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Tech demo from Tri-Ace (looking good)
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Except for MMORPGs, they will rise on a new level this year.
No, just no.
befriend (v.): to use mecha-class beam weaponry to inflict grievous bodily harm on a target in the process of proving the validity of your belief system.
PC gaming isn't dead. There are lots of games being released that never releases on console. Then we have the indie scene that seems healthier than ever.
On the MMORPG front, what game*, other than World of Warcraft has been a smash hit?
*MMORPGs released after World of Warcraft.
How many games I wanted to buy (in a store) usually have been released per year: about 20
How many games I wanted to buy (in a store) have been released the past 12 months: 0
How many games I would have played if they were for consoles have been released for handhelds: 40
How often has tri-Ace released a console RPG per year: about 1
What did tri-Ace release the past 12 month or at least did announce for consoles: nothing at all
How many games were released for the Wii per month a year ago: 10
How many games are released for the Wii this month: 3
How many of those games are even remotely enjoyable: 0
Console gaming dead. Handhelds get all the good stuff. =(
If it wasn't for XBLA I wouldn't have bought anything the past 12 months.
For PC gaming I look at it like this:
How many games did I buy my father at amazing per year: About 10
How many games did I find that I could buy for my father the past 12 months: 0
What are the next game releases for PC displayed on Amazon: Mainly weird simulators, puzzle games, and "picture search" games
Totally dead. I admit that indie games become better and more popular, though.
As for MMORPGs:
How were MMORPGs up to today: They all suck big times and are just money and time wasters that aren't any fun to play, especially if you don't like PVP. Only exception: Ragnarok Online
Upcoming MMORPGs (in Europe): Vindictus, Dragon Nest, Blade & Soul, TERA
--> MUST HAVE
Anyway, I had an idea about the whole "blurry focus on the camera" effect used in games lately. To be honest, I don't care if it's realistic, I'd like there to be crystal-clear focus from here all the way to the horizon in games. Nothing is better than being able to spot enemies or items in the far off distance. And I like to be able to see everything even if that isn't realistic. Am I the only one interested in that?
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I like it like in for example Aion, that you can even see the smallest detail on the far away mountain.
Oh, and yeah, VERY pretty video. One of my nitpicks about SO3 and SO4 was how unnatural the character animation had been, the animation in this demo was very smooth and natural to me, and I liked the lighting and effects too.
Lastly, on a bit of a tangent, the sight of what looks like someone restoring the old broken-down Calnus (that was the Calnus right?) made me flash back to that episode of Cowboy Bebop where the guy Spike got his ride from is restoring the Space Shuttle Columbia (a moment of silence here for the crew of STS-107). That was actually one of my favorite Cowboy Bebop episodes, and it only got more poignant for me after the tragedy of the real-life Columbia. Forming that association in me probably skews my view of this video a smidge, in a good way.
Than are dreamt of in your philosophy." - Shakespeare, Hamlet Act I, Scene 5
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