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What are you playing today?

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  • 7thCircle7thCircle Proofer of the Realm RPGamer Staff
    I didn't want to get into anything new in the time between finishing Breath of the Wild and starting Persona 5. I played more Overwatch than usual, had a few times where solid teammates wanted to group up after a win, and I pulled my SR out of "terrible" and back to a range where not everyone is awful. That's been a lot more enjoyable. I have the most fun with Zenyatta and Mei, but relative to how I see others perform, Mercy and Zen are probably my best characters. I rarely use him, but I also seem to be better with Soldier than most, which is odd because I don't like precise aiming and he's easy to use.

    I went back to Breath of the Wild for a couple hours while watching the NCAA basketball final tonight. Just got a few more shrines, another great fairy after looking her up online, did some quests -- nothing big -- and with the tourney over I won't be picking it up again. Looking forward to Persona 5!
    The lesson here is that dreams inevitably lead to hideous implosions.
  • TheAnimeManTheAnimeMan Member Full Members
    Persona 5 replaced Andromeda in my PS4 for now but I do plan to mix P5 with Cosmic Star.
    sig.gif

    28 years of gaming and still going strong
    and now a mostly annoyed Father with first son. And now a father again to a second son :D

    Winner of the 2015-2016 Fantasy gaming Pool
  • NyxNyx Staff Girly Girl RPGamer Staff
    I ended up picking up my save again for Dragon Quest IX, and I've just made it the Gittingham Palace. A little worried my levels are too low, given most of my characters are only just hitting 35. Hoping to knock this one off this month since it's on my goals list to be completed in the year. I like this one!

    Also playing Horizon: Zero Dawn on and off and the main story is really starting to take flight. It's REALLY interesting, though at level 27, there are still many machines tacking me out. It's not so bad, sometimes I find when there's larger swarms to just deal with things as trial error. Really loving this one!

    I also have Persona 5 and ME:A waiting for me, but I am going to behave myself and finish the above before I start them.
  • Michael BakerMichael Baker RPGamer Staff RPGamer Staff
    Might as well keep talking about Exstetra here.

    So, the game's been keeping to a fairly regular pattern so far. There have been two sorts of main-line quests, either tracking down a new party member or diving into an ancient temple to defeat the monster that's taken it over. The game bounces back and forth between the two of these, with the occasional sideline quest fitting in-between. At this moment, I have all but the eighth party member (currently in search of) and three out of four temples beaten. There are plenty of signs that my guys are not getting the entire story here, so I'm expecting a big twist fairly soon.

    The game allowed me to choose between Easy and Normal modes at the start, and as it turns out, this is one of those games which, if it were brought to America, would have had its Easy mode rebranded as Normal. The best description would be that it's a classic-styled JRPG based heavily on dungeon-RPG design philosophy, and that includes difficulty curve.

    Equipment enchantments are what's really winning the day, which I think is how the developers wanted it to be. Each piece of equipment, weapons or armor, can hold a certain number of enchantments, and each enchantment can be reapplied up to 10. Reset runes can be used to strip enchantments so they can be transferred to another item, but they're semi-rare (still looking for two more so I can properly swap out weapons). Enchantments can be things like defense boosts and ailment blockers/additives, or they can be more active things like Steal, Critical, Revenge, Payback (revenge for attack on someone else), Follow-Up, Take Down, etc. The fun part is, these tend to activate pretty regularly, and they stack with other things. So it's possible for one character to do a free follow-up attack after an ally's hit, boosted by a Critical, plus Poison, plus Paralysis, plus some other status ailment, plus stealing money or an item if it's a non-ranged attack. On a good battle, my archer girl with the four different counter-attack options may do as many as ten attacks in one round, when the command that I actually gave her was to heal.
  • TheAnimeManTheAnimeMan Member Full Members
    Persona 5 - Currently working my way through the second "case"

    Legend of Dragoon - Working my way through the second disk and I am almost done

    Andromeda - On the Desert Planet
    sig.gif

    28 years of gaming and still going strong
    and now a mostly annoyed Father with first son. And now a father again to a second son :D

    Winner of the 2015-2016 Fantasy gaming Pool
  • Mike MoehnkeMike Moehnke Code: Kirin Administrators
    Huh. Thanks, Jeanne d'Arc? After fighting that guy Talbot five times I don't even get the satisfaction of killing him for good.
    Oh well. It's enjoyable in most respects, I have to say. Certain characters are overdone with their text inflections, but it does make them distinct.
    It's not what he's eating, but what's eating him that makes it ... sort of interesting.
  • 7thCircle7thCircle Proofer of the Realm RPGamer Staff
    edited April 2017
    JuMeSyn wrote: »
    Huh. Thanks, Jeanne d'Arc? After fighting that guy Talbot five times I don't even get the satisfaction of killing him for good.
    Oh well. It's enjoyable in most respects, I have to say. Certain characters are overdone with their text inflections, but it does make them distinct.

