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Review - Star Ocean: Integrity and Faithlessness

Adriaan den OudenAdriaan den Ouden Δ Hidden Forbidden Holy GroundRPGamer Staff
What are little girls made of? Some base genetic material and magical science symbols, apparently. Isn't the future wonderful?

Read the review here
Maybe I'll log out and check my e-mail or something...
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Comments

  • NevegaNevega Where's the Casino??? Full Members
    Good review. I want to try this game. I didn't care for SO4. How similar is it overall?
    CURRENTLY PLAYING:
    Grand Kingdom
    Xenoblade Chronicles X

  • Adriaan den OudenAdriaan den Ouden Δ Hidden Forbidden Holy Ground RPGamer Staff
    Nevega wrote: »
    Good review. I want to try this game. I didn't care for SO4. How similar is it overall?

    Only thing that's really similar is the battle system, which is a bit less polished than SO4's. Everything else is way better.
    Maybe I'll log out and check my e-mail or something...
  • DarkRPGMasterDarkRPGMaster A Witness to Destruction Moderators
    Glad to hear you liked it. I'm currently grinding for SP to get a lot of the roles leveled.
    "Yes, because apparently blindly jumping headfirst into a firefight without a grasp on the situation or any combat experience is a sign of genius these days."
  • SpartakusSpartakus One Knight Stand Full Members
    This is a generous review. I agree with the break-down of strengths and weaknesses, but I find those weaknesses far more detrimental to the experience than what emerges from the review. Character development is nearly non-existent (even in the case of the main character), the story relies heavily on cliches you'd think no one would dare to do anymore, the lack of cinematic cutscenes mean that events that are meant to be dramatic have little impact and finally the backtracking and small world are all the harder forgive because what little is there is very empty. The core gameplay works well, but the overall blandness of everything else makes it hard to enjoy.
  • DarkRPGMasterDarkRPGMaster A Witness to Destruction Moderators
    Spartakus wrote: »
    This is a generous review. I agree with the break-down of strengths and weaknesses, but I find those weaknesses far more detrimental to the experience than what emerges from the review. Character development is nearly non-existent (even in the case of the main character), the story relies heavily on cliches you'd think no one would dare to do anymore, the lack of cinematic cutscenes mean that events that are meant to be dramatic have little impact and finally the backtracking and small world are all the harder forgive because what little is there is very empty. The core gameplay works well, but the overall blandness of everything else makes it hard to enjoy.
    Put everything we have in 2D and old SNES era sprites, and you have a SNES RPG at its base. Part of the charm to the game, at least to me.
    "Yes, because apparently blindly jumping headfirst into a firefight without a grasp on the situation or any combat experience is a sign of genius these days."
  • AzalusAzalus The Great Devourer Full Members
    I never thought I'd see you give another Star Ocean game a score I agreed with. It's fun, but it doesn't really do anything remarkably well or terribly bad. I was one of the players who had issues with the camera auto-adjustment initially, but it got better after I found out you could zoom the camera out a little bit.

    It still doesn't live up to my love of SO2, but it's a good bit better than SO4 was.
  • scorpio_7scorpio_7 Tactics Ogre, I choose u! Full Members
    edited July 2016
    I think this is the most generous review I have seen for this game so far. I have read some quite terrible reflections on the games story/characters/mechanics/world (with the combat being the only positive).

    I say this jokingly (You sure you don't have rose-colored glasses on?). Again a joke. Reviews are subjective - I am glad you liked it. I am sure others do as well.

    Saw this stat online - not sure if it is reliable or not. In a way I hope its not accurate, as I would like to see this franchise improve. It is certainly not from a reliable source and may be out of context...

    Maybe someone on here can find out if this is accurate or not.


    After SO4 Square Enix hoped for 500K in Japan (what SO3 did), but... sadly. No one cares.
    SO5 sales was critical for the future of series. And for Valkyrie Profile 3.

    [PS1] Star Ocean: The Second Story - 374.482 / 704.318
    [PS2] Star Ocean 3: Till the End of Time - 340.500 / 472.929
    [PS2] Star Ocean 3: Till the End of Time - Director's Cut - 79.100 / 148.068
    [360] Star Ocean: The Last Hope - 162.232 / 198.445
    [PS4] Star Ocean 5: Integrity and Faithlessness <RPG> (Square Enix) (¥7.980) - 71.100 / NEW
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  • AzalusAzalus The Great Devourer Full Members
    scorpio_7 wrote: »
    I think this is the most generous review I have seen for this game so far. I have read some quite terrible reflections on the games story/characters/mechanics/world (with the combat being the only positive).

