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The worst things someone can do with a sequel.
Personally, it was seemed to me when a game doesn't comment or even nudge at the past characters in a series, it bothers me a small bit; mostly if it all occurs in the same world. The Final Fantasy series is a exception of course, but I would've liked it if the characters in Grandia had been at least talked about or something in Grandia 2, Legend of Legaia 2 has the same problem. But that's more of a pet peeve to me.
The other thing has more to do with a series in particular, when a game is cut into a parts instead of being put out in wholes. That pretty much ruined the whole .Hack experience for me, and Xenosaga comes very, very close to falling down that same chasm (even though I do like it). There's something arrogant about playing a game for 15-20 hours and be scantily rewarded with a marginal, or in .Hack's case, almost no sense of closure in every episode (except for the last of course).