    That's a great, forgotten PSP RPG there. I assume it wouldn't have aged well, but it was a lot of fun when it was new.

    I've just seen the 3rd palace in Persona 5. The early Temperance scenes are everything. Makoto has a long ways to go if I'm supposed to find her likable at some point. No further comment.

    EDIT: Of course, in the next cutscene after I post that, Makoto
    Spoiler:
    gains her persona, completely changes her personality, and she becomes a total badass.
    The lesson here is that dreams inevitably lead to hideous implosions.
  • DarkRPGMasterDarkRPGMaster A Witness to Destruction Moderators
    Been playing a lot of P5 the past week. At endgame, pretty much just grinding on the Reaper at this point to level. Apparently if you fight him during the flu season, there's like a 25% chance of him starting with Despair. After 3 turns, he'll die instantly. Cheapens the fight considerably, but it's a good way for me to grind up before the finale. Speaking of which, all confidants are done, so this is just me leveling to finish up the compendium.
    "Yes, because apparently blindly jumping headfirst into a firefight without a grasp on the situation or any combat experience is a sign of genius these days."
  • 7thCircle7thCircle Proofer of the Realm RPGamer Staff
    edited April 2017
    I, on the other hand, am maybe midway through it. I beat the 4th palace tonight. I enjoyed that summer vacation opened up the daytime and evening activities considerably, though I don't understand from a gameplay standpoint why it took 50+ hours to open up like this. With 10 days left until the next deadline, all my social stats are at 3 except guts, which is at 4, and I've initiated all the confidants available.

    I'm disappointed by the flat tone. Almost all of the dialogue is dry and serious, which gets dull during long gameplay sessions when so much of it reads like narration rather than teenagers hanging out or a story trying to entertain me. Yeah, Ryuji, it's a statue holding an orb for the 6th time, you don't need to freeze my game with some text bubbles to scream about it. This palace's "traps" are making things slow enough as it is. I miss the fun characters in Persona 4.

    But I love that dungeons have character and aren't procedurally generated, and how the sim activities provide multiple benefits now. The overall story has potential even if I think it peaked during the 1st heist so far.
    The lesson here is that dreams inevitably lead to hideous implosions.
  • ShayminShaymin The Gratitude Pokemon Halifax, New SealandFull Members
    I'm about a palace ahead of 7th, which isn't saying much. The next one is fun for a bit but then falls off a cliff in the last quarter.

    At the risk of starting a waifu war, I'm going monogamous this time with Makoto.
    "The flowers all over its body burst into bloom if it is lovingly hugged and senses gratitude."
  • TheAnimeManTheAnimeMan Member Full Members
    So switch came in with Breath of the Wild and my wife just asked me if I want to use it and I was like, NO got to many games going

    Legend of Dragoon, Cosmic Star heroine, Aegis of Earth, Persona 5, and Andromeda are all my active games. I think I'm going to either beat a few or just say F-it and pass on a couple less promising ones for a bit
    sig.gif

    28 years of gaming and still going strong
    and now a mostly annoyed Father with first son. And now a father again to a second son :D

    Winner of the 2015-2016 Fantasy gaming Pool
  • DarkRPGMasterDarkRPGMaster A Witness to Destruction Moderators
    Shaymin wrote: »
    I'm about a palace ahead of 7th, which isn't saying much. The next one is fun for a bit but then falls off a cliff in the last quarter.

    At the risk of starting a waifu war, I'm going monogamous this time with Makoto.
    *high fives*

    I ended up choosing her because the game seems to be pushing her as the 'canon' love interest, but that's all I'll say to avoid it spiraling out of control too.
    "Yes, because apparently blindly jumping headfirst into a firefight without a grasp on the situation or any combat experience is a sign of genius these days."
  • 7thCircle7thCircle Proofer of the Realm RPGamer Staff
    edited April 2017
    I'm 7 days from catching up to the prologue's events in Persona 5. It's been a long, slow buildup and maybe my expectations are set too high due to that, but Atlus wouldn't spend the last 3 palaces crawling toward this plot point unless it's going to blow my mind, right? I have more questions than answers right now.

