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Mario & Luigi Superstar Saga + Bowser's Minions - Review

Mike MoehnkeMike Moehnke Code: KirinAdministrators
Once upon a time, Mario and Luigi had to stop the evil Cackletta and Fawful from ruining everything good and nice. Now they have to do it again, for the first time, thanks to remake logic!
Guaranteed to serve a healthy supply of Goombas.
It's not what he's eating, but what's eating him that makes it ... sort of interesting.

Comments

  • OtterFaceOtterFace Loserface Loserface Loserface sockpuppet theatreFull Members
    I'll play this eventually, but I don't really care much for annoying endgames, which make or break RPGs to me.
  • VeghEstherVeghEsther technically on-topic Full Members
    edited November 2017
    Spoiler:
    The game is still playable even without playing the bowser's minions half but like the original super star saga this version of it still only took me 12 to 13 hours to finish.
  • VictarVictar Member Full Members
    I had fun with this game. It's almost exactly the same as it was over a decade ago, and that's not a bad thing. The bosses have been buffed a bit (mostly by increasing their HP), but Easy Mode exists if the player needs it. There is no Hard Mode this time around.

    The Bowser's Minions sidestory was a little grindy, but amusing in its own right.

    I recommend playing the Bowser's Minions sidestory in chunks, corresponding to one's progress in the Mario & Luigi RPG, to alleviate the somewhat repetitive nature of the Bowser's Minions battles.

    The new amiibos (Boo, Koopa, Goomba) are helpful for Bowser's Minion's, but not really needed. At most, they might save a little bit of level grinding.

    Certain other Mario-themed amiibos give a few convenient items. However, Mario amiibos do NOT completely break the game with hyper-overpowered insanity, like they did in Mario & Luigi: Paper Jam.
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