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RPGamer's Best of 2015 Awards
Some years are bumper crops for the top RPGs, and some years are famine years. RPGamer's staff played, rated, and ranked the cream of 2015's crop. Please enjoy consuming the results.
RPGamer's Best of 2015 Awards
The lesson here is that dreams inevitably lead to hideous implosions.
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Twitter: severinmira | Xbox Live: Severin Mira | PSN: severinmira (EU) | NNID: severinmira
Final Fantasy XIV: Sevvi Taubemira (Leviathan)
I was not disappointed by Xenoblade X. It's a really flawed game, but I completely expected it to be as flawed as it was, based on everything I heard about the game prior to the release. The only thing I find disappointing about it, really, is the music. I expected more from the composer, based on his older work I'm familiar with.
"I blame myself for underestimating the beast that is sex appeal..." - Agnes Oblige
Witcher isn't my style, but I may need to at least try it based on the high praise.
Interesting to see this XC is as polarizing as the first.
Has RPGamer ever considered a 'best character' category?
im not surprised that it was hit or miss with the staff as it is completely different than any Jrpg before it and it feels like the resistance to it is sums up why Jrpgs have been stuck in mediocrity the last couple of years, even its creator hints that he thinks that way.
i think the best comment that can sum up XCX was posted in another thread. He basically said XCX is not the follow up to XC that we deserve and in a way i kind of agree. he may be right perhaps it isnt but its IMO the jrpg that we need as we as fans we dont deserve anything.
As for the Witcher 3 which i am currently playing I can see now why it gets such high praise even as a former hater of the series. It has some really good stuff and is a high quality wrpg with very few flaws. However so far outside of a few of the excellent sidequest (looking at you bloody baron) nothing really stands out and everything is just good and is pretty much balanced at a high level but no at an exceptional level. Comparing it to XCX which has a lot of things that are hit a miss depending on who is playing there isnt a single thing TW3 does better other than fluidity of the story which is likely the majority of the reason XCX is so hit or miss. XCX has a better soundtrack, better battle system, better world and imo better sidequest content. That may be just me though because all those things form many seem to be hit or miss with XCX as seen with how much some people hate the soundtrack.
Sorry for my Xenoblade X ranting I just think that many people aren't giving enough credit for what it is rather than what it wasnt and what they wanted it to be. Thats why I posted the comment about it being what we need rather than what we may have wanted.
We've had Best Story and Best Dialogue for a while as two similar awards. In years where the same games win both, such as this one, we drop Best Dialogue. I think if we added Best Character we'd have the same outcome. In all likelihood, people who thought The Witcher had the best story and dialogue would have nominated Geralt as the best character, and Estelle for those who thought Trails SC had the best story. We try to keep awards with a variety of winners instead of having several similar ones repeatedly praising the same games. For example, we dropped Biggest Surprise this year because it had nearly the same winners as Most Overlooked.
We can add Best Character next year and see how things work out. I'm always open to trying new things and seeing if they can stick.
That's actually kind of how I feel about a lot of peoples' reaction to Fallout 4. It's core philosophy was very, very different from Fallout 3, and I think that bothered some people. Basically, Fallout 3 was all about morality, choices, and consequences. Fallout 4 was about exploration, discovery, and world-building. Both games did what they did very, very well.
EDIT: Oops, I was wrong. Heavensward was 4th for Music. Zestiria was 5th.
Actually, it's more of a testament to how much Zestiria was lacking compared to the last two flagship series entries.
As for the XCX stuff... personally I think it had very large shoes to fill from XC and the other Xeno games. And tbf most of the Xeno games are EXTREMELY narratively driven. XCX kind of... isn't. It feels like Elder Scrolls in space with mechs. Sure the gameplay is much tighter than XC, but... I never got attached to any of the characters. There wasn't a strong narrative drive that made me feel like I was doing anything. I agree with the sentiment that it didn't live up to everything it could've been.
"I blame myself for underestimating the beast that is sex appeal..." - Agnes Oblige
Otherwise, I'm really behind in 2015 releases. I haven't even bought Zestiria. I'm only into the first chapter of Trails in the Sky SC (though my decision to play the whole trilogy in Japanese and the others before Cold Steel means...who knows when I'll get to Cold Steel...). I'm in Chapter 5 of XCX. I think the only 2 games I beat that were released last year are Tokyo Xanadu and Trails in the Sky FC Evolution... 2016 looks like an insanely packed year, if all things go to plan. It shall be quite a battle to see which one wins
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Witcher 3 was a really good game. Bloodborne is a great game. Xenoblade Chronicles X was definitely the best RPG on the Wii U (one of the only RPGs released there, really), but I can easily see the letdown factor in the lack of narrative, fairly shallow party members despite (or because of) the large cast, and some other issues. Pillars of Eternity was good. I logged some hours polishing off Heavensward. And... Fallout was pretty meh, but it's easy to see it as a "most played" title.