    I say this jokingly (You sure you don't have rose-colored glasses on?). Again a joke. Reviews are subjective - I am glad you liked it. I am sure others do as well.

    Saw this stat online - not sure if it is reliable or not. In a way I hope its not accurate, as I would like to see this franchise improve. It is certainly not from a reliable source and may be out of context...

    Maybe someone on here can find out if this is accurate or not.


    After SO4 Square Enix hoped for 500K in Japan (what SO3 did), but... sadly. No one cares.
    SO5 sales was critical for the future of series. And for Valkyrie Profile 3.

    [PS1] Star Ocean: The Second Story - 374.482 / 704.318
    [PS2] Star Ocean 3: Till the End of Time - 340.500 / 472.929
    [PS2] Star Ocean 3: Till the End of Time - Director's Cut - 79.100 / 148.068
    [360] Star Ocean: The Last Hope - 162.232 / 198.445
    [PS4] Star Ocean 5: Integrity and Faithlessness <RPG> (Square Enix) (¥7.980) - 71.100 / NEW

    That was from a GameFAQs post a few months ago. The game ended up selling 170k units in Japan across both consoles making it not really any worse than SO4 in terms of sales. I don't have numbers for the US sales yet. Given the series' sales history I would never have expected it to hit 500k units. That same post also had the actual number at 113k opening week with 60-80% sell-through of stock which isn't terrible.

    All in all, it didn't do great but it probably isn't the end of the world.
  • TheMooseTheMoose Member Full Members
    edited July 2016
    I played "Star Ocean - Integrity and Faithlessness" extensively since purchasing the game on June 28, and while the game does a great job with "Real Time Battles" as opposed to random or approach the enemy battles, has numerous side quests, and story lines, there are some flaws with it.

    For starters, like the review says, you have to do a lot of backtracking for side quests, which eats up a considerable amount of time from the main story line with no ways to warp from one location to another with ease. These side quests are still worth it as you gain useful skills and items.

    Second problem is that you don't do much space exploration, such as visiting other planets like "Star Ocean - The Last Hope". In short, its back to basics as you do most of your exploration on one particular planet

    The biggest problem I found is that some parts of the game use music from from previous Star Ocean games, notably "Star Ocean - Till The End of Time" and "Star Ocean - The Last Hope".

    If Tri Ace and Square Enix produces a Star Ocean 6, I hope they learn from their flaws in "Star Ocean - Integrity and Faithlessness" including using new music, make side quests less taxing, and implement more space exploration.

    In spite of these flaws, "Star Ocean - Integrity and Faithlessness" is still an enjoyable game to play.
  • TaikaTaika Member Full Members
    To be honest, I really enjoyed Star Ocean 3 and 4, despite all the people railing against them in their day as well. So I suspect I'll enjoy this one too... although none of the characters really jive with me thus far. I have to applaud the company for not censoring criticism too - the 2nd highest comment on their paid Facebook advertisement is very critical, and has not been deleted. Even though it seems pretty far fetched in claiming FFXV might redeem JRPGs. I do feel they aren't what they once were, but that's not the direction I had in mind.

    I don't have a PS4, but if they end up releasing SO5 on Steam I probably won't be able to resist. :) And I'll eagerly await a proper new Valkyrie Profile as well - Silmeria is still one of the most gorgeous games ever made once the resolution is bumped up!
  • TheAnimeManTheAnimeMan Member Full Members
    TheMoose wrote: »
    I played "Star Ocean - Integrity and Faithlessness" extensively since purchasing the game on June 28, and while the game does a great job with "Real Time Battles" as opposed to random or approach the enemy battles, has numerous side quests, and story lines, there are some flaws with it.

    For starters, like the review says, you have to do a lot of backtracking for side quests, which eats up a considerable amount of time from the main story line with no ways to warp from one location to another with ease. These side quests are still worth it as you gain useful skills and items.

    Second problem is that you don't do much space exploration, such as visiting other planets like "Star Ocean - The Last Hope". In short, its back to basics as you do most of your exploration on one particular planet

    The biggest problem I found is that some parts of the game use music from from previous Star Ocean games, notably "Star Ocean - Till The End of Time" and "Star Ocean - The Last Hope".

