If this is your first visit, be sure to check out the Forum Rules
. You may have to register
before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.
Welcome to RPGamer's new forums running under Vanilla Forums! If you're run into any odd or strange issues after our software migration please see this thread
Level-5 has come out with their latest RPG, White Knight Chronicles. While Chris has already lamented his position on the podcast, I want to have a more in-depth look into what makes or breaks this game. I am hoping that more staff will chime in with their experiences.
I've played roughly 4 hours. I got through the prologue and have minor complaints. I think the voice acting is shoddy and the pace in which they deliver their lines makes me cringe almost as much as the FFXIII international trailer. The story itself seems rather generic, but it's early. Pitting two countries against each other, when they're not the main problem, is the same plot line that many games follow, so execution here will be paramount.
The battle system feels a lot like the highly praised ATB system from Final Fantasy, yet everyone complains it takes too long. I wish you could speed up the time cycles, but I also feel that when the combos grow in size, the break will be welcome, since all combos are executed with the X button in a timing fashion. I do wish I could send the others into battle, because I want to stay ranged with a bow and magic, but I have to lead the attack to do that, so I take the first damage. I want an "go kill this" option while walking the map.
How's everyone else doing? Anyone tried online yet? I hope to open this tonight.