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Irrelevant conversations are essentially 80% of a visual novels text (As someone who has read 150+ visual novels).
The gist is generally japanese writers have this idea that you can't really get to know the character or care about them unless you…
Lord Golbez wrote: »
Please. I haven't gotten through FFXV and I doubt the sotry will be all that, but even the first few chapters I've gotten through show much better narrative execution than anything in FFXII.
Well the beginning is fine,…
I'm not very convinced on the reasoning to nominate FFXV in the story category. It's easily the worst part of the game and has been the most backlashed bit due to how much content was clearly cut from it and how rushed it is (Even the director admit…
Yeah it seems rather lacking in content compared to other DLCs. Perhaps we're holding them to too high of a standard, but I'm sure they'll take the criticism and impress more with the next round.
>I want my villains to be there throughout the game, make me suffer, be one step ahead of me at every turn, and get destroyed in end. Sure, there's a place for villains you empathize with or that realize the error of their ways, but not at the to…
Personally my favorite villain is Fou-lu from Breath of Fire IV. But based on the list I would probably go with Delita due to them playing similar roles of being very human/sympathetic.
Paws wrote: »
Phantom Brave on the Wii had a lot of changes. Not sure it'd qualify to the strictest definition :)
Well darn, guess I have nothing to contribute haha. I know I must have played a one off game not on the list though that I mu…
I thought La Pucelle Ragnarok was just a psp port? Didn't know about the Rhapsody series thing though. But I guess Phantom Brave might be a better suggestion.
My favorite game since it had been released has always been TWEWY. I love the creative plot and battle system too much for this to ever be surpassed. I'm a sucker for well paced games in general though (and creativity). The biggest flaw is they were…
Nice awards ceremony as always. I dunno if you guys consider rogue-lites rpg enough for this site but I probably would have considered crypt of the necrodancer for one of the originals.
As for Undetale, it is a tad strange it wasn't in the top 3 …
Rose in particular feels very inconsistently written. In fact to me it felt like the first half of the story and the second half were written by different writers.
The combat is even better with the 60 fps patch, and they definitely improved it o…
The game was was great but a couple of flaws really brought it down. One the loading times for battle was completely unacceptable. 1 through 3 had none but 4 and 5 had completely rediculous load times. This made it so the short battles actually work…
Oh...oh....I am so sorry you had to go through this game. The only redeeming quality is the music...which is stolen right from twilight of the spirits.
But yeah the game is essentially knock down your enemy with the same basic combo, and wait for…
Gotta love me some Dragon Quarter. I feel like it's one of the most wonderfully designed games I've ever played.
It's too bad it even has the breath of fire label on it because people don't even give it a chance because of it. But like I said bef…
Quite honestly I thought that ffx's battle system was just a dumbed down and worse version of breath of fire iv. It handles swapping much better and made it less tedious while really making you feel that you were fighting with a team. Having combo a…
Actually x could be faster if everyone had haste on them haha. Anyways I'm not a big fan of what vi did for the series as it essentially started the whole every character is the same by the end. I much prefer a lunar or dragon quest approach where e…
Well I meant I'm surprised demon souls got much recognition. I guess upon thinking about it, there really wasn't any "next-gen" hardcore games quite like it. I'm pretty happy it did though because its leading to more games like it.
hyperknees91 wrote: »
The biggest problem with this game is the first 10 or so hours. It's just terrrrribly slowly paced and most of the missions are rather dull. The the second half is awesome and most of the missions have a lot of good variety (…
DarkRPGMaster wrote: »
Except then we wouldn't have Visual Novels in the west, the SMT games, Fire Emblem, etc. You must remember, all started out as a niche, which Dark Souls fits the bill of. It's a niche game, meant for a specific crowd.
…
The biggest problem with this game is the first 10 or so hours. It's just terrrrribly slowly paced and most of the missions are rather dull. The the second half is awesome and most of the missions have a lot of good variety (and are quite funny with…
hmm, dark souls has more variety with its battle system while ys seven is the fastest most fluid action rpg ever made. Idk I love the controls of ys seven so much that its hard not to pick it. Also Ys has much much better boss battles then dark soul…
Random battles aren't useful in many current gen games. Especially the ones where your heal after every battle or something. The point of random battles if you ask me was to be a source of resource drainage. So even though you could fight the same b…
Someone needs to explain to me about this whole liking ephermal phantasia business. I spent my time playing trying to figure out how to get the camera to stop spinning around constantly in battle (it gave me a headache).
But truly I am curious on…
Considering you guys have not been so hot on FF lately, it's funny to one of their MMO's reach the top of your list.
But it was an amusing read. Unfortunately I've been burned out on turn based rpgs for awhile after 16 odd years of pretty much on…
watcher wrote: »
Yeah, hyper. It was a long fight, but it only took me two tries. The key for me was the right accessories and Elc's charge-up buff. I recall there was one accessory that reduced or eliminated MP costs and another that restored MP.…
The final boss of arc the lad 2 is the longest final boss fight I've ever done. Like holy crap. I think I grinded for like 5 hours at the end just to do enough damage so it wouldn't take a million years and I wouldn't have to worry about dying too m…
Game was fun and I actually bought the soundtrack for it. Ending was pretty underwhelming compared to the rest of the game though, which I think hurts it a lot.
Once again Ys continues it's tradition of never making a bad game (as long as it was made by falcom that is).
And yeah Ys always gets better after the first hour. Especially in Oath when you start getting upgrades it gets really compelling. But I…
The story was horrendous, but the gameplay definitely worked for the most part. Music was superb as well. Definitely the game I consider the proper "Suikoden IV"
The main flaw is that the missions were wayyyy too long at times and the game got ra…