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The 2019 Completed Games List
Comments
It's short, but pretty good. Recommend it on mobile over Switch however.
It's short, linear, and really good. Get it on your phone and play through it in a couple sittings. They're charging $5 for a free phone game with no added value on the Switch,
I am glad I pay almost nothing for that game, because that what it worth!
This is a so much better game than the last one I finish, it is a really nice throw back to the good old game Castlevania 3 on the NES.
I will need to play again to see the other end!
I suppose I mostly saw it through to the end for the story, and because as an RPG fan I don't mind monotonous games when I'm in the right mood, but the plot had 2 major problems for me. Buying Dutch as a great, charismatic leader required me to see him in that role at some point, not just hear about it from characters' vague references to a time prior to the game's story. Without that, I had trouble accepting some characters' actions when things went sour. Second, the mysterious events of the failed Blackwater job hung over the story from literally the 1st moment through to the finale. I assumed Arthur's story would end in Blackwater and explain what happened, but it didn't. The game never explains what happened in that, the most important, frequently-referenced driver of the entire plot. So stupid and disappointing.
I found RDR2's gameplay boring and frustrating more often than not, but I liked the characters and writing. No clue what type of gamer I would consider recommending this to. I think most people would hate it.
This game is rather optimistic for a MegaTen game. Also, it's everything the original Shin Megami Tensei IV should have been.
The courage to try again...
Twitter: BerryEggs
Overall, I'm glad I finally got to play this (I never had a PS3, and I really struggle with playing console games on PC), and I'm certainly looking forward to playing VC4 at some point. I wish the other two were available, but I also know that they are lesser installments.
Apart from that, I struggle to come up with any complaints. The story was decent, with that old-school linearity familiar from 16-bit JRPGs, but what really lifted it were the vivid characters and a very decent tactical battle system. Got to be worth at least a 4, possibly a 4.5. Cliffhanger ending too - love it! Will definitely do Second Chapter at some point.
That was a fun FPS that I play with a friend! I don't know if I would have enjoy it as much alone!
this game I been on my backlog for a while, the fact that the second just came out, give me the boost to complete it
I really enjoyed this. While playing it solo made the repetition more obvious, the beat 'em up action RPG gameplay was compelling and I intend to go back to it eventually. While this isn't a game to play for the story, I did like artwork and accompanying flavor text you get for completing quests.
I really enjoyed this game more than I thought I would. I didn't expect the story to be as touchy-feelie and bittersweet like that. It's got plenty of goofy moments, too, being a Mario RPGs. I still love Francis's dating sim spoof. XD The platforming is simple, but I don't have the patience for platformers these days, so I rather liked that, actually.
It's surprisingly short, too. The only reason it took me a few months if because I could only play a few hours every week, but it took a little over 30 hours to complete.
The courage to try again...
Twitter: BerryEggs
Bloodstained: Ritual of the Night (PS4) - I think this is only my 2nd Castlevania-like game I've played. Honestly, this one was pretty good, even though the reception seemed kind of mixed from kickstarter/patch issues. I played the game completely unpatched, and while there were a couple of little issues regarding glitches or frame rate, they were not enough to be a detractor. The combat and exploration was pretty fun, although the game didn't give quite enough guidance or was obtuse enough that there were a couple segments where I wasn't sure where to go or what to do. All the equipment and Shard variations were nice to experiment with, and I ended up settling on Rapiers and and Vertical Lightning Strike as my go-tos. My biggest complaint with Bloodstained is that they lock the difficulties behind playthroughs, which is something I can't stand. Normal was just not challenging enough regarding the boss fights. Many of them could have been a lot more fun if they had just a little more health or defense to force the player to learn their patterns. Overall though this was a fair priced romp and I'd gladly play a sequel if one ever gets made.
I doubt I'll get through many more games before 2019 is through - I've just started Fire Emblem Three Houses...
DON'T GIVE UP: A Cynical Tale (PC) - I was suppose to write an Early Access impression on this and actually did write a full draft but it came out of Early Access when it released this past week so there was no point in continuing to work on that. Which is a shame because I played it from start to finish and liked it quite a bit. Not going to go into too much detail just in case I end up writing about it for whatever reason.