    If Tri Ace and Square Enix produces a Star Ocean 6, I hope they learn from their flaws in "Star Ocean - Integrity and Faithlessness" including using new music, make side quests less taxing, and implement more space exploration.

    In spite of these flaws, "Star Ocean - Integrity and Faithlessness" is still an enjoyable game to play.

    You realize that EVERY final fantasy since Like 6 has reused and remixed nearly all songs from previous FF games. I have listed to so many of the soundtracks and some key "pieces" people think are original have an XX number of notes in the same tune as a previous FF title that I can call them out on. One of the most notables is from FF9 which has a song that has a 14 note section that matchs Rydia's theme from FF4.

    All company's reuse or reimagine music from it's previous games (Tales another prime example.) but without those reused tunes it can also make the game feel less like the series it is intended to be part of.
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  • HeeHoHeeHo Member Full Members
    This is by far the worst PS4 RPG I have played. I was defending this game against all the bad reviews too. It does seamless combat extremely well but man, this game is even more of a turd than Infinite Undiscovery. I actually liked that game though.

    At first it might seem a little fun but by the time you finish it, you will be wishing you didn't even buy it. At least that's how I felt.

    I'm a pretty big Tri-Ace fan but this game is so bad. The direction they chose to go with scenes has to be one of the biggest annoyances in the game. I hope you love moments of restricted movement and slow walking because that is how a majority of scenes are presented.

    It does kind of remind of one of the 2D Star Ocean games but it translates pretty bad into 3D. If you were someone who just wants to play the game with the least amount of backtracking, you would miss a ton of specialty skills and I can see people thinking the game is a lot more shallow than it really is.

    Anyway, I'm usually very forgiving with games too but this one really soured me.
  • SlayerSlayer Member Full Members
    edited July 2016
    Thank you for your detailed review. I would grab it for $20 in the future.
    ---
    Edit: We should do a contest to pick the best subtitle replacement. Instead of Integrity and Faithlessness, try Amnesia and Cut-scene-less.
  • LordGolbezLordGolbez Member Full Members
    edited July 2016
    One of the most notables is from FF9 which has a song that has a 14 note section that matchs Rydia's theme from FF4.

    FF9 is the absolutely worst example you could possibly choose to make this point. A large number of songs in FF9 were deliberately adapted from songs in older games to invoke nostalgia. If you want to make the point that it's been done since FF6 at least choose an example other than the one game that was founded on the idea of hearkening back to what came before.
    The Tea and Biscuits Brigade offers you tea and biscuits.
  • Adriaan den OudenAdriaan den Ouden Δ Hidden Forbidden Holy Ground RPGamer Staff
    edited July 2016
    FF9 is the absolutely worst example you could possibly choose to make this point. A large number of songs in FF9 were deliberately adapted from songs in older games to invoke nostalgia. If you want to make the point that it's been done since FF6 at least choose an example other than the one game that was founded on the idea of hearkening back to what came before.

    Actually, it's a good point in this case. As I mentioned in my review, SO5 is very much a throwback to the older games. The story structure is very similar to SO1 and 2 (for better or worse), and it revives a lot of old staples like the specialty system.
    Maybe I'll log out and check my e-mail or something...
  • TheAnimeManTheAnimeMan Member Full Members
    I personally love that Welch = Neptune as far as Voice Actresses go and it works SO well
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    28 years of gaming and still going strong
    and now a mostly annoyed Father with first son. And now a father again to a second son :D

    Winner of the 2015-2016 Fantasy gaming Pool
  • riulynriulyn Member Full Members
    I feel like the review here is quite fair, yet I cannot help the disappointment I felt at just how poorly the story was presented. Like there were no scenes that were painful to get through like in SO4 but everything felt so underdeveloped and rushed. I never really got into any of the characters. Also they left so many things unanswered.

    I did love all the nods to previous SO games though.
  • RealityCheckedRealityChecked Member Full Members
    Some games are good with many flaws. SO5 was below average with some good points. It's a skeleton of a game with no meat on the bones. While mechanics such as full party participation, roles, private actions, and SP have their moments, there are issues with each one, and quests and crafting are painful and pointless.

    I use the Tales series as a benchmark for solid, vanilla JRPG. SO5 seems to want to be a Tales game, but couldn't quite get there. The result is a soulless trek that comes off as plasticy as the characters.
  • AiddonAiddon Member Full Members
    edited July 2016
    Some games are good with many flaws. SO5 was below average with some good points. It's a skeleton of a game with no meat on the bones.