    I've maxed the Strength and Moon confidants because the quickest way to my heart in an RPG is experience point boosts, and I enjoy persona fusion. I was too effective putting a brake on Guts after starting the Hanged Man confidant; all my social stats are at max except Guts, which is still at 4.
    The lesson here is that dreams inevitably lead to hideous implosions.
  • Michael BakerMichael Baker RPGamer Staff RPGamer Staff
    Either I'm on the final boss of Exstetra, or the game's got a curveball left to it that it hasn't tried telegraphing just yet. The only continuation that makes sense is to storm the divine portal the boss came out of, but since that is officially certain death for my main character (as in, he was supposed to go in on his own as a human sacrifice, but fate and villainy intervened) I'm not sure how that would pan out now.

    Oh well. Gotta actually beat this thing first.

  • ChickenGodChickenGod Overdosing Heavenly Bliss Moderators
    edited April 2017
    Started playing NieR: Automata as a way to take a break from the epic undertaking that is Persona 5. So far got a couple (joke?) endings and finished the first playthrough, ending A.

    My initial thoughts upon playing through the prologue was that its going to be an incredible experience and the best game in the Nier/Drakengard catalogue. However as I've played my opinion on it has waned a bit, because I don't really like how empty and drab the world has been. Fights with normal enemies can be kind of hit and miss, and the game just doesn't play as smoothly as it appears to in trailers due to some of the forced perspective changes, camera, and controls not being quite as tight as say a Bayonetta. Boss battles on the other hand are quite awesome, they've typically been huge, quite involved, and the highlight of the experience so far. I do like the music and the mood that the various events elicit quite a bit, so hopefully further playthroughs shed a lot of light and emotion on what is obviously quite a selection of mysteries. The first conclusion was very much a "that's it?" type of moment for me. Speaking of which, minor spoiler theory here:
    Spoiler:
    The major plot twist of Automata had better not be to demonize the player for fighting against these machines because it is SO obvious that there is much more than meets the eye and that they have, at least 50% of the time, been docile and peaceful towards the player. The entire game has practically beaten that concept into my head at every turn.

    Overall I think Automata has incredible promise to be a totally fulfilling, almost artistic journey, but I'm a bit hesitant on getting my hopes up just yet.
  • flamethrowerflamethrower Member Full Members
    I played Space Run, indie tower defense game.

    It's a bit different than usual. Your ship is a field of hexes on which structures are placed. At the beginning, you place cargo onboard, and it can't be repaired during the delivery. During the delivery, your task is to build weapons, defenses and engines on free spaces to ensure the cargo is delivered as quickly and safely as possible. Enemy waves spawn in each of the six hex directions. Different cargo are mixed in to keep things interesting, like cargo that explodes when destroyed or saps the ship's power.
  • riulynriulyn Member Full Members
    I've been playing Persona 5 but also Ciel nosurge. My Japanese is not quite up to snuff for the latter but I'm still managing to get some idea what is going on in the universe. I don't really care for the other parts of this game, unfortunately. The peripheral conversations with Ion seem so superficial, whereas she at least has something worth caring about when going through her memories. Nelico is interesting, but I've only triggered a few of her convos. She comes by when Ion goes out, but not right away, and it's not like I'm constantly checking up on the game to wait for her to show up. I think it's still worth my time to go through this game so I can be better prepared for Ar nosurge when I get to that...
  • Mike MoehnkeMike Moehnke Code: Kirin Administrators
    I do find Jeanne d'Arc quite good in most respects. The flexibility of the characters, the variety of maps, the relative speed with which battles are carried out, the presence of numerous voluntary-yet-rewarding maps and the relatively straightforward but effective narrative are all worth experiencing. I could quibble that history is remarkably silent on talking, sword-wielding toads helping out during the Hundred Years' War, but since Gutenberg only invented the printing press toward the end of that war it makes sense that smaller details like this one wouldn't have survived.
    My other item, Arelite Core, is somewhat less investing. I can handle the text being mundane, though it doesn't make plot points all that entertaining. Where the heck did slowdown come from, though? This is not a technically demanding game, so how does it suddenly start behaving like a shooter on the SNES in 1992 at points? Plus, it's a turn-based game, so slowdown has absolutely no benefit except stretching things out. Blargh.
    It's not what he's eating, but what's eating him that makes it ... sort of interesting.
  • SlayerSlayer Member Full Members
    I got the first ending on Nier-Auto. I borrowed Tomb Raider:(Rise of the) from my buddy. I'm loving it. Once it's done I'm going back to Nier-Auto. Persona 5 will have to chill a bit longer.
  • Michael BakerMichael Baker RPGamer Staff RPGamer Staff
    Started on two games today.

