinmonogatarigaijinmonogatari RPGamer Staff RPGamer Staff
    Already went and sold it back, so I guess that Secret of Mana (Vita) is officially over and done with. I did not try for all trophies, because numerous issues I had with the game (both due to the game itself and to my Vita) made it a massive chore by the end.
  • NyxNyx Staff Girly Girl RPGamer Staff
    Penny Arcade's On the Rain-Slick Precipice of Darkness 4 (PC, Via Steam) -- I liked this one better than episode 3, and I'll definitely have more to say in the next Backloggin' the Year column. Yay defeating backlog.
  • severinmiraseverinmira Managing Editor RPGamer Staff
    edited March 20
    The Witcher 3: Wild Hunt (PS4, 69 hours apparently). Rather good.
    "Time is an illusion. Lunchtime doubly so."
    Twitter: severinmira | Xbox Live: Severin Mira | PSN: severinmira (EU) | NNID: severinmira
    Final Fantasy XIV: Sevvi Taubemira (Leviathan)
  • DarkRPGMasterDarkRPGMaster A Witness to Destruction Moderators
    Knack (PS4) - 100% Platinum Trophy

    Oh boy, where to begin with this? Story is forgettable, gameplay is really simplistic (you either punch or use a special attack), and there are a lot of questionable design choices in this game. You collect gadget parts (support items) and crystal relics (pieces for outfits) from various hidden chests in this game.

    The questionable parts are that due to being able to also choose what friends have chosen from a chest, it's very possible to get crystal relics for an outfit you've already obtained, meaning you're grinding longer for those. And since chests do not respawn until you're in a new playthrough, you have to play through the entirety of the game multiple times. Speaking of new game+, you're stuck in whatever difficulty you set, and you cannot change your outfit unless you either go to a brand new playthrough (and thus lose everything outside of the outfits), chapter select, time attack, or the coliseum after beating the game.

    By the time I platinum'd this, I was far more annoyed at the game than I should have been and glad for it to be over. I will not be replaying this, though I heard the sequel fixed quite a few things, so I'll find out whenever I eventually play that one.
    "Yes, because apparently blindly jumping headfirst into a firefight without a grasp on the situation or any combat experience is a sign of genius these days."
  • MacstormMacstorm Ysy St. Administrators
    Burly Men at Sea (Vita, 3 hours) - This was a neat little interactive story. It was short and nothing too memorable, but I liked the way it handled branching story paths.
    "The universe is already mad. Anything else would be redundant."
    Twitter @FinalMacstorm
  • NyxNyx Staff Girly Girl RPGamer Staff
    Yakuza 6: The Song of Life (PS4) - Review to come. I cried like a baby.
  • maryadaviesmaryadavies She Shoots For The Stars Somewhere east of Atlanta, GAModerators
    edited March 23
    Okay, this one is a minor doozy.
    Magic Knights Rayearth (PC via higan) -- Yes this is the SNES version. It's about the second or third time I've beaten this unreleased in the US game (I found it first when I was in college). Was doing this with a translation patch; if you don't mind some old school with a mildly annoying enemy encounter rate in places and liked the anime/manga, you might like this one. Just a warning; it's not quite the same as the anime/manga. Oh and the ending is bittersweet, but you'd know that if you watched the anime or read the manga.

    Mind, I don't always play ROMs of things; my personal policy is it has to be unreleased in some fashion (aka. you can't get it on any eshops) or the company that published it has to be out of business before I'll resort to that. ^^
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  • severinmiraseverinmira Managing Editor RPGamer Staff
    edited March 25
    Finished The Council - Episode 1: The Mad Ones (PS4) (believe it was about three hours). Very interesting and looking forward to the next. Liked how the conversation system worked with being tied to skills, the characters, etc.
    "Time is an illusion. Lunchtime doubly so."
    Twitter: severinmira | Xbox Live: Severin Mira | PSN: severinmira (EU) | NNID: severinmira
    Final Fantasy XIV: Sevvi Taubemira (Leviathan)
  • 7thCircle7thCircle Proofer of the Realm RPGamer Staff
    edited March 29
    I played Super Mario Odyssey (Switch) during the Olympics. It's only the 2nd 3D Mario I've played since 64. Once every 10 years is about the right frequency for me. I had fun, and it was the right length, but having a moon around every corner took away from the exploration a bit, and once I beat it I had no desire to re-explore old stages for more.

