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The 2019 Completed Games List

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  • Sam WachterSam Wachter RPGamer Staff
    Nelke and the Legendary Alchemists: Ateliers of the New World (PS4) -- thoughts to come in our review.
  • OmbresOmbres Games horder Full Members
    Mega Man 2 (via Mega Man Legacy Collection) (PC)

    always fun to go back to good old Mega Man!
    Always enjoy all the experience in life, you might gain a level or two.
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  • Ryan McCarthyRyan McCarthy RPGamer Staff
    Here's what I've finished so far:

    Kingdom Hearts III
    Spyro 2: Ripto's Rage(Reignited Trilogy ver.)
    Mafia III
    Heroes Trials
    Devil May Cry 5

    I played all of these on the PS4.
  • 7thCircle7thCircle Proofer of the Realm RPGamer Staff
    I was bored earlier this month and played Into the Breach (PC) a couple times. I'm not really a fan and don't even remember why I picked it up. I should have played FTL instead.
    The lesson here is that dreams inevitably lead to hideous implosions.
  • KrullKrull Full Members
    Can anyone play along? I finally knocked off Persona 3 Portable on the PSP last weekend - it's been pretty much my main game since February, and swallowed up more than 100 hours. Fantastic game, which I'm sure is news to absolutely nobody on this site.

    Other than that, I beat Steven Universe: Attack the Light on iOS. It was very easy, very short (perhaps 3hrs in bitesize chunks?), but also very charming, with a neat take on the Mario RPG battle system. It made a nice contrast to the time demon that was P3P.
  • ChickenGodChickenGod Overdosing Heavenly Bliss Moderators
    edited May 13
    The Great Ace Attorney (3DS) - Quite the interesting game here! Having been so long since Spirit of Justice released, I was excited to finally play another one and man Ive got a lot of thoughts on it.

    After finishing, I can see some reasons why the game wasn't received too well in Japan. For starters, the sheer amount of insults and negativity thrown towards the Japanese isn't too far removed from a Heel in wrestling insulting the homecrowd, and I can see why this might have struck a nerve given its not too uncommon throughout the story. Furthermore, it does not address all the plot points throughout the story, clearly setting things up for a sequel, which is fair, but not typical for the series. For gameplay, the gimmick of the "Closing Arguement" really gets on my nerves because it literally happens at the beginning of every trial. Its made out to be something serious and a do or die moment, but because of its execution, its not funny and offers 0 tension, leading me to roll my eyes every time it came around. Finally, I feel like this was one of the weaker final cases in the series. It doesn't particularly feel epic, and its probably one of the few times I can think of where the final case just wasn't as compelling as I imagined it could be.

    Looking at the good, however, there's a lot here to enjoy. Right off the bat, this game for me is the easily the most funny game in the series. Not only that, but the humor is often used as misdirection earlier in the game which is an effective way to play with the how a mystery might pan out. I loved Sherlock Holmes' Theatre of Logic, it was a good new gimmick that gets you involved while simultaneously being absolutely hysterical. Wish it could have been incorporated more than it was. Looking at the cast of characters, many of them were very compelling. In particular, the defendant in case 3 and the one of case 5 are especially memorable, with one of them bringing near Ema Skye levels of charm. The new Prosecutor is also a fairly likable character that manages to bring his own sense of strength and humor, while maintaining a grounded sense of reason and neutrality.

    As a whole, this game for me was quite the mixed bag, and depending on what kind of mood you're in, you could come away either loving or it or being disappointed. For me, this one just doesn't compare to better games in the series like AAI2 or AA3, but its still fairly decent and I liked it a lot more than the most recent Spirit of Justice.
  • OmbresOmbres Games horder Full Members
    Krull wrote: »
    Can anyone play along?

    of course :)
    Always enjoy all the experience in life, you might gain a level or two.
    sig.gif
  • Cassandra RamosCassandra Ramos Eternal Kyoshi Administrators
    I'll consider Pokemon: Let's Go Pikachu! (Switch) finished, although I'll be playing for a bit longer. Just to get 152 pokemon in the Pokedex. It's not quite all of them, as I'm not paying $50 for a Mew. After all, I have 2 or 3 Mew in the main games.

