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The 2020 Completed Games List
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I admit, I cracked towards the end, and checked a couple of things in a FAQ - but I was confirming my guesses, rather than being outright stumped. The game does a very good job of leading you along the path - even though there doesn’t seem to be one! I’d give a 4 - but it’s a very strong 4.
The Legend of Sword and Fairy (PC)
Golden Rays of Sunshine (PC)
Oceanhorn 2: Knights of the Lost Realm (Switch)
as you can probably tell, I haven't updated this in a while
Resident Evil 3 REmake (PS4)
ShowBox Tutuapp Mobdro
Children of Morta (PS4) - Couch co-op with my brother. It's rare for us to both enjoy and not tap out on co-op games with this much dying and retrying, and we died a LOT in the first third of the game. But we got along while playing it even with heaps of failures, and in maybe the 1st time ever, due to the difficulty, my brother actually stopped pulling multiple mobs and took it well when I yelled "run, run, run!" when things got dicey. Oddly, we both ended up liking the same character the best, and mostly breezed through the final levels when he used the best character full time and I switched to full time melee. I enjoyed this much more than the first 5 hours or so led me to believe I would.
Ghost of Tsushima (PS4) - Have my brother to thank for this too. It went under my radar, which seems to happen often nowadays, and he recommended it to me. A true masterpiece in many ways. I don't know that I've ever played a game that synergized such diverse combat strategies and playstyles so well that I ended up using all of them all game. And it's beautiful. And the saddest game I've played in a long time. This isn't a cheerful take on a Mongol invasion.
Yakuza: Like a Dragon (PS4)
I was disappointed from start to finish. It's the biggest game in the series, but possibly the worst due to how bland and recycled it all is. I'd have preferred for the final entry to be the series' most original, best experience and instead I got the opposite of that. The balance and pacing were consistent. That's the nicest thing I have to say, and what it considered "consistent" wasn't exactly where I'd want it given how long the game is.
It has pacing issues like 2 different designers created the 1st and 2nd halves of the game, and neither got the pacing right. Overall it seemed like the game's planners didn't talk to each other much because there's minor progression jankiness everywhere, but the fact that it's minor is a huge improvement over the last few Atelier games I played.
But this is the best story an Atelier game has had. All the characters get the spotlight instead of only the eponymous one, which made the plot much stronger and the group more relatable. Loved the new alchemy system too. Looking forward to Ryza 2 now.
Also, Lila has the best impossiboobs outside of a Vanillaware title.
Those impossaboobs were a big part of that review I wrote. :P Glad you loved Ryza! It's pretty swell! Did you fight the optional bosses (the elements?), I loved those fights!
Anywho, more games beaten because thanks COVID!
Final Fight (PS4)
Warriors of Fate (PS4)
Armored Warriors (PS4)
A Summer's End - Hong Kong 1986 (PC)
Professor Layton vs. Phoenix Wright: Ace Attorney (3DS)
I have no life!
Yeah. I spent hours on alchemy when all the endgame gear and items became available, not knowing I was literally at the end of the game and only had 15 minutes of fights left. I beat all the elementals I was aware of before finishing the main story, then got the last couple afterward. I checked a guide and there's one last optional fight I missed. I might go do that now because...
I beat Cyberpunk 2077 (PC) today. Even though my PC is 6 years old and I played on lower graphics setting, I never ran into any game-breaking bugs. Lots and lots and lots of glitches that ranged from funny to mildly annoying, but no crashes and nothing was broken. I've been thinking if this is the most buggy modern game (say, 360/PS3 era and later) I've ever played. Could only come up with New Vegas as being worse, mainly because New Vegas bugs broke the game and it was a constant issue. Skyrim on PS3 was probably worse too, but I played that on PC and only recall 1 nasty bug that broke part of the world permanently for me.
Anyway... a lot of highlights in Cyberpunk but the odd takeaway for me is Act 1 was my favorite part of the game. It started with this awesome high and then slowly the cool moments and interesting characters trickled down until it felt like a meh experience at the end. Some questlines I liked ended shortly; some I was less interested in went on too long. I don't feel disappointed because I liked the world, combat, most of the stories, and the overall vibe was so cool - the music is outstanding - but the best way to put it was ultimately the gameplay was too GTA for me. I like GTA games and play them, but there's this point where driving around and shooting people get old and you still have 10 side quests and 50 one-off quest markers on your map and you're playing just to play it, not because it's fun.
that was a nice Zelda like game, but way too easy! Still fun!
Captain Commando (PS4)
7'Scarlet (PS Vita)
Battle Circuit (PS4)
Knights of the Round (PS4)
FFXIV Shadowbringers: Futures Rewritten(PC)-- This was cute and was setting up trouble. ASCIANS..gah.
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Yakuza Kiwami 2 (PS4)
Kameo: Elements of Power (Xbox One via Rare Replay)
We did beat 200 games total that nice, let do more next year :)
And happy new year, everyone. Already working on my first cleared game of 2021...
Happy new year, everyone!!!