: Vicarious Visions / n-Space (Wii)
: Assemble your dream team from the Marvel Universe from over 24 playable characters, each with specialized powers in Marvel: Ultimate Alliance 2, an action RPG.
History: I've played X-Men Legends 1 & 2 to completion, most of M:UA1, and Justice League. I usually like these games because they feature comic book heroes I grew up with, somewhat interesting stories, and brainless, kick bad guy butt fun. These types of games combine the mechanics of Diablo with the super powers and personalities of well known super heroes. What's not to like?
Game: I usually reserve the last hour of every weekday to relax a big and play a game before bed. So, since I just received this game, I figured I would fire it up. After waiting 8 minutes for a mandatory install from the disc, I was thrust into Latavaria (SP?), home of Doom. Similar to the first game, this one starts you off playing the New Avengers (Wolverine, Captain America, Spider Man and Iron Man).
My first impression is that the graphics are a mixed bag. While some things look really nice on my high def TV, at times I have problems just seeing the characters against the backgrounds, or telling one from the other. Holding the sholder button for special attacks no longer tells you (via icons) what the character's special attack is to each button. Bummer. The first level acts as a bit of a tutorial, and it quickly teaches you M:UA2's newest addition, the fusion attack. This allows you to use two characters to attack, together, unleashing massive, focused damage on one enemy, or an area of effect on a number of enemies.
As you hold down the proper shoulder button, it shows you, via icons, what type of fusion attack you would do with each character and what button you need to press (Kinda reminds me of passing in Madden football). Even on an HD TV, however, this text is a bit hard to read. While I'm trying to figure which character I should fusion with, I'm getting beat up on. Fun times. Once I do pull off the move, though, it's pretty bloody cool.
So, after almost an hour in, I get the chance to change out some characters. Yeah! Unfortunately, the game hung up with a bug. Serious. I didn't even know PS3 games could ship with bugs. Soooo...tonight I'll try to download the newest patch and see if that doesn't fix the problem.
I got another hour in today. Thankfully, I didn't run into any bug related freezes or anything. I'm starting to dig the game a little more. My first point is so good it deserves to be highlighted.
You can reallocate your skill points at anytime.
Serious. This is awesome. You can refund and reallocate your skill points at any time. This means I can play with different powers, put point in and take them out to see what works best for me. Swwwweeet! Other games don't allow you to do this, or only allow you do it if you pay a high cost. Oh, the game also allows you to switch out characters at any point, not just at 'save' points. Actually, it lets you pretty much save anywhere. I'm not even sure where the 'save' points are at, if there are any.
Next, I really like the look and feel of the menus and whatnot. They really feel they're from a modern comic. If you read, or even thumbed through, some of the newer comic story lines, such as the Civil War series from Marvel, you'll appreciate the visuals.
Did I mention it's really cool how you can reallocate skill points at anytime? That ROXS.
Sorry I haven't updated in a while. I was out of town and working long hours for budgets. I kept playing, I just didn't feel up to spending much time on the net.
Right now, game clock shows I'm 15 hours in. The difficulty seems to spike up and down quite a bit. It is getting a bit harder and more exciting overall.
I did some of the virtual missions / challenges as well. I have to say, they're not quite as fun or exciting as some of the ones in X Men Legends. I especially miss some of the side missions from Marvel Ultimate Alliance 1 that actually had some backstory (Such as Capt. America vs. Cold War.)
So far, a pretty solid game, and enjoyable. <span class="spoiler">I've gotten past the pro reg vs. Anti reg storyline. They could have done a lot more with that, I think. Now we're facing a world crisis together. I just got a few villains join the team.</span>
I hate the final boss fights. Seriously. Talk about a let down. There's soooo many bad-to-da-bone bosses in the Marvel universe and we got... <span class="spoiler">The Tinkerer and a mutated Nick Fury. </span> WTH?
But the pain of those last fights were made up for by the totally awesome <span class="spoiler">Hulk Haiku</span>. Seriously. <span class="spoiler">Once you go Hulk, you won't listen to other poetry again.</span>
Anyway, I noticed that the time next to my save file is wrong. I'd like to say that it's the time I'm saving the game, but it's totally off. Maybe I need to check my PS3's internal clock to see if it threw itself off. So, to be honest, I'm not sure HOW many hours I put into it. Not exactly, at least. I'd say about a dozen. Anywho, I do think they should have fleshed out the earlier levels some. A few of them felt like you just ran up to the boss and called it a day.
I kinda wonder if they had a game like this with the open world and expansiveness of Sacred. Their both action RPGs. Problem is that the comic games are extremely linear. So, no, you're not going to have a 40 hour grind fest with this game like you would with sacred. With that being said, it had a good variety of levels, and overall the length felt just a little short. After all, these games are made for multiple run throughs.
Anywho... review going up soon! Keep an eye open!