    It's an adorable game to be sure, and quite pretty looking, too! It's nice to revisit Kanto, and neat to see what changes were made to this game compare to the original or Fire Red/Leaf Green.
    Bravely second...
    The courage to try again...

    Twitter: BerryEggs

  • ChickenGodChickenGod Overdosing Heavenly Bliss Moderators
    edited May 12
    World End Syndrome (PS4)

    Picked this one up recently as it looked like it could have been the kind of hidden gem that goes unnoticed by many. This was an odd mixture of sim-adventure coupled with your standard VN, but I don't think the gameplay mechanics did them any favors. The game is structured that you have a fairly free choice of how you spend your time and chancing upon the various characters as you discover their hangouts and stuff across town. It starts off great, truth be told, because you usually don't get such a complex level of choices in the VNs I've been playing. Unfortunately, the system's major unforgivable flaw is that, seemingly, at least 2 out of the 5 heroines appear to be locked to the player until they beat the game a few times. This means that if you're like me, and happen to aim for those routes first, you will suffer a great deal of lost hours on a wasted ending and have to repeat your playthrough. When you give a player freedom of choice to this degree, your system should absolutely not have an enforced play order like this as it kills the agency of your choices, and would ultimately be better served as a standard VN with straightforward options to guide you along a path until you complete however many the game asks before allowing you to do the other ones. There are other problems with WES on a technical level too, as you can't save whenever you please like most modern VNs, instead having to fight the PS4's clunky save system. Normally I don't need to make too many files in VNs, but I was constantly thinking how much time I could have saved if this had the modern saving system on most PC VNs today.

    While the above might be rather scathing, I actually did have a lot of fun with World End Syndrome's story once I was able to play some of the routes. For all the adventure structure's faults, many of the minor events that happen are fairly consistent in their telling and do a good job at providing very minor clues to set up for intrigue, which is basically the game's selling point. The little sound effects that play when something out of the ordinary or mysterious happens are a good compliment and the "follow the breadcrumbs" approach works here pretty well, even if the overall BGM was fairly weak compared to what I've been playing. The characters themselves don't give you much to work with starting out, which might be tough to get people going, but you learn a fair bit about each of them as you play, peeling back a new layer to the onion of the strange happenings in Mihate town as you go. You're always left with something exciting at the end of one to hook you for another playthrough, too. In particular, the True End is a strong pay off to the story that was better than I expected. Definitely worth it. The game's gorgeous animated background art really deserves recognition too. Overall I'm walking away happy and thats all that really matters.
  • Ryan McCarthyRyan McCarthy RPGamer Staff
    I finally finished Sword and Fairy 6 (PS4). Gonna have to wait for the review to know what I thought of it. ;)
  • ChickenGodChickenGod Overdosing Heavenly Bliss Moderators
    edited May 15
    Super Mario Party (Switch) - Spent a fun weekend giving this a try. Sadly, this is one of those cases where Nintendo screws up things that most others don't. Originally I wrote the game off due to the online debacle not letting you play the actual board game with others, but forgot there were other issues too. Since I rented it, I had no idea we needed Joycons to play rather than my Pro Controllers, so we had to end up borrowing an extra pair. To make matters worse, you're forced to play with the "Single Joycon" which is just an awful controller all around, especially compared to the Wiimote's similar functionality. On top of that, theres only 4 boards in the game, leading to things getting stale pretty fast. Its a real shame, because the mini games and actual board game portion are not bad and a step in the right direction to getting Mario Party back to how it used to be. We had a good time with it, but are unlikely to ever try it again.