    First is Cosmic Star Heroine, because I didn't remember enough about the combat system to want to pick it up straight from the end of the factory level, where the Early Release version ended. Just got back to that point, so from here on out, it's all new to me. :)

    Second is Final Fantasy VI Advance, because it's been a while since I got the SP out for a spin, and I needed something good after the mess that was Exstetra.
  • MacstormMacstorm Ysy St. Administrators
    Ooh, FFVIA. I need to replay that.
    "The universe is already mad. Anything else would be redundant."
    Twitter @FinalMacstorm
  • TheAnimeManTheAnimeMan Member Full Members
    Had to put down most games only due to getting several distracted by

    SUPER ROBOT WARS OG MOON DWELLERS AND SRW: V.

    sig.gif

    28 years of gaming and still going strong
    and now a mostly annoyed Father with first son. And now a father again to a second son :D

    Winner of the 2015-2016 Fantasy gaming Pool
  • TheDoomhammerTheDoomhammer Prod with the Prod Full Members
    Beat the first dungeon of Persona 5: Bleublanc Origins

    I enjoyed that the team immediately pivoted from
    Spoiler:
    'Finally, Justice is done!' to 'Now lets hock this **** we stole!' before they'd even bothered to confirm whether it was the real thing or not.
  • Michael BakerMichael Baker RPGamer Staff RPGamer Staff
    Macstorm wrote: »
    Ooh, FFVIA. I need to replay that.

    What can I say? You inspired me, Mac ;)
  • Michael BakerMichael Baker RPGamer Staff RPGamer Staff
    I'm just past the big party split in Act I, and already finished with Locke's scenario. I hit my first real stumbling block with the battle versus Vargas, because when Sabin jumped in, I realized that I'd completely forgotten how to do the Blitz moves, and since I was in the middle of a commute at the time there was no chance to look it up. Turns out that I HAD remembered the combos for the first two moves, but forgotten that I needed to confirm it with A right after. >_<; First time I think I ever lost that battle...
  • 7thCircle7thCircle Proofer of the Realm RPGamer Staff
    edited April 2017
    I'm around 7 hours into Nier Automata. The highlights so far have been where the game was bizarre just to be bizarre. While most of the humor isn't tickling me, the unabashed strangeness is amusing. I'm left unsure if I'm laughing for the reason the developers intended, but at least I'm amused every so often. Why is there an NPC who "assists" the protagonist by answering 4th-wall-breaking questions about why the game's interface is flawed? No clue, but it's amusing. I'm hitting up side quests at the moment, and my non-spoiler main quest progress is I'm at the 1st mandatory trip back to Bunker to check in after an important story reveal.

    Despite the dev change, it has the Nier feel: not very fun, a lot of walking around, ugly graphics, and minor performance issues. On the plus side, the music and the weirdness.
    The lesson here is that dreams inevitably lead to hideous implosions.
  • riulynriulyn Member Full Members
    Things have gone kinda crazy in Ciel nosurge. I'm up to the 8th door out of 12. It's hard to imagine now how it'd be like going into Ar nosurge without the information I just learned.

    Speaking of things being framed because of how they were introduced, I think Persona 5's beginning was an interesting way to start the story. I've kind of looked at all of my characters in a way because of it, especially as I'm doing that dungeon right now.
  • Michael BakerMichael Baker RPGamer Staff RPGamer Staff
    Blasting through Cosmic Star Heroine. I've been doing it on Tourist mode for the most part, just to make sure I get through it all in a timely manner, but I may up the difficulty level a bit so I'll actually need to use more of the combat options than I have been.
  • Michael BakerMichael Baker RPGamer Staff RPGamer Staff
    Took advantage of a few hours of car travel to work on Final Fantasy VI Advance. Just finished the big events at Narshe when my battery light went red. I guess tracking down Terra can wait for another day.
  • NyxNyx Staff Girly Girl RPGamer Staff
    Dragon Quest Heroes II -- working on this for review, except for the part where Overwatch's Uprising event has been claiming more of my time. Still, I am enjoying this game even if it still feels very similar to the first one. Currently fighting a spoiler boss at the moment and it makes me want to pull my hair out.

    Also been playing Dragon Quest IX when I am on transit and I am at the final boss! Though my levels are between 42-44 and the boss is kicking my butt. I will eventually beat this, but I tend to get so close to beating him and then he often gets a lucky critical hit or so and then boom goes my party. T_T
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