    That is ultimately the best way to describe the game. It almost seems like a tech demo for them to say "look! We have a seamless battle system with up to seven characters!", clearly forgetting that tri-Ace already did that eight years ago with Infinite Undiscovery. Furthermore, I've come to learn that an RPG must be more than combat otherwise it's just so much noise. Roles are interesting, but clearly the AI doesn't always work; PA's are neat, but are nowhere near as in-depth as 2 or 3's; the side quests are horrendously basic, and item creation is the most basic it's ever been. And there's just a lack of anything to do. No Arena, no optional dungeons aside from the post-game, there's only the main story, the side quests (which, let's face it, you're doing anyway to get necessary skills, so they can barely be called optional), and the dungeon in the post game. That's it.

    I think the thing that baffles me is how oddly safe the whole game is. tri-Ace's catalog is filled with titles like Star Ocean, Valkyrie Profile, Radiata Stories, Infinite Undiscovery, and Resonance of Fate that were all experimental and unique which always kept fans on their toes. SO5 is so against tri-Ace's history it makes me wonder just what exactly the mission statement for it was. All in all, it will probably go down as the oddball of the franchise.
  • Sam = WiseSam = Wise Member Full Members
    Huh, I seem to be in the minority here. I'm loving this game. Yes the characters are pretty bland and the story is pretty asinine but I'm really enjoying the combat, exploration, roles and PA's (even though the whole going in and out of buildings to continue watching them is very dull). I guess maybe it's cos I wasn't expecting much and had done little to no research on the game before purchasing it, but as a long time Star Ocean fan it's ticking a lot of boxes for me (although I do find it pretty misogynistic and am not enjoying the fact that all of the female characters strive to be homely and pleasing for men).
  • watcherwatcher Veteran RPGamer Full Members
    edited July 2016
    Sam = Wise wrote: »
    all of the female characters strive to be homely and pleasing for men).

    I don't think that word means what you think it means.
  • Sam = WiseSam = Wise Member Full Members
    watcher wrote: »
    Sam = Wise wrote: »
    all of the female characters strive to be homely and pleasing for men).

    I don't think that word means what you think it means.

    So it doesn't mean that they want to be good cooks, cleaners and housewives? Okay

  • Anna Marie PrivitereAnna Marie Privitere Purr RPGamer Staff
    Sam = Wise wrote: »
    watcher wrote: »
    Sam = Wise wrote: »
    all of the female characters strive to be homely and pleasing for men).

    I don't think that word means what you think it means.

    So it doesn't mean that they want to be good cooks, cleaners and housewives? Okay

    In the US, homely is a kinder way of saying an ugly girl. The American equivalent you're looking for, though it's not used much, is homey.
  • Michael BakerMichael Baker RPGamer Staff RPGamer Staff
  • TheAnimeManTheAnimeMan Member Full Members
    I think comely is indeed the one you would look for.
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    28 years of gaming and still going strong
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  • LordGolbezLordGolbez Member Full Members
    Paws wrote: »
    Sam = Wise wrote: »
    watcher wrote: »
    Sam = Wise wrote: »
    all of the female characters strive to be homely and pleasing for men).

    I don't think that word means what you think it means.

    So it doesn't mean that they want to be good cooks, cleaners and housewives? Okay

    In the US, homely is a kinder way of saying an ugly girl. The American equivalent you're looking for, though it's not used much, is homey.

    Homey don't play that.
    The Tea and Biscuits Brigade offers you tea and biscuits.
  • Anna Marie PrivitereAnna Marie Privitere Purr RPGamer Staff
    Homey don't play that.

    Isn't that homie? XD
  • LordGolbezLordGolbez Member Full Members
    Don't be so homophonic.
    The Tea and Biscuits Brigade offers you tea and biscuits.
  • RealityCheckedRealityChecked Member Full Members
    If you took the last few comments and made them into an SO5 private action skit, it would have had more substance than most of them.
  • Sam = WiseSam = Wise Member Full Members
    edited July 2016
    Well I'm English and its use was correct for British English lol. A quick Google would have told you that
    If you took the last few comments and made them into an SO5 private action skit, it would have had more substance than most of them.

    This is quite tragically true though. I'm not sure what they were going for with the 3-line skits or why they thought they were worth the time to run in and out of a building (after having re-assessed your party again) just to 'respawn' them. It was probably my biggest gripe with the game
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