    428: Shibuya Scramble (PS4) - Got it during the Golden Week sale. This right here is a stellar visual novel that really deserves a second look from people who are skeptical about the visuals or premise. I had been hesitant to try it because of the promotional material, but within the first half hour I was immediately hooked. There were no lulls where I didn't feel like reading, and the whole thing was very well paced. Choices give you the sense that you can play with the outcome by solving a puzzle, or on the other hand get to watch something absurd happen which are both entertaining. Because 428 doesn't use drawn art, you get tons and tons of "Unique CGs" which lends things towards feeling like an interactive cinematic experience, so its a nice benefit even though I'd still prefer illustration. The story itself is quite a joy ride. You're taken on a wide range emotions from thriller, to comedy, to action, each of them serving a purpose to push a story that really pays attention to the details resulting from the connected actions of the multiple protagonists. One of the extra scenarios you're provided with after finishing is also a fantastic compliment and reward to the overall tale. 428 truly was a great experience, and while it isn't quite at the level of my absolute favorite VNs, it does stand proudly just behind them.
  • IzlimakIzlimak New Member Full Members
    Clive Barker's Undying – PC

    First two thirds I found great, last third I found it a slog. Bad last boss. Ending sets up a sequel that never happened.

    Score: 6/10
  • OmbresOmbres Games horder Full Members
    Legend of Zelda : Link to the Past(SNES)
    Super Metroid (SNES)

    Been too long since I play these two, in fact there a randomizer that combine these two, I did have a hard time, did not remember as much as I though. But it was a fun fresh way to play these two :)
    Always enjoy all the experience in life, you might gain a level or two.
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  • ChickenGodChickenGod Overdosing Heavenly Bliss Moderators
    edited May 21
    Devil May Cry 5 (PS4) - This is one of those rare titles that I think is actually objectively better than how much fun I got out of it. Right away the first thing I noticed about DMC5 is that it wasn't afraid to embrace its quirky, weird nature and for this it deserves applause, its one of the best things about the experience. The whole time I was playing I was trying to think of why it wasn't as fun as, say, Bayonetta, and I think I've figured it out after finishing. DMC5 feels a lot like playing an instrument rather than a game, maybe even similar to playing Rock Band or something. The real joy, at least for me, is controlling the characters well and just styling on enemies, which I think is what the developers were trying to push here. Because lets face it, the story is terrible and no one's playing for that. It was hard for me to get fully invested in learning the game for a multitude of reasons. Things like designing based on past games, enemies lost out in a cornor messing up ending a fight with SSS ranking, the plot that isn't really worth the time, and not giving the player access to a harder difficulty out of the box are all contributing factors as to why I just could not fully get into it. I think if the campaign had let me choose a harder mode that forced me to learn how to play at a level that was enjoyable or else die that I would have been able to extract more out of the main missions. Just can't justify starting all over for a single increased difficulty. The nice part about it is I think the game was designed pretty well, normal combat is lots of fun, and there's lots of bosses to try your hand at, and ultimately I'm happy that the series is heading in a better direction than before.

