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Episode 64: Zork 64 - Q&A Quest

WheelsWheels RPGamer StaffRPGamer Staff
This week in Q&A Quest, we discuss the N64's vast library of RPGs. There is also lively discussion about the most successful villains in RPG history.

Episode 64: Zork 64
- Q&A Quest
Ask Wheels- This Week's Episode
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Comments

  • BudaiBudai Paladin Full Members
    Do you think people often form the idea of what a game is before it’s released, and then are disappointed when it’s not what they envisioned?

    If you could hand one rpg franchise off to another developer/studio to work on, which would you choose and why?

    What do you think Microsoft’s position in the game world right now is? Have their goals been achieved? Realistically I wonder what their future holds with the Xbox, and at what market share they consider a valid presence.
  • MacstormMacstorm Ysy St. Administrators
    Budai wrote: »
    Do you think people often form the idea of what a game is before it’s released, and then are disappointed when it’s not what they envisioned?

    Not to steal material from this episode for Wheels and crew, but yes yes yes yes yes yes yes yes yes. Especially if said game is inspired by *insert classic game like Chrono Trigger*.
    "The universe is already mad. Anything else would be redundant."
    Twitter @FinalMacstorm
  • WheelsWheels RPGamer Staff RPGamer Staff
    Macstorm wrote: »
    Budai wrote: »
    Do you think people often form the idea of what a game is before it’s released, and then are disappointed when it’s not what they envisioned?

    Not to steal material from this episode for Wheels and crew, but yes yes yes yes yes yes yes yes yes. Especially if said game is inspired by *insert classic game like Chrono Trigger*.

    I believe doing this requires you make an appearance on the show.

    It almost sounds like there's a recent release that fits this bill.
    Ask Wheels- This Week's Episode
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  • MacstormMacstorm Ysy St. Administrators
    When is your next recording? :neutral:
    "The universe is already mad. Anything else would be redundant."
    Twitter @FinalMacstorm
  • WheelsWheels RPGamer Staff RPGamer Staff
    Macstorm wrote: »
    When is your next recording? :neutral:

    Monday night!
    Ask Wheels- This Week's Episode
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  • Michael BakerMichael Baker RPGamer Staff RPGamer Staff
    To add one more to the 'Villains who succeeded' list, we have the true villain of Wild ARMs 2, whatsisface, whose goals were to forcibly unify the world against a cosmic threat and to be a principal part of the solution (to live up to his concept of a heroic lineage). He definitely succeeds on both points, even if it means turning himself into the vessel for the final boss.
  • BudaiBudai Paladin Full Members
    edited March 2018
    One of the more interesting rpg vapor ware stories is the Zelda game that was being worked on between Zelda 2 and link to the past. It supposedly was going to be closer to a traditional rpg. The problem is there have been so many conflicting reporters on what it was and how far along it was. Miyamoto gave a joint interview with Yuji hori which is the main source of info on it, but even that interview wasn’t clear, because at one point it acts like it’s almost done, but then other statements make it seem like it’s just an idea. So people speculate that he meant the idea was almost done, but not the game itself. The amount of stuff Nintendo has probably done over the years that has never even been mentioned to the public and scrapped would probably drive a curious gamer insane.

    I would assume that scrapping or making huge adjustments to games would have been easier when game development was such a quicker process.
  • Joshua CarpenterJoshua Carpenter RPGamer Staff RPGamer Staff
    A question that occurred to me:

    What do we think of the trend of SE Asia English subtitled releases of games that are not otherwise coming to the west? Bandai Namco seems to be the main company taking this route to extra sales. I mean, it's cool that games like Super Robot Wars that have licensing hurdles get an easy way for western fans to play, but I wonder if it becomes a second tier of localization. Like with the Full Metal Panic SRPG, it seems like a way to cheap out on the localization and not get any criticism for it because it's an import. So is this a good trend? Bad trend? Something that's a small experiment and will slowly peter out?
  • ShayminShaymin The Gratitude Pokemon Halifax, New SealandFull Members
    Is there a more difficult character recruitment in an RPG than Xavier in Fire Emblem: Thracia 776?
    Spoiler:
    You have to guide a group of civilians to talk to different armored units to turn them into NPCs, then talk to Xavier with the main lord. Except the civilians are dumb as bricks, and the armored units not only have an enemy troop in the middle of the group, but after you turn one of the armored units the enemy troops will attack them. The entire group of armors wield either Hammers (bonus damage to armor) or Killer Lances (higher critical rates).
    "The flowers all over its body burst into bloom if it is lovingly hugged and senses gratitude."
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