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The GBA-Castlevania-series!
The three Caslevania games released for the Game Boy Advance are parts of the original series, and fit in with the storyline. But the gameplay is a bit different, and that makes these three games unique.
I personally love the GBA-Castlevania-games, but what do you think about them, and which one is you favorite?
Comments
CotM -> It had potential, but could've been far better executed. Also, ever since SotN, I've had problems with returning to the whip
HoD -> This game is a joke. It's a shame that this goes under the name of Castlevania, as it's the worst installment in the series, by far.
AoS -> Not my favorite in the series, but definitely my favorite among the GBA Castlevanias. The soul system was refreshing, and there were more characters/plot events this time.
HoD - Well, it didn't have the DSS, which was good. And it had equipment, which was almost good. What wasn't good was that the only weapon you got was the whip, and the only powerups you got for it were balls to put at the end. That might've been acceptable in the NES days, but Simon's Quest level non-variety isn't acceptable now.
AoS - This game would be the best in the entire castlevania series if SotN didn't exist. It's far far better then the other two GBA offerings, primarily because you aren't stuck with the whip the whole game. Soma's got plenty of moves and a good variety of weapons, and the story is interesting - even if the 'modern' setting is a bad joke. It's inferior to Sotn - but that's unsuprising, considering the SotN was on a cd-based system which had more then 6 buttons. I'd highly recommend it.
I'm a little against all the varying weapons available in SotN and AoS (contrary to popular opinion, I know). I think they add a good variety to the gameplay, but they take away from what makes Castlevania Castlevania. I'm still waiting for Konami to make a fluid and fast paced whip combat system to go along with a Castlevania game. Lament on PS2 is about as close as they've gotten to fast paced whip combat if you ask me. Though I would love to see something like that implemented into a 2D game (or a better 3D game).
I'm not getting my hopes up, cause the chances of it happening are very slim, but I'm really really hoping they announce another GBA Castlevania sometime this year (E3, TGS, whatever). It would really suck if they made such great progress with these 3 games and then just stopped the series on the system. Oh well at least Metroid Zero Mission is almost out. That should tide me over for a while.
I prefer AoS than SotN btw.
HoD was great, but I have to admit that the music is simply craptacular.
Anyways, still waiting for a Castlevania better than CV3 and Rondo of Blood.
Maybe I just like running through psychodelic rooms whipping things madly.
I liked collecting souls in the other game too, obviously that has an appeal to it too.
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You can have my copy for a sixpack of coke, because that's pretty much what it's worth anyway
You can have my copy for a sixpack of coke, because that's pretty much what it's worth anyway ?
hey man if your serious i got some heinekens right here. not quite coke but still good.
Seriously i manged to track down a brand new copy and so far im not dissapointed. not bad, not bad.
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Five tons of Flax,
Davis
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Try Castlevania Adventure (original GB) , my introduction to the series. My first two Castlevania's were that and Bloodlines. I must say, I wondered why everyone liked Castlevania so much. Then I found a copy of Symphony of the Night in a Sam's Club. I'd heard it was great, but I'd given up hope of finding a copy. I played it (with some help from a FAQ) and understood why Castlevania was popular. I later got all three GBA games. Though Harmony was nigh impossible to find. I looked in basically every store in my area and finally gave up. The next day, I was going to a concert and my mom wanted to do some clothes shopping in an outlet mall near our destination. Of course, I managed to find a sole copy of it in a music store...
That said, I still haven't beaten it, as it's a very confusing game. I haven't beaten Circle either, as the final boss is a real pain and tends to spend half his time offscreen.
I own it... I've had it for like 12-13 years, my second Castlevania
However, the reviews briefly are below.
CotM: Fairly good game, however, lack of light(too dull) turned most gamers off. But the quality of sound, or at least to me was rather good.
HoD: ?Well, no lamp needed anymore, but what..? That's it? ?HoD was remarkably refreshing and a good game in itself, but by its short gameplay time, it was disgraceful to Castlevania.
AoS: ?There was hardly anything wrong with this game at all, however, the game could have used a little deeper plot, but that is not what CV is for. It's for Gameplay, this reminded so much of SotN, and dare I say it is SotN portable? ?
In the end, I believe we all agree that SotN and CastleVania III are the best games of the series.
And the only game that would beat SotN is possibly a port of SotN to any system or maybe Lament of Innocence, I enjoyed the game.. @_@
Don't kill me fellow fans><;;;;
Anyone find it interesting that the out of the all the Castlevania games, the games that are generally considered the best (AoS, SotN & CIII) had Alucard in them?
Are you listening Konami?!
(ex fencer)
Rapier
coton clothes
Any acess.
Any atack spell
Witch (blocks attacks)
I've also dond charicters like sephiroth, cloud, dracula, Son Goku..
Its fun to try to play as something different.