    Hoshi Ori Yume Mirai (PC) - Finished this one awhile back, but didn't report on it because I didn't finish all the routes. At this point I don't think I'm going to do all of them so may as well post now rather than forget later. Another pure romance visual novel by Tone Works, this one really surprised me after Hatsukoi. Artistically you're getting some excellently drawn characters and CGs that put most other studios to shame with their vibrant, saturated colors. The OST to this game is superb, offering some top tier gentle, soft, nostalgic, and dreamy tunes that set a pristine atmosphere for a charming tale throughout. Seriously, it might be my favorite VN OST, and I generally prefer faster paced battle music or creepy mood setters. Started out by picking the Rikka route which was 100% the right call. Its packed to the gills with sweet, lovey dovey moments that totally capture the heart while still providing just a little bit of uplifting drama to keep the read entertaining. You also get a more complete look at the relationship than other games tend to offer, showing how things develop over quite a few years of time and how the characters subtly develop their own personalities and goals. The Rikka route was so enchanting for me that, taken on that merit alone, its one of the best visual novel's I've read. Unfortunately, some of the other routes I've played just don't compare to this one, and thats okay, since you're given 6 different options. Ultimately I really enjoyed my with with it, so much so that I've been struggling to find something else to really get hyped about since then.
  • redwing42redwing42 Just Monika Full Members
    Motorsport Manager (Switch) - I finished first in the top series, so I'm counting that as finished. A much streamlined version of the PC game, this was still very fun for someone into racing. Mostly superficial strategy and such, but it was still 8-10 hours of low intensity fun.
  • Sam WachterSam Wachter RPGamer Staff
    Oxenfree (PS4) -- Loved the atmosphere and characters in this one!
  • redwing42redwing42 Just Monika Full Members
    Blaster Master Zero (Switch) - I've always had a soft spot for the original NES game, and this does a pretty good job of hitting those buttons. The additional Anime trappings were not really necessary, and the stealth sections towards the end were rough, but overall I had a good time with this.
  • maryadaviesmaryadavies She Shoots For The Stars Somewhere east of Atlanta, GAModerators
    edited June 4
    .hack //G.U. Rebirth (PS4) (via .hack//G.U. Last Recode)

    Yes, working on Last Recode now. I've cleared the game, just got a couple more things to wrap up and then off to Reminiscence. This was a fun ride and I can't wait to find out to see how this ends. And yes, the fact I played the first series does help with understanding; shame many can't b/c that the first series (on PS2) is very rare now. (Thanks again Shadowcat for letting me play those.)

    And yes, this time it's mine and I can keep it. ^_^
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  • KrullKrull Full Members
    Knocked off a couple more!

    Undertale - Switch
    Another one of those games that everyone else seems to have played, but I have missed out on. Weird game. Didn’t like the graphical style particularly, and the bullet hell combat is, frankly, not to my taste, but the music was good and, above all, the writing was so quirky and the characters so much fun, that overall I really quite liked it. Got the full pacifist ending (and the normal ending on the way there), but don’t think I can even try for the genocide ending because the game does such a good job of taking you on a guilt trip. Also, the prospect of more dodging blocks in those tiny windows isn’t appealing. Glad I played it, though. 3.5/5

    Catlevania: Dawn of Sorrow - DS (via New 3DS)
    They don’t make them like this any more. Although, with Bloodstained, maybe they do (here’s hoping). Great game. I hit the final boss, but put off finishing it to go find more monster souls and upgrade weapons - a great sign that I wasn’t ready to let it go. Love that the RPG elements are truly baked into the gameplay. Only quibble is the glyph drawing - quite a few bosses got a second or third (or fourth) life thanks to that. Grrr... Other than that, pretty much a perfect Metroidvania. 4.5/5
  • KrullKrull Full Members
    Dark Souls Remastered - Switch.

    I have finally, finally said goodbye to Lordran. I ended up FAQing the heck out of this game, as all the warnings about difficulty made me too craven to try to tackle it blind - I was constantly fretting about finding the next bonfire. Mostly played offline, but then accidentally (I'd never seen a summoning sign before) got a fellow player to help me take down Ornstein and Smough on my second try. Still, even with a guide, this game must have taken me 75 hours. For much, even most, of the time, I was thoroughly into it, but at other times I just wanted it to end. Was very pleased to see off the final boss, after realising that I really didn't have a clue how to parry, having never used that mechanic throughout the entire game. Fortunately, the guide meant I was able to summon some help. The music for that final fight is wonderful, I'll just add.

