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It's a great and creative game. Just don't expect anything of epic scale. A lot of people want to compare it to earthbound. It's zany enough, and has better combat, but it's not nearly that deep content wise.
Art is great. World is very interesting and mysterious. Gameplay is best when not over thought. Remember Oregon trail? Is like I feel asleep and had a nightmare of it. And instead of the hunting mini game you played basketball.
-characters were subpar
-dialog was subpar
-ui was interesting but to much
-I wasn't interested in the thief theme story wise or gameplay wise.
-way to long
-large chunks of the game were drags
-music wasn't as interesting
Just my opinion. …
Why do you feel Japanese gamers or developers love mascot characters? Even in very serious games, a mascot or animal like character will appear. which are some mascot character that you like and dislike?
Remember when it came out that square had considered making ff15 a musical? How amazing would that be? I feel like final fantasy is one of the few series that could actually pull that off. Does that idea interest you or repulse you?
Do you feel games will ever have commercials? Like before a match of multiplayer loads, it has brought to you by "some company and logo". What would have to be an offset to make this worth while? Would you rather watch a commercial or have blanant a…
Lord Golbez wrote: »
No one cares. Pretty sure you're the only one who wants to skip the story altogether.
I agree about excessive dialogue. It's not excessive in the sense that there's some threshold amount of dialogue that's too much. The …
Quick note- you actually can toggle the speed in ff12 by holding L1 and pressing the d pad. I'm not sure why they didn't make this feature more known. And FF4 after years is a good example of why sequels aren't always a good idea. At one point in my…
swangtal wrote: »
That's interesting. I thought you needed to change the speed in config.
I never cared for black mages in FF, but I figured I'll try one with Ashe. And holy crap, how did I manage to not use black magic at all in my last playth…
Concerning the switch and the nes/snes minis, do you feel there is real articfical shortages of these systems? What is to be gained by limiting the sales of something vs having more sold? Is it wanting something more if you can't have it?
Why are certain games like dragon quest always developed outside of house, by some other development team?
Also, I know a lot of outside graphics development has been used lately by a lot of companies. Is this a more recent trend, or have studios…
Slayer wrote: »
I'm a fan of DQ but I think the composer should be replaced. His tunes are not to my liking.
They are all very similar but it wouldn't be dragon quest without them! Dragon quest is one of those series that is good for not changi…
It's amazing how much pacing changes a game. For instance, I am replaying ff12 for maybe the forth time, so I have a good feel for what the game has always been. But with this new fast forward button, all of the sudden many things feel different. No…
Wheels wrote: »
Budai wrote: »
I wish I loved persona 5 as much as everyone else did. Almost all the things I disliked about it are nitpicking, but I didn't like it as much as 2, 3, or 4. After how good 3 and 4 were maybe I expected to much from…
Well it's one of those things that it probably is inferior now, but at the time I held it to high standards so I can sort of look back on my enjoyment of it then in comparison. But art is possibly my most important category, and I've always perfered…
I wish I loved persona 5 as much as everyone else did. Almost all the things I disliked about it are nitpicking, but I didn't like it as much as 2, 3, or 4. After how good 3 and 4 were maybe I expected to much from it.