Hmm, I think I usually have at least a few titles that I feel deserved better placement, but I guess this year it's more of a "Yeah, that makes sense and/or doesn't surprise me."
Sorry. They might have lost me on their naming convention at some point. I actually have Trails in the Sky, and it's half-finished. I was gifted Second Chapter, so, I figured I should finish the first before I started it. Oddly enough, I actually have Legend of Heroes 1 (for the Turbo Duo), and the PSP entries too. I did in fact think that the Cold Steel bit was a direct sequel in some way - at least sort of.
I was never sure if "Trails" was meant to be some sort of weird sub-series, because on all the former PSP entries the "Legend of Heroes" part of title is the more prominent bit. However, if you look at the titles for the "Trails" games, "Legend of Heroes" is in tiny print, and Trails in the Sky is in really big print. Which... I thought was significant or made it some sort of spin-off series?
I'd also heard there's a third part after 2nd Chapter, and I assumed Cold Steel was it? And there was something like two part thing after that? Zero something?
I feel like I used to know these things, and I've completely lost track of it at some point. I really wish they didn't remove all the numbering from the English releases. Sure, having Final Fantasy "SEVEN" come out after 3 was a bit confusing at the time, but at least you had the correct order going from then on. I started playing something else that released instead of finishing the first "Trails" I think (Xillia 2 I think?).
Eh. Thanks for the correction.
You're not wrong. The Trails series is kind of a spin-off of the other Legend of Heroes games in a way. The Trails games all take place in the same world, and they're all loosely (or directly) connected, and they're divided into sub-series as well. Trails in the Sky/Trails in the Sky SC are a single story, while Trails of Cold Steel is a new story that takes place about 2 years after SC ends, but with a new cast of characters, and set in a different country.
You can play Cold Steel without any knowledge of Trails in the Sky, but having played them beforehand will help you appreciate the game a lot more, as there are a lot of little references to those games scattered throughout. Also, if you have any intention of playing SC, I do highly recommend playing it first, as one of the major characters in Cold Steel is kinda sorta a massive spoiler for one of the big twists near the end of SC.
The courage to try again...
Twitter: BerryEggs
Maybe I'll just have to skip the first 2 Witchers and try Witcher 3 at some point. I have never been a fan of any media with a western fantasy setting, but Witcher 3 has gotten so much attention I should give it a try when it gets cheap.
This isnt pointed at you personally but that is the second biggest issue i have with an opinion on the game because that just isnt true. I will say that if you did not 100% the game I can see why there could be an issue as the main story was more a means to an end than strictly a vehicle for the narrative. If you take all the side quests and affinity missions into account there narrative is far stronger than XB and has things that give more hints to Mira and it inhabitants, there are also some story elements that can be completely missed even at 100% completion most notably in a mission where you have to kill a certain very high level beast to get some of its backstory and if you dont you miss out on it.
I will say the biggest flaw in XCX is that the narrative as a whole leaves a ton of things unfinished and forces you to to come up with your own interpretations of the content you are given which i can see how it can put people off. I believe that this wasnt an accident and was done out of necessity due to budget restraints and that Takahashi worked his way around them regardless
One last thing i will spoiler just in case
Everything in the game has a reason for existing, even the gameplay elements are incorporated into the story which is why im so adamant about how great but misunderstood the game is.
28 years of gaming and still going strong
and now a mostly annoyed Father with first son. And now a father again to a second son
Winner of the 2015-2016 Fantasy gaming Pool
Like, the fans annoy you so you can't admit it's original? you're kidding right?
Edited to fix a BBCode error - Severin
I disagree, i get what you mean though. I however dont think that way, it has flaws no doubt but if you dont think XCX is a great game because a a few shortcomings but everything else is of the highest quality im not sure that you would think any game is great.
oh and can anyone tell me what the battle system in Cold Steel is like because if its anything like Sky then i dont want any part of it
I feel like this year had a few great releases, a lot of games that were good but could have been better, and a few very niche titles that could probably have won a few more awards if more of us had managed to play them. That always happens, but this year I think it really stuck out to me because there weren't a lot of high-profile releases that turned out amazing.
Twitter: BeckyCFreelance
As much as I enjoy the game I can't completely understand being disappointed in this regard, though in XCX's defense I don't think they ever intended to give the impression that it was as narrative driven as past games.
As for whether it's a good game or not, and whether the other elements of it balance out what issues it has (like that soundtrack oh my GOD half the tracks... taste again), I'd say yes and no. I can say it's a good game with balance like that, but in order to be a great game - in order to be a game that's the "best" of the swath of games that came out - it needs to have strong elements in all categories. Which is why I agree with games like Witcher 3 and Trails getting top spots, because OVERALL they are great games. And where they falter, they don't falter very much.
"I blame myself for underestimating the beast that is sex appeal..." - Agnes Oblige
It was my RPG of the year. It was also my "Dog of the Year," but apparently we don't give awards for those.