    Not sure about NG+, but I'm tempted to try again from the start with a different, more focused, character build. My stats were all over the place. 4/5
  • Sam WachterSam Wachter RPGamer Staff
    Dragon Quest XI: Echoes of an Elusive Age (PS4) -- LOVED THIS. Cannot wait to play the post game.
  • Ryan McCarthyRyan McCarthy RPGamer Staff
    Devious Dungeon 2 (Vita) - It sure was a game.
  • 7thCircle7thCircle Proofer of the Realm RPGamer Staff
    I picked up Rainbow Skies (PS4), knowing it was going to be a slow, long journey to the end. I enjoyed it for a while, but once I bumped the difficulty up to where enemies always got the first turn, the pace grinded to a near halt. I stubbornly kept the difficulty there for longer than I should have, got sick of the gameplay, lowered the difficulty to where my party always got the 1st turn again, and finished it relatively quickly but never really enjoyed it again.

    If it had a few more interface conveniences (mainly, if turning off battle animations actually turned off ALL animations) it would have pulled me in more, but it's a game about grinding where everything and every action has an exp bar on it so I can't really complain that it was too grindy. I can only complain that it should have let me grind more efficiently or faster.
    The lesson here is that dreams inevitably lead to hideous implosions.
  • KrullKrull Full Members
    I knocked off Crypt of the Necrodancer (iOS) on Bard mode (ie baby mode, without the rhythm mechanic). Does that count? Or do I have to actually, you know, have rhythm?

    Super game. I may even try to beat it as Cadence, but probably won't bother with the other characters. It's certainly whetted my appetite for more roguelikes. Might have to look into ZHP Unlosing Ranger on PSP...
  • OmbresOmbres Games horder Full Members
    Kamiko(switch)

    a fun little game, you can beat it in only an hour, but there is 3 characters, so you can triple that time if you want to finish with all 3, I guess it could take less time each time :)
    Always enjoy all the experience in life, you might gain a level or two.
    sig.gif
  • Adriaan den OudenAdriaan den Ouden Δ Hidden Forbidden Holy Ground RPGamer Staff
    Just wrapped up the story for Final Fantasy XIV: Shadowbringers (PC)

    Another one knocked out of the park by Square Enix. Phenomenal
    Maybe I'll log out and check my e-mail or something...
  • OmbresOmbres Games horder Full Members
    Pokémon : Let's Go Eevee(Switch)

    Well Pokémon game always been kind of easy, but this one is even easier... this is not a bad game, but lot of thing that I did not like!

    I like
    The fact that you can see what the nature of the Pokémon does.
    Also that you can judge a Pokémon and see if his stat are any good, I even wish it will stay!
    That every hidden item respawn, so you can have more that 2 moon stones, since there is 4 Pokémon that can evolve with it...
    That all skills that you need to use in the in the world are not taking any spot on your Pokémon skill, i.e Cut, surf...
    That your partner do the item find option.

    I do not like
    The way you catch Pokémon, that I know beforehand, but I manage to get it for 40$ new, so I say why not.
    That you cannot breed, I know the first generation you could not too, way back then, but it is today and you should be able to.
    Every skills that each Pokémon learn as it level up, is a lot less that it used to be.
    There is no Safari zone, no fishing and no game corner.
    You need to catch Pokémon to level up, it is random and way too long.

    So I say, can’t wait for a real Pokémon at the end of the year!
    Always enjoy all the experience in life, you might gain a level or two.
    sig.gif
  • maryadaviesmaryadavies She Shoots For The Stars Somewhere east of Atlanta, GAModerators
    edited July 10
    Thanks to DarkRPGmaster and some friends from my FC. Final Fantasy XIV: Shadowbringers(PC)

    I'd say this is their best expansion yet for either XI or XIV! Wow.
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  • redwing42redwing42 Just Monika Full Members
    Bioshock (remaster on XBONE): I've always loved this game, and it still holds up, aside from the dumb boss fight at the end. The atmosphere of this game is still top notch, and it was great going back to it again.
  • OmbresOmbres Games horder Full Members
    Shantae and the pirate's curse(switch)

    Fun plateformer, with some rage endorsing moment! But I did manage to 100% under 10 hours 
    Always enjoy all the experience in life, you might gain a level or two.
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