    And I finished Middle-earth: Shadow of War (PS4) tonight. On one hand, this has my favorite gameplay systems of any action game ever. Even at the end of the siege grind, I was still seeing orc leader types and random events that were new, and I just love the orc leaders, nemesis system, and open world. On the other hand, siege defenses emphasize everything the game does poorly, and forcing me to play 20 defenses, with hours spent leveling orcs between each one, was a completely insane decision. I hated defenses and found them frustrating, even though I only lost 3 or 4. The game clock says I spent 60 hours on this, but it felt much, much longer. In a bad way.
    The lesson here is that dreams inevitably lead to hideous implosions.
  • severinmiraseverinmira Managing Editor RPGamer Staff
    Finished Detective Pikachu (3DS) in around twelve hours. Not the most complex detectiving required, even where there are puzzle you can pretty much brute force in the a couple of attempts, also kinda cheaps out on the ending but neverless I defnitely enjoyed it.
    "Time is an illusion. Lunchtime doubly so."
    Twitter: severinmira | Xbox Live: Severin Mira | PSN: severinmira (EU) | NNID: severinmira
    Final Fantasy XIV: Sevvi Taubemira (Leviathan)
  • lolwhoopslolwhoops happy accident HalifaxRPGamer Staff
    Pokemon Crystal (GBC via 3DS VC) - this was fun even if I couldn't get many of my favourites. I beat Red really low in levels compared to him, it was nuts. Snorlax with rest took forever to beat, but otherwise it was pretty easy. Here's my team:

    Skarmory - level 50 - Peck, sand attack, fly, steel wing
    Graveller - level 51 - strength, earthquake, rollout, rock throw
    Arcanine - level 50 - bite, rock smash, flamethrower, headbutt
    Feraligatr - level 59 - surf, bite, slash, ice punch
    Scyther - level 54 - Quick attack, false swipe, headbutt, wing attack
    Weepinbell - level 34 - acid, sleep powder, flash, cut

    Weepinbell is just a HM slave, but managed to provide a turn of reviving so even she played a part in the victory.
    lolwhoops: a Gamer's Blog
    ^^is my blog! Updates whenever I feel like it! :D which happens a lot more often now!
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  • TheDoomhammerTheDoomhammer Prod with the Prod Full Members
    Romance of the Three Kingdoms XIII [PC] In that I finished a full campaign for once. Went from common bandit to the Empress of China (well, mother of the empress, anyway. Abdicated to my characters daughter immediately after I ascended to the throne.)
  • 7thCircle7thCircle Proofer of the Realm RPGamer Staff
    edited April 3
    Mercenaries Saga 2: Order Of The Silver Eagle (3DS) was a solid, simple Japanese tactics game. I liked how each character felt different, and that you can't unlock everyone's best class so you have to pick and choose with some guesswork and fingers crossed on what you're changing a party member into. Kenneth as a Merchant (mostly using Assassin skills) was my hero. I liked taking Colette down the Dancer, Monk, Valkyrie path. Although I didn't unlock Valk until 2 or 3 stages before the end, she became the most versatile and useful character I had for those stages. A healing, buffing, damage-dealing, unkillable queen of combat.

    The balance and length were perfect on this one. It was fun to play something so simple/retro from a subgenre I rarely touch anymore.
    The lesson here is that dreams inevitably lead to hideous implosions.
  • MacstormMacstorm Ysy St. Administrators
    7thCircle wrote: »
    Mercenaries Saga 2: Order Of The Silver Eagle (3DS) was a solid, simple Japanese tactics game. I liked how each character felt different, and that you can't unlock everyone's best class so you have to pick and choose with some guesswork and fingers crossed on what you're changing a party member into. Kenneth as a Merchant (mostly using Assassin skills) was my hero. I liked taking Colette down the Dancer, Monk, Valkyrie path. Although I didn't unlock Valk until 2 or 3 stages before the end, she became the most versatile and useful character I had for those stages. A healing, buffing, damage-dealing, unkillable queen of combat.

    The balance and length were perfect on this one. It was fun to play something so simple/retro from a subgenre I rarely touch anymore.

    Yes, exactly. There's nothing about these Mercenaries Saga games that make them seem epic or groundbreaking, but they just do everything simple and right. It's like if all Kemco games actually pulled off the retro vibe they are attempting with their graphical look.
    "The universe is already mad. Anything else would be redundant."
    Twitter @FinalMacstorm
  • 7thCircle7thCircle Proofer of the Realm RPGamer Staff
    edited April 3
    I also played three games of Into the Breach (PC) on Easy over the weekend. The package as a whole is more simple than FTL, which was disappointing, but as a tactics game it's very rewarding to plan out a series of moves and pull a victory out of a bad situation, and bad situations happen often. Each squad I've used has been a new experience, which is cool. I keep feeling like I'm barely winning, so I haven't tried Normal yet. I might see if I can win with each squad once first, then take my favorite into Normal and see what happens.
    The lesson here is that dreams inevitably lead to hideous implosions.
  • Joshua CarpenterJoshua Carpenter RPGamer Staff RPGamer Staff
    7thCircle wrote: »
    I also played three games of Into the Breach (PC) on Easy over the weekend. The package as a whole is more simple than FTL, which was disappointing, but as a tactics game it's very rewarding to plan out a series of moves and pull a victory out of a bad situation, and bad situations happen often. Each squad I've used has been a new experience, which is cool. I keep feeling like I'm barely winning, so I haven't tried Normal yet. I might see if I can win with each squad once first, then take my favorite into Normal and see what happens.

    The difficulty balance for Into the Breach feels a lot better than FTL where I found the endgame to be unnecessarily punishing. Normal ups the difficulty, but still feels manageable to me. Figuring out how to maximize the different groups of mechs in some ways is more challenging than the difficulty bump.
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