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Budai wrote: »
2017 was a magical year in gaming when gems like this are a few notches down from game of the year.
All other games considered, I think this one still tops my personal list, if only for its story and how it told it.
I wasn't exactly bored with it when I played it as a teen, but I never did finish it either. Over time, my memory of the game just got progressively more negative instead of positive. But you're right, there's something about being older and the twe…
ultraness wrote: »
I'm quite surprised that the fast forward feature isn't even mentioned in the review
"Combining a gambit system set up to handle these on the fly with the new feature of speeding gameplay up by a factor of two o…
I wouldn't say it plays itself. There's a difference between not having to intervene during mob battles and doing nothing at all. True, if you've done a good job setting up gambits, it does free you from selecting 'Attack' every 10 seconds. However,…
Macstorm wrote: »
I loved the fact that you didn't have to control all the little things in battle
I don't mind doing that, but you are right. The minutiae is taken out of your hands - IF you have the right gambits and enough gambit slots to …
imercenary wrote: »
"Sorry, no. Thats not how that works.
As a matter of fact, you are correct, though I feel this is somewhat a "six of one, half a dozen of the other" situation. Scrap is gained by killing enemies; the more enemies you kil…
AncientRune wrote: »
Surprised to see that someone liked the story this much when most felt it was pretty average and kind of generic. To each their own I guess.
Avoiding spoilers, I'd be curious to know what you felt was average or generic…